Fixup chooseIndex, fixes #78

This commit is contained in:
Tom MacWright
2012-11-29 12:33:02 -05:00
parent d954a09184
commit 50b3ca2074
+2 -2
View File
@@ -66,7 +66,7 @@ iD.modes.chooseIndex = function(way, point, map) {
(dist(projNodes[i], point) + dist(point, projNodes[i + 1])) /
dist(projNodes[i], projNodes[i + 1]);
}
return _.indexOf(changes, _.min(changes));
return _.indexOf(changes, _.min(changes)) + 1;
};
// user has clicked 'add road' or pressed a keybinding, and now has
@@ -111,7 +111,7 @@ iD.modes.AddRoad = {
node = iD.modes._node(this.map.projection.invert(
d3.mouse(surface.node())));
var connectedWay = this.map.history.graph().entity(t.data()[0].id);
connectedWay.nodes.splice(1, 0, node.id);
connectedWay.nodes.splice(index, 0, node.id);
this.map.perform(iD.actions.addWayNode(connectedWay, node));
} else {
node = iD.modes._node(this.map.projection.invert(