Fix issue with snapping to ways/nodes when drawing

This commit is contained in:
Quincy Morgan
2020-10-26 15:54:25 -04:00
parent 315ab27997
commit 6d7ec5d14e
+2 -2
View File
@@ -71,7 +71,7 @@ export function behaviorDraw(context) {
downLoc: pointerLocGetter(d3_event)
};
dispatch.call('down', this, datum(d3_event));
dispatch.call('down', this, d3_event, datum(d3_event));
}
function pointerup(d3_event) {
@@ -129,7 +129,7 @@ export function behaviorDraw(context) {
d3_event.timeStamp - _lastPointerUpEvent.timeStamp < 100) return;
_lastMouse = d3_event;
dispatch.call('move', this, datum(d3_event));
dispatch.call('move', this, d3_event, datum(d3_event));
}
function pointercancel(d3_event) {