Fix dragging cursor off of edge while drawing

This commit is contained in:
Ansis Brammanis
2013-02-04 12:34:11 -05:00
parent 8d90fb777b
commit 4bfc91cc85

View File

@@ -1,8 +1,7 @@
iD.behavior.Draw = function(context) {
var event = d3.dispatch('move', 'click', 'clickWay', 'clickNode', 'clickMidpoint', 'undo', 'cancel', 'finish'),
keybinding = d3.keybinding('draw'),
hover = iD.behavior.Hover(),
down;
hover = iD.behavior.Hover();
function datum() {
if (d3.event.altKey) {
@@ -13,17 +12,17 @@ iD.behavior.Draw = function(context) {
}
function mousedown() {
down = true;
}
var selection = d3.select(this);
selection.on('mousemove.draw', null);
function mouseup() {
down = false;
d3.select(window)
.on('mouseup.draw', function() {
selection.on('mousemove.draw', mousemove);
});
}
function mousemove() {
if (!down) {
event.move(datum());
}
event.move(datum());
}
function click() {
@@ -81,7 +80,6 @@ iD.behavior.Draw = function(context) {
selection
.on('mousedown.draw', mousedown)
.on('mouseup.draw', mouseup)
.on('mousemove.draw', mousemove)
.on('click.draw', click);
@@ -98,7 +96,6 @@ iD.behavior.Draw = function(context) {
selection
.on('mousedown.draw', null)
.on('mouseup.draw', null)
.on('mousemove.draw', null)
.on('click.draw', null);