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Add grass surface rendering for traffic calming areas
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@@ -66,6 +66,17 @@ export function svgAreas(projection, context) {
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{ leaf_type: 'leafless', pattern: 'forest_leafless' },
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{ pattern: 'forest' } // same as 'leaf_type:mixed'
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]
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},
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traffic_calming: {
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island: [
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{ surface: 'grass', pattern: 'grass' },
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],
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chicane: [
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{ surface: 'grass', pattern: 'grass' },
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],
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choker: [
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{ surface: 'grass', pattern: 'grass' },
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]
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}
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};
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