Improve performance when checking way for self-intersection when drawing

This commit is contained in:
Quincy Morgan
2019-02-05 11:42:45 -05:00
parent 8771a33716
commit a80aaf65db
+2 -1
View File
@@ -117,7 +117,8 @@ export function behaviorDrawWay(context, wayId, index, mode, startGraph) {
for (var i = 0; i < parents.length; i++) {
var parent = parents[i];
var nodes = parent.nodes.map(function(nodeID) { return graph.entity(nodeID); });
var nodes = graph.childNodes(parent);
if (origWay.isClosed()) { // Check if Area
if (finishDraw) {