mirror of
https://github.com/FoggedLens/iD.git
synced 2026-02-13 17:23:02 +00:00
Convert all modes to module pattern
This commit is contained in:
@@ -26,7 +26,7 @@ window.iD = function(container) {
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.attr('id', 'bar');
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var buttons = bar.selectAll('button.add-button')
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.data([iD.modes.AddPlace, iD.modes.AddRoad, iD.modes.AddArea])
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.data([iD.modes.AddPlace(), iD.modes.AddRoad(), iD.modes.AddArea()])
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.enter().append('button')
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.attr('class', 'add-button')
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.text(function (mode) { return mode.title; })
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@@ -140,13 +140,13 @@ window.iD = function(container) {
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var keybinding = d3.keybinding()
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.on('a', function(evt, mods) {
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controller.enter(iD.modes.AddArea);
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controller.enter(iD.modes.AddArea());
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})
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.on('p', function(evt, mods) {
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controller.enter(iD.modes.AddPlace);
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controller.enter(iD.modes.AddPlace());
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})
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.on('r', function(evt, mods) {
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controller.enter(iD.modes.AddRoad);
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controller.enter(iD.modes.AddRoad());
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})
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.on('z', function(evt, mods) {
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if (mods === '⇧⌘') history.redo();
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@@ -1,47 +1,51 @@
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iD.modes.AddArea = {
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id: 'add-area',
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title: '+ Area',
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iD.modes.AddArea = function() {
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var mode = {
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id: 'add-area',
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title: '+ Area'
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};
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way: function() {
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function way() {
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return iD.Way({
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tags: { building: 'yes', area: 'yes', elastic: 'true' }
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});
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},
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}
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enter: function() {
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this.map.dblclickEnable(false);
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mode.enter = function() {
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mode.map.dblclickEnable(false);
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var surface = this.map.surface;
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var surface = mode.map.surface;
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function click() {
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var datum = d3.select(d3.event.target).datum() || {},
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node, way = this.way();
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node, way = way();
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// connect a way to an existing way
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if (datum.type === 'node') {
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node = datum;
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} else {
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node = iD.Node({loc: this.map.mouseCoordinates()});
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node = iD.Node({loc: mode.map.mouseCoordinates()});
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}
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this.history.perform(iD.actions.startWay(way));
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this.history.perform(iD.actions.addWayNode(way, node));
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mode.history.perform(iD.actions.startWay(way));
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mode.history.perform(iD.actions.addWayNode(way, node));
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this.controller.enter(iD.modes.DrawArea(way.id));
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mode.controller.enter(iD.modes.DrawArea(way.id));
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}
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surface.on('click.addarea', click.bind(this));
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surface.on('click.addarea', click);
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this.map.keybinding().on('⎋.exit', function() {
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this.controller.exit();
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}.bind(this));
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},
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mode.map.keybinding().on('⎋.exit', function() {
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mode.controller.exit();
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});
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};
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exit: function() {
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mode.exit = function() {
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window.setTimeout(function() {
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this.map.dblclickEnable(true);
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}.bind(this), 1000);
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this.map.surface.on('click.addarea', null);
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this.map.keybinding().on('⎋.exit', null);
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}
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mode.map.dblclickEnable(true);
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}, 1000);
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mode.map.surface.on('click.addarea', null);
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mode.map.keybinding().on('⎋.exit', null);
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};
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return mode;
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};
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@@ -1,26 +1,30 @@
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iD.modes.AddPlace = {
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id: 'add-place',
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title: '+ Place',
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iD.modes.AddPlace = function() {
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var mode = {
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id: 'add-place',
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title: '+ Place'
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};
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enter: function() {
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var surface = this.map.surface;
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mode.enter = function() {
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var surface = mode.map.surface;
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function click() {
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var node = iD.Node({loc: this.map.mouseCoordinates(), _poi: true});
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this.history.perform(iD.actions.addNode(node));
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this.controller.enter(iD.modes.Select(node));
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var node = iD.Node({loc: mode.map.mouseCoordinates(), _poi: true});
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mode.history.perform(iD.actions.addNode(node));
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mode.controller.enter(iD.modes.Select(node));
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}
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surface.on('click.addplace', click.bind(this));
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surface.on('click.addplace', click);
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this.map.keybinding().on('⎋.exit', function() {
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this.controller.exit();
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}.bind(this));
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},
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mode.map.keybinding().on('⎋.exit', function() {
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mode.controller.exit();
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});
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};
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exit: function() {
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this.map.surface
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mode.exit = function() {
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mode.map.surface
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.on('click.addplace', null);
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this.map.keybinding().on('⎋.exit', null);
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}
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mode.map.keybinding().on('⎋.exit', null);
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};
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return mode;
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};
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@@ -1,10 +1,12 @@
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iD.modes.AddRoad = {
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id: 'add-road',
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title: '+ Road',
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iD.modes.AddRoad = function() {
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var mode = {
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id: 'add-road',
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title: '+ Road'
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};
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enter: function() {
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this.map.dblclickEnable(false);
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var surface = this.map.surface;
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mode.enter = function() {
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mode.map.dblclickEnable(false);
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var surface = mode.map.surface;
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// http://bit.ly/SwUwIL
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// http://bit.ly/WxqGng
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@@ -20,7 +22,7 @@ iD.modes.AddRoad = {
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node = datum;
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var id = datum.id;
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var parents = this.history.graph().parents(id);
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var parents = mode.history.graph().parents(id);
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if (parents.length) {
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if (parents[0].nodes[0] === id) {
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way = parents[0];
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@@ -33,34 +35,37 @@ iD.modes.AddRoad = {
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}
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} else if (datum.type === 'way') {
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// begin a new way starting from an existing way
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node = iD.Node({loc: this.map.mouseCoordinates()});
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node = iD.Node({loc: mode.map.mouseCoordinates()});
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var index = iD.util.geo.chooseIndex(datum, d3.mouse(surface.node()), this.map);
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var connectedWay = this.history.graph().entity(datum.id);
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this.history.perform(iD.actions.addWayNode(connectedWay, node, index));
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var index = iD.util.geo.chooseIndex(datum, d3.mouse(surface.node()), mode.map);
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var connectedWay = mode.history.graph().entity(datum.id);
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mode.history.perform(iD.actions.addWayNode(connectedWay, node, index));
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} else {
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// begin a new way
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node = iD.Node({loc: this.map.mouseCoordinates()});
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node = iD.Node({loc: mode.map.mouseCoordinates()});
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}
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if (start) {
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this.history.perform(iD.actions.startWay(way));
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this.history.perform(iD.actions.addWayNode(way, node));
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mode.history.perform(iD.actions.startWay(way));
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mode.history.perform(iD.actions.addWayNode(way, node));
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}
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this.controller.enter(iD.modes.DrawRoad(way.id, direction));
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mode.controller.enter(iD.modes.DrawRoad(way.id, direction));
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}
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surface.on('click.addroad', click.bind(this));
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surface.on('click.addroad', click);
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this.map.keybinding().on('⎋.exit', function() {
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this.controller.exit();
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}.bind(this));
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},
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exit: function() {
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this.map.dblclickEnable(true);
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this.map.surface.on('click.addroad', null);
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this.map.keybinding().on('⎋.exit', null);
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mode.map.keybinding().on('⎋.exit', function() {
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mode.controller.exit();
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});
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};
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mode.exit = function() {
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mode.map.dblclickEnable(true);
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mode.map.surface.on('click.addroad', null);
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mode.map.keybinding().on('⎋.exit', null);
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d3.selectAll('#addroad').remove();
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}
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};
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return mode;
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};
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@@ -1,61 +1,63 @@
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iD.modes.DrawArea = function(way_id) {
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return {
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enter: function() {
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this.map.dblclickEnable(false);
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var mode = {};
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var surface = this.map.surface,
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way = this.history.graph().entity(way_id),
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firstnode_id = _.first(way.nodes),
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node = iD.Node({loc: this.map.mouseCoordinates()});
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mode.enter = function() {
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mode.map.dblclickEnable(false);
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this.history.perform(iD.actions.addWayNode(way, node));
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var surface = mode.map.surface,
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way = mode.history.graph().entity(way_id),
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firstnode_id = _.first(way.nodes),
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node = iD.Node({loc: mode.map.mouseCoordinates()});
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function mousemove() {
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this.history.replace(iD.actions.addWayNode(way, node.update({loc: this.map.mouseCoordinates()})));
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}
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mode.history.perform(iD.actions.addWayNode(way, node));
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function click() {
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d3.event.stopPropagation();
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var datum = d3.select(d3.event.target).datum();
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if (datum.type === 'node') {
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if (datum.id == firstnode_id) {
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this.history.replace(iD.actions.addWayNode(way,
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this.history.graph().entity(way.nodes[0])));
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delete way.tags.elastic;
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this.history.perform(iD.actions.changeTags(way, way.tags));
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// End by clicking on own tail
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return this.controller.enter(iD.modes.Select(way));
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} else {
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// connect a way to an existing way
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this.history.replace(iD.actions.addWayNode(way, datum));
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}
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} else {
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node = node.update({loc: this.map.mouseCoordinates()});
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this.history.replace(iD.actions.addWayNode(way, node));
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}
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this.controller.enter(iD.modes.DrawArea(way_id));
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}
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this.map.keybinding().on('⎋.exit', function() {
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this.controller.exit();
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}.bind(this));
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surface.on('click.drawarea', click.bind(this))
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.on('mousemove.drawarea', mousemove.bind(this));
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},
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exit: function() {
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this.map.surface.on('mousemove.drawarea', null)
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.on('click.drawarea', null);
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this.map.keybinding().on('⎋.exit', null);
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window.setTimeout(function() {
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this.map.dblclickEnable(true);
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}.bind(this), 1000);
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function mousemove() {
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mode.history.replace(iD.actions.addWayNode(way, node.update({loc: mode.map.mouseCoordinates()})));
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}
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function click() {
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d3.event.stopPropagation();
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var datum = d3.select(d3.event.target).datum();
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if (datum.type === 'node') {
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if (datum.id == firstnode_id) {
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mode.history.replace(iD.actions.addWayNode(way,
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mode.history.graph().entity(way.nodes[0])));
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delete way.tags.elastic;
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mode.history.perform(iD.actions.changeTags(way, way.tags));
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// End by clicking on own tail
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return mode.controller.enter(iD.modes.Select(way));
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} else {
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// connect a way to an existing way
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mode.history.replace(iD.actions.addWayNode(way, datum));
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}
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} else {
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node = node.update({loc: mode.map.mouseCoordinates()});
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mode.history.replace(iD.actions.addWayNode(way, node));
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}
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mode.controller.enter(iD.modes.DrawArea(way_id));
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}
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mode.map.keybinding().on('⎋.exit', function() {
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mode.controller.exit();
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});
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surface.on('click.drawarea', click)
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.on('mousemove.drawarea', mousemove);
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};
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mode.exit = function() {
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mode.map.surface.on('mousemove.drawarea', null)
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.on('click.drawarea', null);
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mode.map.keybinding().on('⎋.exit', null);
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window.setTimeout(function() {
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mode.map.dblclickEnable(true);
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}, 1000);
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};
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return mode;
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};
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@@ -1,79 +1,81 @@
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iD.modes.DrawRoad = function(way_id, direction) {
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return {
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enter: function() {
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this.map.dblclickEnable(false);
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this.map.dragEnable(false);
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var mode = {};
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var index = (direction === 'forward') ? undefined : -1,
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surface = this.map.surface,
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node = iD.Node({loc: this.map.mouseCoordinates()}),
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way = this.history.graph().entity(way_id),
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firstNode = way.nodes[0],
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lastNode = _.last(way.nodes);
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mode.enter = function() {
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mode.map.dblclickEnable(false);
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mode.map.dragEnable(false);
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this.history.perform(iD.actions.addWayNode(way, node, index));
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var index = (direction === 'forward') ? undefined : -1,
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surface = mode.map.surface,
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node = iD.Node({loc: mode.map.mouseCoordinates()}),
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way = mode.history.graph().entity(way_id),
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firstNode = way.nodes[0],
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lastNode = _.last(way.nodes);
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function mousemove() {
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this.history.replace(iD.actions.addWayNode(way, node.update({loc: this.map.mouseCoordinates()}), index));
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}
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mode.history.perform(iD.actions.addWayNode(way, node, index));
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function click() {
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d3.event.stopPropagation();
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var datum = d3.select(d3.event.target).datum() || {};
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if (datum.type === 'node') {
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if (datum.id == firstNode || datum.id == lastNode) {
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// If this is drawing a loop and this is not the drawing
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// end of the stick, finish the circle
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if (direction === 'forward' && datum.id == firstNode) {
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this.history.replace(iD.actions.addWayNode(way,
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this.history.graph().entity(firstNode), index));
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} else if (direction === 'backward' && datum.id == lastNode) {
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this.history.replace(iD.actions.addWayNode(way,
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this.history.graph().entity(lastNode), index));
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}
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delete way.tags.elastic;
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this.history.perform(iD.actions.changeTags(way, way.tags));
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// End by clicking on own tail
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return this.controller.enter(iD.modes.Select(way));
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} else {
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// connect a way to an existing way
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this.history.replace(iD.actions.addWayNode(way, datum, index));
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}
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} else if (datum.type === 'way') {
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node = node.update({loc: this.map.mouseCoordinates()});
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this.history.replace(iD.actions.addWayNode(way, node, index));
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var connectedWay = this.history.graph().entity(datum.id);
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var connectedIndex = iD.modes.chooseIndex(datum, d3.mouse(surface.node()), this.map);
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this.history.perform(iD.actions.addWayNode(connectedWay, node, connectedIndex));
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} else {
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node = node.update({loc: this.map.mouseCoordinates()});
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this.history.replace(iD.actions.addWayNode(way, node, index));
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}
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this.controller.enter(iD.modes.DrawRoad(way_id, direction));
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}
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surface.on('mousemove.drawroad', mousemove.bind(this))
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.on('click.drawroad', click.bind(this));
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this.map.keybinding().on('⎋.exit', function() {
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this.controller.exit();
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}.bind(this));
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},
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exit: function() {
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this.map.surface.on('mousemove.drawroad', null)
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.on('click.drawroad', null);
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this.map.keybinding().on('⎋.exit', null);
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window.setTimeout(function() {
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this.map.dblclickEnable(true);
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this.map.dragEnable(true);
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}.bind(this), 1000);
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function mousemove() {
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mode.history.replace(iD.actions.addWayNode(way, node.update({loc: mode.map.mouseCoordinates()}), index));
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||||
}
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||||
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||||
function click() {
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d3.event.stopPropagation();
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||||
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||||
var datum = d3.select(d3.event.target).datum() || {};
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||||
|
||||
if (datum.type === 'node') {
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||||
if (datum.id == firstNode || datum.id == lastNode) {
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||||
// If mode is drawing a loop and mode is not the drawing
|
||||
// end of the stick, finish the circle
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||||
if (direction === 'forward' && datum.id == firstNode) {
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||||
mode.history.replace(iD.actions.addWayNode(way,
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||||
mode.history.graph().entity(firstNode), index));
|
||||
} else if (direction === 'backward' && datum.id == lastNode) {
|
||||
mode.history.replace(iD.actions.addWayNode(way,
|
||||
mode.history.graph().entity(lastNode), index));
|
||||
}
|
||||
|
||||
delete way.tags.elastic;
|
||||
mode.history.perform(iD.actions.changeTags(way, way.tags));
|
||||
|
||||
// End by clicking on own tail
|
||||
return mode.controller.enter(iD.modes.Select(way));
|
||||
} else {
|
||||
// connect a way to an existing way
|
||||
mode.history.replace(iD.actions.addWayNode(way, datum, index));
|
||||
}
|
||||
} else if (datum.type === 'way') {
|
||||
node = node.update({loc: mode.map.mouseCoordinates()});
|
||||
mode.history.replace(iD.actions.addWayNode(way, node, index));
|
||||
|
||||
var connectedWay = mode.history.graph().entity(datum.id);
|
||||
var connectedIndex = iD.modes.chooseIndex(datum, d3.mouse(surface.node()), mode.map);
|
||||
mode.history.perform(iD.actions.addWayNode(connectedWay, node, connectedIndex));
|
||||
} else {
|
||||
node = node.update({loc: mode.map.mouseCoordinates()});
|
||||
mode.history.replace(iD.actions.addWayNode(way, node, index));
|
||||
}
|
||||
|
||||
mode.controller.enter(iD.modes.DrawRoad(way_id, direction));
|
||||
}
|
||||
|
||||
surface.on('mousemove.drawroad', mousemove)
|
||||
.on('click.drawroad', click);
|
||||
|
||||
mode.map.keybinding().on('⎋.exit', function() {
|
||||
mode.controller.exit();
|
||||
});
|
||||
};
|
||||
|
||||
mode.exit = function() {
|
||||
mode.map.surface.on('mousemove.drawroad', null)
|
||||
.on('click.drawroad', null);
|
||||
mode.map.keybinding().on('⎋.exit', null);
|
||||
window.setTimeout(function() {
|
||||
mode.map.dblclickEnable(true);
|
||||
mode.map.dragEnable(true);
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
return mode;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user