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* test: canonical CARVE_GUARDS registry; derive parity + size-budget from it Single source of truth for the carved-skill set + per-skill invariants (EQ1). parity-harness.ts sectioned entries and skill-size-budget.ts SECTIONS_EXTRACTED now derive from it instead of hand-maintained lists. Closes a pre-existing drift: plan-devex-review was in SECTIONS_EXTRACTED but had no sectioned parity invariant; now generated. carve-guards.ts is a pure leaf data module (import type only) to avoid an import cycle. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: shared carve-guard check fns with injectable root discoverCarvedSkills/checkOrdering/checkCompleteness take a root param so the negative tests can point the real guards at a fixture dir. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: E2 data-driven carve static ordering guard (gate) Per-PR backstop for every carved skill, one test() per skill, driven by CARVE_GUARDS staticInvariants. Generalizes + retires the ceo-specific ordering test. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: E1 carve-guard completeness meta-guard (gate) Asserts filesystem carved set == CARVE_GUARDS set both directions, so a future carve without a registry entry fails CI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: ET1 guard-of-guards negative tests (gate) Temp fixture broken 3 ways proves E1/E2 actually throw, via the injectable root. Kills the silent-pass-guard failure class. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: T2 data-driven behavioral section-loading guard (periodic) One file iterating CARVE_GUARDS, one test() per skill with GSTACK_CARVE_SKILL cost-scoping (D-CODEX A). external carves (ship, plan-ceo) keep bespoke tests; testNames aligned to their touchfile keys. Registered in touchfiles. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: defer E3 real-session carve canary to TODOS Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: carve document-release into skeleton + on-demand section Steps 2-9 (per-file audit, auto-updates, risky-change asks, CHANGELOG voice polish, cross-doc consistency, TODOS cleanup, VERSION bump, commit + PR body) move to sections/release-body.md, read on demand after the Step 1.5 coverage map. Skeleton 59,256 -> 45,797 B (-23%); union preserved. Adds the CARVE_GUARDS entry (auto-extends parity + size-budget via EQ1). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: carve design-consultation into skeleton + on-demand section Phases 3-6 (complete proposal, drill-downs, design preview, writing DESIGN.md) move to sections/proposal-and-preview.md, read on demand after product context + research. Skeleton 80,719 -> 59,229 B (-27%); union preserved. Adds the CARVE_GUARDS entry. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: carve cso into skeleton + on-demand section (security-safe) Scope-dependent audit Phases 2-11 move to sections/audit-phases.md. Mode dispatch (## Arguments, ## Mode Resolution), always-run Phases 0/1, and the Phase 12 false-positive-filtering exceptions stay ALWAYS-LOADED in the skeleton. Skeleton 79,383 -> 65,117 B (-18%); union preserved. Adds a cso CARVE_GUARDS entry with an earliest-use invariant (mustPrecedeStop): mode dispatch must appear before any STOP-Read, so a directive that decides which sections to read can't be stranded behind the STOP that reads them (codex outside-voice #6). carve-guard-checks gains the mustPrecedeStop check. parity moves cso monolith -> generated carved entry. cso-preserved.test.ts strengthened: phrases checked against the union, plus an always-loaded contract on the skeleton (dispatch + FP-filtering, codex #5). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: make redaction/taxonomy tests union-aware for cso + document-release carves The cso carve moved Secrets Archaeology (prefixes, lib/redact-patterns.ts pointer, git-history scan) into sections/audit-phases.md, and the document-release carve moved the Step 9 PR-body redaction scan into sections/release-body.md. Three content-presence tests asserted that content in the skeleton SKILL.md/.md.tmpl; they now read the skeleton+sections union (same fix as cso-preserved + parity). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: bump version and changelog (v1.57.0.0) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: address pre-landing review (codex) on the carve - cso section: add a scope-gate header so '--owasp' (and other scoped modes) run only their selected phases, not every phase bundled in the section ('execute in full' no longer overrides Mode Resolution). - carve-guard-checks: gateAfterStop now compares against the LAST STOP, not the first, so a gate stranded between two STOPs in a multi-STOP skeleton fails. - TODOS: behavioral section-loading hermeticity (verifier matches global-install path, not the fixture) — pre-existing in auq-sdk-capture.ts, deferred. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
274 lines
12 KiB
TypeScript
274 lines
12 KiB
TypeScript
/**
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* Canonical carved-skill guard registry — the single source of truth for which
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* skills are carved (skeleton SKILL.md + on-demand sections/*.md) and what each
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* carve must guarantee.
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*
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* PURE LEAF DATA MODULE (codex outside-voice #1, refined-plan pass): this file
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* has NO runtime imports — `import type` only. parity-harness.ts and
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* skill-size-budget.test.ts derive their carved-skill lists FROM here (no
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* parallel hand-maintained lists), so a runtime import back into either of them
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* would create a cycle. Keep it data.
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*
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* Consumers:
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* - test/carve-section-ordering.test.ts (E2, gate) → staticInvariants
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* - test/carve-section-loading.test.ts (T2, periodic) → requiredReads + scenario
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* - test/carve-guard-completeness.test.ts (E1, gate) → the set must equal the
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* filesystem carved set
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* - test/carve-guards-negative.test.ts (ET1, gate) → injects a broken fixture
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* - test/helpers/parity-harness.ts → sectioned/maxSkeletonBytes/minBytes/mustContain
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* - test/skill-size-budget.test.ts → SECTIONS_EXTRACTED = CARVED_SKILLS
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*
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* Adding a carve = add one entry here (atomically, in the same commit as the
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* skeleton + manifest + sections — codex #4 — so E1's bidirectional parity never
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* false-positives mid-commit).
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*/
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/** Static (skeleton-shape) invariants the per-PR ordering guard (E2) asserts. */
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export interface CarveStaticInvariants {
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/**
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* Substrings that MUST remain in the always-loaded skeleton. Empty = skip
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* (the skill has no distinctive pre-STOP anchor worth pinning beyond the
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* universal STOP/section-index checks E2 already runs).
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*/
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mustStayInSkeleton: string[];
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/**
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* Substrings that MUST appear in the skeleton BEFORE the first STOP-Read
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* (earliest-use, codex #6). For cso: mode-dispatch directives (## Arguments,
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* ## Mode Resolution) must be resolved before any section is read — a dispatch
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* directive stranded after the STOP can't govern which sections to read.
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* Empty/undefined = skip (most skills).
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*/
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mustPrecedeStop?: string[];
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/**
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* Substrings that MUST be in the union (skeleton + sections) but MUST NOT be in
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* the skeleton — i.e. the heavy body that the carve relocated. Empty = skip.
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*/
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mustMoveToSection: string[];
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/**
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* If set, this marker must appear in the skeleton AFTER the last STOP-Read
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* directive (e.g. the EXIT PLAN MODE GATE that fires once section work returns).
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* Undefined = the skill has no post-STOP gate (operational/conversational carve).
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*/
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gateAfterStop?: string;
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}
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export interface CarveGuard {
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skill: string;
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/** Section .md filenames the manifest lists and the skeleton must STOP-Read. */
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expectedSections: string[];
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/**
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* Sections the behavioral test (T2) asserts the agent actually Read when driven
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* by `scenario`. A non-empty subset of expectedSections — the ones the scenario
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* is built to require. The registry owns this so "registered ⇒ asserted" is
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* structural (codex #2), not policed.
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*/
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requiredReads: string[];
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/**
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* Fixture prompt that drives a real `claude -p` run down the STOP-Read path for
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* this skill (codex #7). The behavioral test asserts the run reached the STOP
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* (read requiredReads), not merely that nothing was read.
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*/
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scenario: string;
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staticInvariants: CarveStaticInvariants;
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/**
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* How the behavioral guard (T2) exercises this skill:
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* - 'plan' → write a PLAN.md fixture, run the review against it
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* - 'prompt' → no fixture file; the scenario prompt alone drives the run
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* - 'external' → covered by a dedicated bespoke test (complex fixtures, e.g.
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* ship's git/VERSION/CHANGELOG state). The data-driven loop
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* skips it; E1 asserts `externalTest` exists instead.
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*/
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behavioral: 'plan' | 'prompt' | 'external';
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/** Required when behavioral === 'external': path (repo-relative) to the dedicated test. */
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externalTest?: string;
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/** Parity: max bytes for the always-loaded skeleton (asserts the carve shrank it). */
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maxSkeletonBytes: number;
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/** Parity: min bytes for the skeleton+sections union (total behavior preserved). */
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minUnionBytes: number;
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/** Parity: content phrases the union must preserve. */
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mustContain: string[];
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}
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export const CARVE_GUARDS: Record<string, CarveGuard> = {
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ship: {
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skill: 'ship',
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expectedSections: [
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'tests.md',
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'test-coverage.md',
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'plan-completion.md',
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'review-army.md',
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'greptile.md',
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'adversarial.md',
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'changelog.md',
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'pr-body.md',
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],
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requiredReads: ['review-army.md', 'changelog.md'],
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scenario:
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'This is a FRESH version-changing ship: the branch has a real code change, VERSION still equals the base version (needs a bump), and CHANGELOG.md needs a new entry. Follow the skill flow for a version-changing ship: run the pre-landing review and prepare the CHANGELOG entry. Produce the ship plan / review report. Do NOT actually commit, push, or open a PR.',
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staticInvariants: {
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mustStayInSkeleton: [],
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mustMoveToSection: [],
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// ship is operational (multi-STOP, not a plan review); no single post-STOP gate.
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gateAfterStop: undefined,
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},
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behavioral: 'external',
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externalTest: 'test/skill-e2e-ship-section-loading.test.ts',
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maxSkeletonBytes: 90_000,
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minUnionBytes: 120_000,
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mustContain: ['VERSION', 'CHANGELOG', 'review', 'merge', 'PR'],
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},
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'plan-ceo-review': {
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skill: 'plan-ceo-review',
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expectedSections: ['review-sections.md'],
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requiredReads: ['review-sections.md'],
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scenario:
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'Review the plan in PLAN.md. Hold the current scope (HOLD SCOPE mode) — do not challenge or expand scope. Run the full CEO review and produce the review report.',
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staticInvariants: {
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mustStayInSkeleton: ['## Step 0: Nuclear Scope Challenge'],
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mustMoveToSection: ['### Section 1: Architecture Review', '## Mode Quick Reference'],
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gateAfterStop: 'EXIT PLAN MODE GATE',
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},
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behavioral: 'external',
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externalTest: 'test/skill-e2e-plan-ceo-review-section-loading.test.ts',
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maxSkeletonBytes: 90_000,
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minUnionBytes: 80_000,
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mustContain: ['SCOPE EXPANSION', 'SELECTIVE EXPANSION', 'HOLD SCOPE', 'SCOPE REDUCTION'],
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},
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'plan-eng-review': {
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skill: 'plan-eng-review',
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expectedSections: ['review-sections.md'],
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requiredReads: ['review-sections.md'],
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scenario:
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'Review the plan in PLAN.md. Accept the current scope. Run the full engineering review (architecture, code quality, tests, performance) and produce the review report.',
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staticInvariants: {
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mustStayInSkeleton: ['### Step 0: Scope Challenge'],
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mustMoveToSection: ['### 1. Architecture review'],
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gateAfterStop: 'EXIT PLAN MODE GATE',
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},
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behavioral: 'plan',
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maxSkeletonBytes: 62_000,
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minUnionBytes: 70_000,
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mustContain: ['Architecture', 'Code Quality', 'Test', 'Performance'],
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},
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'plan-design-review': {
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skill: 'plan-design-review',
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expectedSections: ['review-sections.md'],
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requiredReads: ['review-sections.md'],
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scenario:
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'Review the plan in PLAN.md for design and UX. Accept the current scope. Run the full design review passes and produce the review report.',
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staticInvariants: {
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mustStayInSkeleton: [],
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mustMoveToSection: ['### Pass 1: Information Architecture'],
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gateAfterStop: 'EXIT PLAN MODE GATE',
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},
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behavioral: 'plan',
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maxSkeletonBytes: 82_000,
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minUnionBytes: 70_000,
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mustContain: ['design', 'visual'],
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},
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'plan-devex-review': {
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skill: 'plan-devex-review',
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expectedSections: ['review-sections.md'],
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requiredReads: ['review-sections.md'],
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scenario:
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'Review the plan in PLAN.md for developer experience. Accept the current scope. Run the full DX review passes and produce the review report.',
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staticInvariants: {
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mustStayInSkeleton: [],
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mustMoveToSection: ['### Pass 1: Getting Started Experience'],
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gateAfterStop: 'EXIT PLAN MODE GATE',
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},
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behavioral: 'plan',
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maxSkeletonBytes: 76_000,
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minUnionBytes: 70_000,
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mustContain: ['developer experience', 'Getting Started'],
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},
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'office-hours': {
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skill: 'office-hours',
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expectedSections: ['design-and-handoff.md'],
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requiredReads: ['design-and-handoff.md'],
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scenario:
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'Run office hours for this product idea through to the end: have the diagnostic conversation, explore alternatives, then write the design doc and run the relationship handoff (Phases 5-6).',
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staticInvariants: {
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mustStayInSkeleton: [],
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mustMoveToSection: [],
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// office-hours is conversational; the design-doc/handoff section has no
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// post-STOP review gate in the skeleton.
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gateAfterStop: undefined,
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},
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behavioral: 'prompt',
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maxSkeletonBytes: 96_000,
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minUnionBytes: 70_000,
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mustContain: ['design doc', 'problem statement'],
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},
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'document-release': {
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skill: 'document-release',
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expectedSections: ['release-body.md'],
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requiredReads: ['release-body.md'],
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scenario:
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'A PR has shipped a new CLI flag and touched README.md and CHANGELOG.md. Skip the git pre-flight shell commands (assume the diff adds --new-flag and updates those two docs). Run the documentation workflow: build the coverage map, then audit the docs, apply updates, and polish the CHANGELOG voice. Produce the documentation health summary.',
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staticInvariants: {
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mustStayInSkeleton: ['## Step 1: Pre-flight', '## Step 1.5: Coverage Map'],
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mustMoveToSection: ['## Step 2: Per-File Documentation Audit', '## Step 5: CHANGELOG Voice Polish'],
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// Operational skill (no plan-mode review gate).
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gateAfterStop: undefined,
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},
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behavioral: 'prompt',
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maxSkeletonBytes: 50_000,
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minUnionBytes: 55_000,
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mustContain: ['CHANGELOG', 'Diataxis', 'coverage'],
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},
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'design-consultation': {
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skill: 'design-consultation',
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expectedSections: ['proposal-and-preview.md'],
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requiredReads: ['proposal-and-preview.md'],
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scenario:
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'The user gave product context (a B2B analytics dashboard for ops teams) and declined the research phase. Skip browser/design tool setup. Proceed to build the complete design-system proposal, then write DESIGN.md. Produce the proposal and the DESIGN.md content.',
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staticInvariants: {
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mustStayInSkeleton: ['## Phase 0: Pre-checks', '## Phase 1: Product Context', '## Phase 2: Research'],
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mustMoveToSection: ['## Phase 3: The Complete Proposal', '## Phase 6: Write DESIGN.md'],
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gateAfterStop: undefined,
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},
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behavioral: 'prompt',
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maxSkeletonBytes: 64_000,
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minUnionBytes: 72_000,
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mustContain: ['Typography', 'Color', 'Aesthetic Direction'],
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},
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cso: {
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skill: 'cso',
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expectedSections: ['audit-phases.md'],
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requiredReads: ['audit-phases.md'],
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scenario:
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'Run a security audit on this repository in --owasp mode (OWASP Top 10 only). Resolve the mode, do the Phase 0 stack detection and Phase 1 attack-surface census, then run the scoped audit phases and produce the findings report. Skip any step that needs network access.',
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staticInvariants: {
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// Dispatch + always-run + FP-filtering phases are ALWAYS loaded (security).
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mustStayInSkeleton: [
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'## Arguments',
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'## Mode Resolution',
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'### Phase 0',
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'### Phase 1',
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'### Phase 12',
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'### Phase 13',
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'### Phase 14',
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],
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// Earliest-use: mode must be resolvable before any section is read (codex #6).
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mustPrecedeStop: ['## Arguments', '## Mode Resolution'],
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// Scope-dependent audit detail moved to the section.
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mustMoveToSection: [
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'### Phase 2: Secrets Archaeology',
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'### Phase 9: OWASP Top 10 Assessment',
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'### Phase 10: STRIDE Threat Model',
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],
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gateAfterStop: undefined,
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},
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behavioral: 'prompt',
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maxSkeletonBytes: 70_000,
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minUnionBytes: 72_000,
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mustContain: ['OWASP', 'STRIDE', 'daily', 'comprehensive', 'verif'],
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},
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};
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/** Sorted carved-skill names. Consumers derive their lists from this — no parallel lists. */
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export const CARVED_SKILLS: readonly string[] = Object.freeze(
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Object.keys(CARVE_GUARDS).sort(),
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);
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