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c2f2acebf6
Bridges.swift.template imports DebugBridgeTouch but no .m/.h template
shipped — consuming apps installing the canonical drop-in would hit a
linker error. Closes that gap with the fixture's verified working code.
Changes:
- New ios-qa/templates/DebugBridgeTouch.{h,m}.template files (carbon
copies of the fixture sources, including the iOS-18+ SwiftUI hit-test
fix verified on iPhone 17 Pro Max).
- Package.swift.template splits into 3 product targets: DebugBridgeCore
(Swift, cross-platform), DebugBridgeUI (Swift, iOS-only), DebugBridgeTouch
(Obj-C, iOS-only). Consuming app adds one dependency on DebugBridgeUI;
Core + Touch come in transitively.
- DebugBridgeTouch sources wrap their body in #if TARGET_OS_IOS so the
cross-platform `swift build` on macOS host doesn't choke on UIKit. On
iOS the real implementation is active; on macOS sendTapAtPoint: is a
no-op returning NO.
- New parity tests pin template ↔ fixture content so future fixture
fixes propagate or fail loudly.
- Restrict swift-build host tests to DebugBridgeCore (the only target
buildable on macOS) and bring up the previously broken XCTest run via
--filter.
Verified post-change: real iPhone 17 Pro Max, iOS 26.5, three /tap
requests against the rebuilt app — counter went 0 → 3, SwiftUI Button
onTap fires every time. Templates now sufficient to ship to any
consuming iOS app.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>