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* feat(test): transcript-section-logger + ship-action fingerprint (T10) Pure-analysis module over a SkillTestResult/NDJSON transcript: - extractSectionReads(): which sections/*.md a run opened (post-carve check) - extractShipActions(): observable action fingerprint (merge/test/bump/ changelog/commit/push/pr) that works on the MONOLITH too, so a baseline captured before the carve can detect a sectioned-ship regression - baseline read/write + compareShipActions() for baseline-first dogf(T10) Baseline-first answers the Codex outside-voice critique that a logger in the same PR as the carve is post-failure telemetry without a pre-carve reference. 11 unit tests, all green. Paid monolith baseline capture runs separately. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(pipeline): section discovery + generation machinery (T9) - discover-skills.ts: discoverSectionTemplates() scans <skill>/sections/*.md.tmpl - gen-skill-docs.ts: extract resolvePlaceholders + applyHostRewrites + buildContext as shared helpers (processTemplate and the new processSectionTemplate both call them, so a sanitization/rewrite fix can't miss sections) [C1] - processSectionTemplate: body-fragment generation (no frontmatter/catalog/voice), parent-skill TemplateContext (skillName pinned to parent, not 'sections', so appliesTo gating + tier behave identically), per-host output routing - --host all now fails the build on ANY host failure, not just claude, so a stale external-host output can't slip the freshness gate [Codex outside-voice #9] Inert until a skill is carved (no sections/ dirs exist yet). Refactor is output-neutral: gen:skill-docs --dry-run --host all reports 0 STALE. 5 discovery unit tests + 389 gen-skill-docs tests green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(setup): install sections/ for cherry-pick targets (claude + kiro) (T9) Two install targets cherry-pick SKILL.md and would leave a carved skill's sections/ behind, 404ing a runtime 'Read sections/<name>.md': - link_claude_skill_dirs: link the sections/ subdir via _link_or_copy (windows gets a fresh copy on every ./setup) - kiro per-skill loop: sed-rewrite + copy each sections/* so paths resolve under ~/.kiro, not ~/.codex/~/.claude codex/factory/opencode link the whole generated dir, so sections ride free. Addresses Codex outside-voice #4/#6 (runtime pathing landmine). Inert until a skill is carved. Static-tripwire test + windows-fallback invariant green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ship): gstack-version-bump CLI — tested idempotency classify + write (T9) Hybrid CLI extraction (CM1): the deterministic core of ship Step 12 becomes a tested CLI instead of bash prose the agent re-derives each run. - classify: FRESH/ALREADY_BUMPED/DRIFT_STALE_PKG/DRIFT_UNEXPECTED from VERSION vs origin/<base>:VERSION vs package.json.version (pure reader) - write: validated dual-write to VERSION + package.json (FRESH bump) - repair: DRIFT_STALE_PKG sync, no re-bump Bump-LEVEL choice + queue collision stay agent judgment; slot pick stays bin/gstack-next-version. This removes the re-bump-a-shipped-branch footgun from skippable prose into code that can't be skipped or misread. 15 tests (exhaustive state matrix + write/repair fs + real-git classify). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(parity): sectioned-skill parity capability — guards the carve (T9) Carved skills (skeleton + sections/*.md) need parity checks that see relocated content, or moving a phrase into a section reads as 'lost': - readSkillForParity(): union skeleton + all sections/*.md - checkSkillParity sectioned mode: content checks against the union; minBytes/ maxSizeRatio against union bytes (total behavior preserved); maxSkeletonBytes asserts the always-loaded skeleton actually shrank. Lowering minBytes to fit a small skeleton would otherwise make the size floor toothless [Codex #12]. Built + tested BEFORE the carve so ship's invariant can flip to sectioned in the same commit it lands. Monolith path byte-identical (verified: pre-existing investigate 1.053 ratio drift fails the same with this change stashed). 7 sectioned-parity tests + existing parity tests green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ship): carve into skeleton + on-demand sections (Claude) (T9) ship/SKILL.md drops 167KB → 68.7KB (~59% of the always-loaded skill) by moving 8 prose-heavy steps into ship/sections/*.md, read on demand: tests, test-coverage, plan-completion, review-army, greptile, adversarial, changelog, pr-body. Step 12's version logic now calls the tested gstack-version-bump CLI instead of inline bash. Claude-first (S2): {{SECTION:id}} emits a STOP-Read pointer on Claude (skeleton + generated section files) and INLINES the content on every other host, so external hosts keep the full monolith — verified factory at 162KB with no sections dir. {{SECTION_INDEX:ship}} renders the situation→section table from the PASSIVE manifest (CM2 / v2_PLAN.md:663); required-reads live only in test fixtures. Multi-pass resolve expands inlined sections' own resolvers. Parity: ship invariant flipped to sectioned (union content checks + maxSkeletonBytes asserts the shrink). Carve-fallout fixed across gen-skill-docs/skill-validation/ golden/plan-completion/#1539/size-budget tests via skeleton+sections union reads. Free suite green except the pre-existing investigate parity drift. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ship): manifest-consistency + context-parity + requiredReads helper (T9) Free deterministic guards for the carve: - required-reads.ts + unit test: assertRequiredReads(run, requiredFiles) — the mechanical layer-5 check that the agent Read the sections its situation needs (required set comes from the fixture, not the passive manifest) - section-manifest-consistency: 3-tier orphan classification (generated orphan + hand-edited generated file → FAIL; manifest orphan → WARN per v2_PLAN.md) and pins the PASSIVE-manifest contract (no applies_when/required_for) - template-context-parity: generated sections have zero unresolved placeholders and gated resolvers (ADVERSARIAL_STEP/CONFIDENCE_CALIBRATION/CHANGELOG_WORKFLOW) rendered — proving sections resolve with the parent skillName, not 'sections' 16 tests, all green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ship): section-loading E2E + idempotency CLI detection (T9) - skill-e2e-ship-section-loading.test.ts (new, periodic): runs real /ship in plan mode against a fresh version-changing fixture and asserts the agent Read the required sections (review-army + changelog). Runs against the INSTALLED skill (~/.claude/skills/gstack/ship), not repo paths, so install-layout 404s surface [Codex outside-voice #5]. Layer-5 mechanical guard against silent section-skip. - skill-e2e-ship-idempotency.test.ts: detection updated for the carve — Step 12 now runs gstack-version-bump classify (JSON "state":"ALREADY_BUMPED") instead of the inline bash echo (STATE: ALREADY_BUMPED). Accept both; add a gstack-version-bump-write re-bump regression signal. - touchfiles: register ship-section-loading (periodic) + extend idempotency deps with bin/gstack-version-bump + scripts/resolvers/sections.ts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ship): union-read redaction wiring test for the carve (T9) main's PR-body redaction-at-sink lives in sections/pr-body.md.tmpl after the carve, not the skeleton template. Read skeleton + section templates union so the redaction-wiring assertions follow the relocated content. 9/9 green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * v1.54.0.0 feat: carve /ship into skeleton + on-demand sections (-59% always-loaded) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
89 lines
4.6 KiB
TypeScript
89 lines
4.6 KiB
TypeScript
/**
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* Unit coverage for the sectioned-parity capability (v2 plan T9, guards the
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* carve). Proves that a carved skill's relocated content still counts (union of
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* skeleton + sections), the always-loaded skeleton shrink is asserted
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* separately (maxSkeletonBytes), and size floors run against the union so they
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* stay meaningful (Codex outside-voice #12). Synthetic fixture — no ship carve
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* needed to validate the logic.
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*/
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import { describe, test, expect, afterAll } from 'bun:test';
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import * as fs from 'fs';
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import * as os from 'os';
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import * as path from 'path';
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import { checkSkillParity, readSkillForParity, type ParityInvariant } from './helpers/parity-harness';
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import type { SkillBaselineEntry } from './helpers/capture-parity-baseline';
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const root = fs.mkdtempSync(path.join(os.tmpdir(), 'parity-sectioned-'));
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afterAll(() => { try { fs.rmSync(root, { recursive: true, force: true }); } catch { /* noop */ } });
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// Carved "ship": a small skeleton + two sections holding the relocated prose.
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fs.mkdirSync(path.join(root, 'ship', 'sections'), { recursive: true });
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fs.writeFileSync(path.join(root, 'ship', 'SKILL.md'),
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'## Preamble\nskeleton body, decision tree, VERSION bump step calls the CLI.\n## When to invoke\n');
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fs.writeFileSync(path.join(root, 'ship', 'sections', 'changelog.md'), '# Changelog\nWrite the CHANGELOG entry here.\n');
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fs.writeFileSync(path.join(root, 'ship', 'sections', 'review-army.md'), '# Review\nDispatch the pre-landing review army.\n');
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// A monolith control skill.
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fs.mkdirSync(path.join(root, 'mono'), { recursive: true });
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fs.writeFileSync(path.join(root, 'mono', 'SKILL.md'), '## Preamble\nVERSION CHANGELOG review all inline here.\n');
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const skeletonBytes = Buffer.byteLength(fs.readFileSync(path.join(root, 'ship', 'SKILL.md'), 'utf-8'), 'utf-8');
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const unionBytes = readSkillForParity(root, 'ship', true).unionBytes;
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const baseline: SkillBaselineEntry = { skillMdBytes: unionBytes } as SkillBaselineEntry;
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describe('readSkillForParity', () => {
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test('unions skeleton + sections for carved skills', () => {
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const r = readSkillForParity(root, 'ship', true);
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expect(r.text).toContain('CHANGELOG'); // from changelog.md
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expect(r.text).toContain('review army'); // from review-army.md
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expect(r.skeletonBytes).toBe(skeletonBytes);
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expect(r.unionBytes).toBeGreaterThan(r.skeletonBytes);
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});
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test('monolith text == skeleton, union == skeleton', () => {
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const r = readSkillForParity(root, 'mono', false);
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expect(r.unionBytes).toBe(r.skeletonBytes);
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});
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});
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describe('checkSkillParity (sectioned)', () => {
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test('finds phrases that moved into sections (union content check)', () => {
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const inv: ParityInvariant = {
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skill: 'ship', sectioned: true,
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mustContain: ['VERSION', 'CHANGELOG', 'review army'],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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};
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const res = checkSkillParity(inv, { skillMdBytes: skeletonBytes } as SkillBaselineEntry, baseline, root);
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expect(res.passed).toBe(true);
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});
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test('maxSkeletonBytes catches a skeleton that did not shrink', () => {
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const inv: ParityInvariant = { skill: 'ship', sectioned: true, maxSkeletonBytes: 10 };
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const res = checkSkillParity(inv, { skillMdBytes: skeletonBytes } as SkillBaselineEntry, baseline, root);
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expect(res.passed).toBe(false);
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expect(res.failures.join()).toContain('maxSkeletonBytes');
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});
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test('minBytes runs against the union, not the skeleton (content preserved)', () => {
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// A floor between skeletonBytes and unionBytes must PASS for sectioned skills,
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// because the union (total behavior) is what must not shrink.
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const floor = Math.floor((skeletonBytes + unionBytes) / 2);
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const inv: ParityInvariant = { skill: 'ship', sectioned: true, minBytes: floor };
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const res = checkSkillParity(inv, { skillMdBytes: skeletonBytes } as SkillBaselineEntry, baseline, root);
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expect(res.passed).toBe(true);
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});
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test('flags a phrase that truly went missing', () => {
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const inv: ParityInvariant = { skill: 'ship', sectioned: true, mustContain: ['this-phrase-is-not-anywhere'] };
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const res = checkSkillParity(inv, { skillMdBytes: skeletonBytes } as SkillBaselineEntry, baseline, root);
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expect(res.passed).toBe(false);
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expect(res.failures.join()).toContain('missing required phrase');
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});
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test('maxSizeRatio uses union bytes vs baseline (carve preserves ~total size)', () => {
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const inv: ParityInvariant = { skill: 'ship', sectioned: true, maxSizeRatio: 1.05 };
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const res = checkSkillParity(inv, { skillMdBytes: skeletonBytes } as SkillBaselineEntry, baseline, root);
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expect(res.passed).toBe(true); // union == baseline here → ratio 1.0
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});
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});
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