convert iD.geo to geo modules

This commit is contained in:
Kushan Joshi
2016-06-15 21:11:10 +05:30
parent 627d06dfef
commit b2095a502a
9 changed files with 882 additions and 103 deletions
+4 -6
View File
@@ -47,7 +47,8 @@ MODULE_TARGETS = \
js/lib/id/modes.js \
js/lib/id/presets.js \
js/lib/id/util.js \
js/lib/id/validations.js
js/lib/id/validations.js \
js/lib/id/geo.js
js/lib/id/actions.js: modules/
node_modules/.bin/rollup -f umd -n iD.actions modules/actions/index.js --no-strict > $@
@@ -64,6 +65,8 @@ js/lib/id/util.js: modules/
js/lib/id/validations.js: modules/
node_modules/.bin/rollup -f umd -n iD.validations modules/validations/index.js --no-strict > $@
js/lib/id/geo.js: modules/
node_modules/.bin/rollup -f umd -n iD.geo modules/geo/index.js --no-strict > $@
dist/iD.js: \
js/lib/bootstrap-tooltip.js \
@@ -94,11 +97,6 @@ dist/iD.js: \
js/id/services/taginfo.js \
js/id/services/wikidata.js \
js/id/services/wikipedia.js \
js/id/geo.js \
js/id/geo/extent.js \
js/id/geo/intersection.js \
js/id/geo/multipolygon.js \
js/id/geo/raw_mercator.js \
js/id/behavior.js \
js/id/behavior/add_way.js \
js/id/behavior/breathe.js \
+1 -6
View File
@@ -39,6 +39,7 @@
<script src='js/lib/id/presets.js'></script>
<script src='js/lib/id/util.js'></script>
<script src='js/lib/id/validations.js'></script>
<script src="js/lib/id/geo.js"></script>
<script src='js/id/services.js'></script>
<script src='js/id/services/mapillary.js'></script>
@@ -49,12 +50,6 @@
<script src='data/data_dev.js'></script>
<script src='js/id/geo.js'></script>
<script src='js/id/geo/extent.js'></script>
<script src='js/id/geo/intersection.js'></script>
<script src='js/id/geo/multipolygon.js'></script>
<script src='js/id/geo/raw_mercator.js'></script>
<script src='js/id/renderer/background.js'></script>
<script src='js/id/renderer/background_source.js'></script>
<script src='js/id/renderer/features.js'></script>
+777
View File
@@ -0,0 +1,777 @@
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.iD = global.iD || {}, global.iD.geo = global.iD.geo || {})));
}(this, function (exports) { 'use strict';
function Extent(min, max) {
if (!(this instanceof Extent)) return new Extent(min, max);
if (min instanceof Extent) {
return min;
} else if (min && min.length === 2 && min[0].length === 2 && min[1].length === 2) {
this[0] = min[0];
this[1] = min[1];
} else {
this[0] = min || [ Infinity, Infinity];
this[1] = max || min || [-Infinity, -Infinity];
}
}
Extent.prototype = new Array(2);
_.extend(Extent.prototype, {
equals: function (obj) {
return this[0][0] === obj[0][0] &&
this[0][1] === obj[0][1] &&
this[1][0] === obj[1][0] &&
this[1][1] === obj[1][1];
},
extend: function(obj) {
if (!(obj instanceof Extent)) obj = new Extent(obj);
return Extent([Math.min(obj[0][0], this[0][0]),
Math.min(obj[0][1], this[0][1])],
[Math.max(obj[1][0], this[1][0]),
Math.max(obj[1][1], this[1][1])]);
},
_extend: function(extent) {
this[0][0] = Math.min(extent[0][0], this[0][0]);
this[0][1] = Math.min(extent[0][1], this[0][1]);
this[1][0] = Math.max(extent[1][0], this[1][0]);
this[1][1] = Math.max(extent[1][1], this[1][1]);
},
area: function() {
return Math.abs((this[1][0] - this[0][0]) * (this[1][1] - this[0][1]));
},
center: function() {
return [(this[0][0] + this[1][0]) / 2,
(this[0][1] + this[1][1]) / 2];
},
rectangle: function() {
return [this[0][0], this[0][1], this[1][0], this[1][1]];
},
polygon: function() {
return [
[this[0][0], this[0][1]],
[this[0][0], this[1][1]],
[this[1][0], this[1][1]],
[this[1][0], this[0][1]],
[this[0][0], this[0][1]]
];
},
contains: function(obj) {
if (!(obj instanceof Extent)) obj = new Extent(obj);
return obj[0][0] >= this[0][0] &&
obj[0][1] >= this[0][1] &&
obj[1][0] <= this[1][0] &&
obj[1][1] <= this[1][1];
},
intersects: function(obj) {
if (!(obj instanceof Extent)) obj = new Extent(obj);
return obj[0][0] <= this[1][0] &&
obj[0][1] <= this[1][1] &&
obj[1][0] >= this[0][0] &&
obj[1][1] >= this[0][1];
},
intersection: function(obj) {
if (!this.intersects(obj)) return new Extent();
return new Extent([Math.max(obj[0][0], this[0][0]),
Math.max(obj[0][1], this[0][1])],
[Math.min(obj[1][0], this[1][0]),
Math.min(obj[1][1], this[1][1])]);
},
percentContainedIn: function(obj) {
if (!(obj instanceof Extent)) obj = new Extent(obj);
var a1 = this.intersection(obj).area(),
a2 = this.area();
if (a1 === Infinity || a2 === Infinity || a1 === 0 || a2 === 0) {
return 0;
} else {
return a1 / a2;
}
},
padByMeters: function(meters) {
var dLat = metersToLat(meters),
dLon = metersToLon(meters, this.center()[1]);
return Extent(
[this[0][0] - dLon, this[0][1] - dLat],
[this[1][0] + dLon, this[1][1] + dLat]);
},
toParam: function() {
return this.rectangle().join(',');
}
});
function Turn(turn) {
if (!(this instanceof Turn))
return new Turn(turn);
_.extend(this, turn);
}
function Intersection(graph, vertexId) {
var vertex = graph.entity(vertexId),
parentWays = graph.parentWays(vertex),
coincident = [],
highways = {};
function addHighway(way, adjacentNodeId) {
if (highways[adjacentNodeId]) {
coincident.push(adjacentNodeId);
} else {
highways[adjacentNodeId] = way;
}
}
// Pre-split ways that would need to be split in
// order to add a restriction. The real split will
// happen when the restriction is added.
parentWays.forEach(function(way) {
if (!way.tags.highway || way.isArea() || way.isDegenerate())
return;
var isFirst = (vertexId === way.first()),
isLast = (vertexId === way.last()),
isAffix = (isFirst || isLast),
isClosingNode = (isFirst && isLast);
if (isAffix && !isClosingNode) {
var index = (isFirst ? 1 : way.nodes.length - 2);
addHighway(way, way.nodes[index]);
} else {
var splitIndex, wayA, wayB, indexA, indexB;
if (isClosingNode) {
splitIndex = Math.ceil(way.nodes.length / 2); // split at midpoint
wayA = iD.Way({id: way.id + '-a', tags: way.tags, nodes: way.nodes.slice(0, splitIndex)});
wayB = iD.Way({id: way.id + '-b', tags: way.tags, nodes: way.nodes.slice(splitIndex)});
indexA = 1;
indexB = way.nodes.length - 2;
} else {
splitIndex = _.indexOf(way.nodes, vertex.id, 1); // split at vertexid
wayA = iD.Way({id: way.id + '-a', tags: way.tags, nodes: way.nodes.slice(0, splitIndex + 1)});
wayB = iD.Way({id: way.id + '-b', tags: way.tags, nodes: way.nodes.slice(splitIndex)});
indexA = splitIndex - 1;
indexB = splitIndex + 1;
}
graph = graph.replace(wayA).replace(wayB);
addHighway(wayA, way.nodes[indexA]);
addHighway(wayB, way.nodes[indexB]);
}
});
// remove any ways from this intersection that are coincident
// (i.e. any adjacent node used by more than one intersecting way)
coincident.forEach(function (n) {
delete highways[n];
});
var intersection = {
highways: highways,
ways: _.values(highways),
graph: graph
};
intersection.adjacentNodeId = function(fromWayId) {
return _.find(_.keys(highways), function(k) {
return highways[k].id === fromWayId;
});
};
intersection.turns = function(fromNodeId) {
var start = highways[fromNodeId];
if (!start)
return [];
if (start.first() === vertex.id && start.tags.oneway === 'yes')
return [];
if (start.last() === vertex.id && start.tags.oneway === '-1')
return [];
function withRestriction(turn) {
graph.parentRelations(graph.entity(turn.from.way)).forEach(function(relation) {
if (relation.tags.type !== 'restriction')
return;
var f = relation.memberByRole('from'),
t = relation.memberByRole('to'),
v = relation.memberByRole('via');
if (f && f.id === turn.from.way &&
v && v.id === turn.via.node &&
t && t.id === turn.to.way) {
turn.restriction = relation.id;
} else if (/^only_/.test(relation.tags.restriction) &&
f && f.id === turn.from.way &&
v && v.id === turn.via.node &&
t && t.id !== turn.to.way) {
turn.restriction = relation.id;
turn.indirect_restriction = true;
}
});
return Turn(turn);
}
var from = {
node: fromNodeId,
way: start.id.split(/-(a|b)/)[0]
},
via = { node: vertex.id },
turns = [];
_.each(highways, function(end, adjacentNodeId) {
if (end === start)
return;
// backward
if (end.first() !== vertex.id && end.tags.oneway !== 'yes') {
turns.push(withRestriction({
from: from,
via: via,
to: {
node: adjacentNodeId,
way: end.id.split(/-(a|b)/)[0]
}
}));
}
// forward
if (end.last() !== vertex.id && end.tags.oneway !== '-1') {
turns.push(withRestriction({
from: from,
via: via,
to: {
node: adjacentNodeId,
way: end.id.split(/-(a|b)/)[0]
}
}));
}
});
// U-turn
if (start.tags.oneway !== 'yes' && start.tags.oneway !== '-1') {
turns.push(withRestriction({
from: from,
via: via,
to: from,
u: true
}));
}
return turns;
};
return intersection;
}
function inferRestriction(graph, from, via, to, projection) {
var fromWay = graph.entity(from.way),
fromNode = graph.entity(from.node),
toWay = graph.entity(to.way),
toNode = graph.entity(to.node),
viaNode = graph.entity(via.node),
fromOneWay = (fromWay.tags.oneway === 'yes' && fromWay.last() === via.node) ||
(fromWay.tags.oneway === '-1' && fromWay.first() === via.node),
toOneWay = (toWay.tags.oneway === 'yes' && toWay.first() === via.node) ||
(toWay.tags.oneway === '-1' && toWay.last() === via.node),
angle = getAngle(viaNode, fromNode, projection) -
getAngle(viaNode, toNode, projection);
angle = angle * 180 / Math.PI;
while (angle < 0)
angle += 360;
if (fromNode === toNode)
return 'no_u_turn';
if ((angle < 23 || angle > 336) && fromOneWay && toOneWay)
return 'no_u_turn';
if (angle < 158)
return 'no_right_turn';
if (angle > 202)
return 'no_left_turn';
return 'no_straight_on';
}
// For fixing up rendering of multipolygons with tags on the outer member.
// https://github.com/openstreetmap/iD/issues/613
function isSimpleMultipolygonOuterMember(entity, graph) {
if (entity.type !== 'way')
return false;
var parents = graph.parentRelations(entity);
if (parents.length !== 1)
return false;
var parent = parents[0];
if (!parent.isMultipolygon() || Object.keys(parent.tags).length > 1)
return false;
var members = parent.members, member;
for (var i = 0; i < members.length; i++) {
member = members[i];
if (member.id === entity.id && member.role && member.role !== 'outer')
return false; // Not outer member
if (member.id !== entity.id && (!member.role || member.role === 'outer'))
return false; // Not a simple multipolygon
}
return parent;
}
function simpleMultipolygonOuterMember(entity, graph) {
if (entity.type !== 'way')
return false;
var parents = graph.parentRelations(entity);
if (parents.length !== 1)
return false;
var parent = parents[0];
if (!parent.isMultipolygon() || Object.keys(parent.tags).length > 1)
return false;
var members = parent.members, member, outerMember;
for (var i = 0; i < members.length; i++) {
member = members[i];
if (!member.role || member.role === 'outer') {
if (outerMember)
return false; // Not a simple multipolygon
outerMember = member;
}
}
return outerMember && graph.hasEntity(outerMember.id);
}
// Join `array` into sequences of connecting ways.
//
// Segments which share identical start/end nodes will, as much as possible,
// be connected with each other.
//
// The return value is a nested array. Each constituent array contains elements
// of `array` which have been determined to connect. Each consitituent array
// also has a `nodes` property whose value is an ordered array of member nodes,
// with appropriate order reversal and start/end coordinate de-duplication.
//
// Members of `array` must have, at minimum, `type` and `id` properties.
// Thus either an array of `iD.Way`s or a relation member array may be
// used.
//
// If an member has a `tags` property, its tags will be reversed via
// `iD.actions.Reverse` in the output.
//
// Incomplete members (those for which `graph.hasEntity(element.id)` returns
// false) and non-way members are ignored.
//
function joinWays(array, graph) {
var joined = [], member, current, nodes, first, last, i, how, what;
array = array.filter(function(member) {
return member.type === 'way' && graph.hasEntity(member.id);
});
function resolve(member) {
return graph.childNodes(graph.entity(member.id));
}
function reverse(member) {
return member.tags ? iD.actions.Reverse(member.id, {reverseOneway: true})(graph).entity(member.id) : member;
}
while (array.length) {
member = array.shift();
current = [member];
current.nodes = nodes = resolve(member).slice();
joined.push(current);
while (array.length && _.first(nodes) !== _.last(nodes)) {
first = _.first(nodes);
last = _.last(nodes);
for (i = 0; i < array.length; i++) {
member = array[i];
what = resolve(member);
if (last === _.first(what)) {
how = nodes.push;
what = what.slice(1);
break;
} else if (last === _.last(what)) {
how = nodes.push;
what = what.slice(0, -1).reverse();
member = reverse(member);
break;
} else if (first === _.last(what)) {
how = nodes.unshift;
what = what.slice(0, -1);
break;
} else if (first === _.first(what)) {
how = nodes.unshift;
what = what.slice(1).reverse();
member = reverse(member);
break;
} else {
what = how = null;
}
}
if (!what)
break; // No more joinable ways.
how.apply(current, [member]);
how.apply(nodes, what);
array.splice(i, 1);
}
}
return joined;
}
/*
Bypasses features of D3's default projection stream pipeline that are unnecessary:
* Antimeridian clipping
* Spherical rotation
* Resampling
*/
function RawMercator() {
var project = d3.geo.mercator.raw,
k = 512 / Math.PI, // scale
x = 0, y = 0, // translate
clipExtent = [[0, 0], [0, 0]];
function projection(point) {
point = project(point[0] * Math.PI / 180, point[1] * Math.PI / 180);
return [point[0] * k + x, y - point[1] * k];
}
projection.invert = function(point) {
point = project.invert((point[0] - x) / k, (y - point[1]) / k);
return point && [point[0] * 180 / Math.PI, point[1] * 180 / Math.PI];
};
projection.scale = function(_) {
if (!arguments.length) return k;
k = +_;
return projection;
};
projection.translate = function(_) {
if (!arguments.length) return [x, y];
x = +_[0];
y = +_[1];
return projection;
};
projection.clipExtent = function(_) {
if (!arguments.length) return clipExtent;
clipExtent = _;
return projection;
};
projection.stream = d3.geo.transform({
point: function(x, y) {
x = projection([x, y]);
this.stream.point(x[0], x[1]);
}
}).stream;
return projection;
}
function roundCoords(c) {
return [Math.floor(c[0]), Math.floor(c[1])];
}
function interp(p1, p2, t) {
return [p1[0] + (p2[0] - p1[0]) * t,
p1[1] + (p2[1] - p1[1]) * t];
}
// 2D cross product of OA and OB vectors, i.e. z-component of their 3D cross product.
// Returns a positive value, if OAB makes a counter-clockwise turn,
// negative for clockwise turn, and zero if the points are collinear.
function cross(o, a, b) {
return (a[0] - o[0]) * (b[1] - o[1]) - (a[1] - o[1]) * (b[0] - o[0]);
}
// http://jsperf.com/id-dist-optimization
function euclideanDistance(a, b) {
var x = a[0] - b[0], y = a[1] - b[1];
return Math.sqrt((x * x) + (y * y));
}
// using WGS84 polar radius (6356752.314245179 m)
// const = 2 * PI * r / 360
function latToMeters(dLat) {
return dLat * 110946.257617;
}
// using WGS84 equatorial radius (6378137.0 m)
// const = 2 * PI * r / 360
function lonToMeters(dLon, atLat) {
return Math.abs(atLat) >= 90 ? 0 :
dLon * 111319.490793 * Math.abs(Math.cos(atLat * (Math.PI/180)));
}
// using WGS84 polar radius (6356752.314245179 m)
// const = 2 * PI * r / 360
function metersToLat(m) {
return m / 110946.257617;
}
// using WGS84 equatorial radius (6378137.0 m)
// const = 2 * PI * r / 360
function metersToLon(m, atLat) {
return Math.abs(atLat) >= 90 ? 0 :
m / 111319.490793 / Math.abs(Math.cos(atLat * (Math.PI/180)));
}
function offsetToMeters(offset) {
var equatRadius = 6356752.314245179,
polarRadius = 6378137.0,
tileSize = 256;
return [
offset[0] * 2 * Math.PI * equatRadius / tileSize,
-offset[1] * 2 * Math.PI * polarRadius / tileSize
];
}
function metersToOffset(meters) {
var equatRadius = 6356752.314245179,
polarRadius = 6378137.0,
tileSize = 256;
return [
meters[0] * tileSize / (2 * Math.PI * equatRadius),
-meters[1] * tileSize / (2 * Math.PI * polarRadius)
];
}
// Equirectangular approximation of spherical distances on Earth
function sphericalDistance(a, b) {
var x = lonToMeters(a[0] - b[0], (a[1] + b[1]) / 2),
y = latToMeters(a[1] - b[1]);
return Math.sqrt((x * x) + (y * y));
}
function edgeEqual(a, b) {
return (a[0] === b[0] && a[1] === b[1]) ||
(a[0] === b[1] && a[1] === b[0]);
}
// Return the counterclockwise angle in the range (-pi, pi)
// between the positive X axis and the line intersecting a and b.
function getAngle(a, b, projection) {
a = projection(a.loc);
b = projection(b.loc);
return Math.atan2(b[1] - a[1], b[0] - a[0]);
}
// Choose the edge with the minimal distance from `point` to its orthogonal
// projection onto that edge, if such a projection exists, or the distance to
// the closest vertex on that edge. Returns an object with the `index` of the
// chosen edge, the chosen `loc` on that edge, and the `distance` to to it.
function chooseEdge(nodes, point, projection) {
var dist = euclideanDistance,
points = nodes.map(function(n) { return projection(n.loc); }),
min = Infinity,
idx, loc;
function dot(p, q) {
return p[0] * q[0] + p[1] * q[1];
}
for (var i = 0; i < points.length - 1; i++) {
var o = points[i],
s = [points[i + 1][0] - o[0],
points[i + 1][1] - o[1]],
v = [point[0] - o[0],
point[1] - o[1]],
proj = dot(v, s) / dot(s, s),
p;
if (proj < 0) {
p = o;
} else if (proj > 1) {
p = points[i + 1];
} else {
p = [o[0] + proj * s[0], o[1] + proj * s[1]];
}
var d = dist(p, point);
if (d < min) {
min = d;
idx = i + 1;
loc = projection.invert(p);
}
}
return {
index: idx,
distance: min,
loc: loc
};
}
// Return the intersection point of 2 line segments.
// From https://github.com/pgkelley4/line-segments-intersect
// This uses the vector cross product approach described below:
// http://stackoverflow.com/a/565282/786339
function lineIntersection(a, b) {
function subtractPoints(point1, point2) {
return [point1[0] - point2[0], point1[1] - point2[1]];
}
function crossProduct(point1, point2) {
return point1[0] * point2[1] - point1[1] * point2[0];
}
var p = [a[0][0], a[0][1]],
p2 = [a[1][0], a[1][1]],
q = [b[0][0], b[0][1]],
q2 = [b[1][0], b[1][1]],
r = subtractPoints(p2, p),
s = subtractPoints(q2, q),
uNumerator = crossProduct(subtractPoints(q, p), r),
denominator = crossProduct(r, s);
if (uNumerator && denominator) {
var u = uNumerator / denominator,
t = crossProduct(subtractPoints(q, p), s) / denominator;
if ((t >= 0) && (t <= 1) && (u >= 0) && (u <= 1)) {
return interp(p, p2, t);
}
}
return null;
}
function pathIntersections(path1, path2) {
var intersections = [];
for (var i = 0; i < path1.length - 1; i++) {
for (var j = 0; j < path2.length - 1; j++) {
var a = [ path1[i], path1[i+1] ],
b = [ path2[j], path2[j+1] ],
hit = lineIntersection(a, b);
if (hit) intersections.push(hit);
}
}
return intersections;
}
// Return whether point is contained in polygon.
//
// `point` should be a 2-item array of coordinates.
// `polygon` should be an array of 2-item arrays of coordinates.
//
// From https://github.com/substack/point-in-polygon.
// ray-casting algorithm based on
// http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
//
function pointInPolygon(point, polygon) {
var x = point[0],
y = point[1],
inside = false;
for (var i = 0, j = polygon.length - 1; i < polygon.length; j = i++) {
var xi = polygon[i][0], yi = polygon[i][1];
var xj = polygon[j][0], yj = polygon[j][1];
var intersect = ((yi > y) !== (yj > y)) &&
(x < (xj - xi) * (y - yi) / (yj - yi) + xi);
if (intersect) inside = !inside;
}
return inside;
}
function polygonContainsPolygon(outer, inner) {
return _.every(inner, function(point) {
return pointInPolygon(point, outer);
});
}
function polygonIntersectsPolygon(outer, inner, checkSegments) {
function testSegments(outer, inner) {
for (var i = 0; i < outer.length - 1; i++) {
for (var j = 0; j < inner.length - 1; j++) {
var a = [ outer[i], outer[i+1] ],
b = [ inner[j], inner[j+1] ];
if (lineIntersection(a, b)) return true;
}
}
return false;
}
function testPoints(outer, inner) {
return _.some(inner, function(point) {
return pointInPolygon(point, outer);
});
}
return testPoints(outer, inner) || (!!checkSegments && testSegments(outer, inner));
}
function pathLength(path) {
var length = 0,
dx, dy;
for (var i = 0; i < path.length - 1; i++) {
dx = path[i][0] - path[i + 1][0];
dy = path[i][1] - path[i + 1][1];
length += Math.sqrt(dx * dx + dy * dy);
}
return length;
}
exports.roundCoords = roundCoords;
exports.interp = interp;
exports.cross = cross;
exports.euclideanDistance = euclideanDistance;
exports.latToMeters = latToMeters;
exports.lonToMeters = lonToMeters;
exports.metersToLat = metersToLat;
exports.metersToLon = metersToLon;
exports.offsetToMeters = offsetToMeters;
exports.metersToOffset = metersToOffset;
exports.sphericalDistance = sphericalDistance;
exports.edgeEqual = edgeEqual;
exports.angle = getAngle;
exports.chooseEdge = chooseEdge;
exports.lineIntersection = lineIntersection;
exports.pathIntersections = pathIntersections;
exports.pointInPolygon = pointInPolygon;
exports.polygonContainsPolygon = polygonContainsPolygon;
exports.polygonIntersectsPolygon = polygonIntersectsPolygon;
exports.pathLength = pathLength;
exports.Extent = Extent;
exports.Intersection = Intersection;
exports.Turn = Turn;
exports.inferRestriction = inferRestriction;
exports.isSimpleMultipolygonOuterMember = isSimpleMultipolygonOuterMember;
exports.simpleMultipolygonOuterMember = simpleMultipolygonOuterMember;
exports.joinWays = joinWays;
exports.RawMercator = RawMercator;
Object.defineProperty(exports, '__esModule', { value: true });
}));
+17 -16
View File
@@ -1,6 +1,7 @@
iD.geo.Extent = function geoExtent(min, max) {
if (!(this instanceof iD.geo.Extent)) return new iD.geo.Extent(min, max);
if (min instanceof iD.geo.Extent) {
import { metersToLat, metersToLon } from './index';
export function Extent(min, max) {
if (!(this instanceof Extent)) return new Extent(min, max);
if (min instanceof Extent) {
return min;
} else if (min && min.length === 2 && min[0].length === 2 && min[1].length === 2) {
this[0] = min[0];
@@ -9,11 +10,11 @@ iD.geo.Extent = function geoExtent(min, max) {
this[0] = min || [ Infinity, Infinity];
this[1] = max || min || [-Infinity, -Infinity];
}
};
}
iD.geo.Extent.prototype = new Array(2);
Extent.prototype = new Array(2);
_.extend(iD.geo.Extent.prototype, {
_.extend(Extent.prototype, {
equals: function (obj) {
return this[0][0] === obj[0][0] &&
this[0][1] === obj[0][1] &&
@@ -22,8 +23,8 @@ _.extend(iD.geo.Extent.prototype, {
},
extend: function(obj) {
if (!(obj instanceof iD.geo.Extent)) obj = new iD.geo.Extent(obj);
return iD.geo.Extent([Math.min(obj[0][0], this[0][0]),
if (!(obj instanceof Extent)) obj = new Extent(obj);
return Extent([Math.min(obj[0][0], this[0][0]),
Math.min(obj[0][1], this[0][1])],
[Math.max(obj[1][0], this[1][0]),
Math.max(obj[1][1], this[1][1])]);
@@ -60,7 +61,7 @@ _.extend(iD.geo.Extent.prototype, {
},
contains: function(obj) {
if (!(obj instanceof iD.geo.Extent)) obj = new iD.geo.Extent(obj);
if (!(obj instanceof Extent)) obj = new Extent(obj);
return obj[0][0] >= this[0][0] &&
obj[0][1] >= this[0][1] &&
obj[1][0] <= this[1][0] &&
@@ -68,7 +69,7 @@ _.extend(iD.geo.Extent.prototype, {
},
intersects: function(obj) {
if (!(obj instanceof iD.geo.Extent)) obj = new iD.geo.Extent(obj);
if (!(obj instanceof Extent)) obj = new Extent(obj);
return obj[0][0] <= this[1][0] &&
obj[0][1] <= this[1][1] &&
obj[1][0] >= this[0][0] &&
@@ -76,15 +77,15 @@ _.extend(iD.geo.Extent.prototype, {
},
intersection: function(obj) {
if (!this.intersects(obj)) return new iD.geo.Extent();
return new iD.geo.Extent([Math.max(obj[0][0], this[0][0]),
if (!this.intersects(obj)) return new Extent();
return new Extent([Math.max(obj[0][0], this[0][0]),
Math.max(obj[0][1], this[0][1])],
[Math.min(obj[1][0], this[1][0]),
Math.min(obj[1][1], this[1][1])]);
},
percentContainedIn: function(obj) {
if (!(obj instanceof iD.geo.Extent)) obj = new iD.geo.Extent(obj);
if (!(obj instanceof Extent)) obj = new Extent(obj);
var a1 = this.intersection(obj).area(),
a2 = this.area();
@@ -96,9 +97,9 @@ _.extend(iD.geo.Extent.prototype, {
},
padByMeters: function(meters) {
var dLat = iD.geo.metersToLat(meters),
dLon = iD.geo.metersToLon(meters, this.center()[1]);
return iD.geo.Extent(
var dLat = metersToLat(meters),
dLon = metersToLon(meters, this.center()[1]);
return Extent(
[this[0][0] - dLon, this[0][1] - dLat],
[this[1][0] + dLon, this[1][1] + dLat]);
},
+60 -49
View File
@@ -1,54 +1,65 @@
iD.geo = {};
export { Extent } from './extent.js';
export {
Intersection,
Turn,
inferRestriction
} from './intersection.js';
export {
isSimpleMultipolygonOuterMember,
simpleMultipolygonOuterMember,
joinWays
} from './multipolygon.js';
export { RawMercator } from './raw_mercator.js';
iD.geo.roundCoords = function(c) {
export function roundCoords(c) {
return [Math.floor(c[0]), Math.floor(c[1])];
};
}
iD.geo.interp = function(p1, p2, t) {
export function interp(p1, p2, t) {
return [p1[0] + (p2[0] - p1[0]) * t,
p1[1] + (p2[1] - p1[1]) * t];
};
}
// 2D cross product of OA and OB vectors, i.e. z-component of their 3D cross product.
// Returns a positive value, if OAB makes a counter-clockwise turn,
// negative for clockwise turn, and zero if the points are collinear.
iD.geo.cross = function(o, a, b) {
export function cross(o, a, b) {
return (a[0] - o[0]) * (b[1] - o[1]) - (a[1] - o[1]) * (b[0] - o[0]);
};
}
// http://jsperf.com/id-dist-optimization
iD.geo.euclideanDistance = function(a, b) {
export function euclideanDistance(a, b) {
var x = a[0] - b[0], y = a[1] - b[1];
return Math.sqrt((x * x) + (y * y));
};
}
// using WGS84 polar radius (6356752.314245179 m)
// const = 2 * PI * r / 360
iD.geo.latToMeters = function(dLat) {
export function latToMeters(dLat) {
return dLat * 110946.257617;
};
}
// using WGS84 equatorial radius (6378137.0 m)
// const = 2 * PI * r / 360
iD.geo.lonToMeters = function(dLon, atLat) {
export function lonToMeters(dLon, atLat) {
return Math.abs(atLat) >= 90 ? 0 :
dLon * 111319.490793 * Math.abs(Math.cos(atLat * (Math.PI/180)));
};
}
// using WGS84 polar radius (6356752.314245179 m)
// const = 2 * PI * r / 360
iD.geo.metersToLat = function(m) {
export function metersToLat(m) {
return m / 110946.257617;
};
}
// using WGS84 equatorial radius (6378137.0 m)
// const = 2 * PI * r / 360
iD.geo.metersToLon = function(m, atLat) {
export function metersToLon(m, atLat) {
return Math.abs(atLat) >= 90 ? 0 :
m / 111319.490793 / Math.abs(Math.cos(atLat * (Math.PI/180)));
};
}
iD.geo.offsetToMeters = function(offset) {
export function offsetToMeters(offset) {
var equatRadius = 6356752.314245179,
polarRadius = 6378137.0,
tileSize = 256;
@@ -57,9 +68,9 @@ iD.geo.offsetToMeters = function(offset) {
offset[0] * 2 * Math.PI * equatRadius / tileSize,
-offset[1] * 2 * Math.PI * polarRadius / tileSize
];
};
}
iD.geo.metersToOffset = function(meters) {
export function metersToOffset(meters) {
var equatRadius = 6356752.314245179,
polarRadius = 6378137.0,
tileSize = 256;
@@ -68,34 +79,34 @@ iD.geo.metersToOffset = function(meters) {
meters[0] * tileSize / (2 * Math.PI * equatRadius),
-meters[1] * tileSize / (2 * Math.PI * polarRadius)
];
};
}
// Equirectangular approximation of spherical distances on Earth
iD.geo.sphericalDistance = function(a, b) {
var x = iD.geo.lonToMeters(a[0] - b[0], (a[1] + b[1]) / 2),
y = iD.geo.latToMeters(a[1] - b[1]);
export function sphericalDistance(a, b) {
var x = lonToMeters(a[0] - b[0], (a[1] + b[1]) / 2),
y = latToMeters(a[1] - b[1]);
return Math.sqrt((x * x) + (y * y));
};
}
iD.geo.edgeEqual = function(a, b) {
export function edgeEqual(a, b) {
return (a[0] === b[0] && a[1] === b[1]) ||
(a[0] === b[1] && a[1] === b[0]);
};
}
// Return the counterclockwise angle in the range (-pi, pi)
// between the positive X axis and the line intersecting a and b.
iD.geo.angle = function(a, b, projection) {
export function angle(a, b, projection) {
a = projection(a.loc);
b = projection(b.loc);
return Math.atan2(b[1] - a[1], b[0] - a[0]);
};
}
// Choose the edge with the minimal distance from `point` to its orthogonal
// projection onto that edge, if such a projection exists, or the distance to
// the closest vertex on that edge. Returns an object with the `index` of the
// chosen edge, the chosen `loc` on that edge, and the `distance` to to it.
iD.geo.chooseEdge = function(nodes, point, projection) {
var dist = iD.geo.euclideanDistance,
export function chooseEdge(nodes, point, projection) {
var dist = euclideanDistance,
points = nodes.map(function(n) { return projection(n.loc); }),
min = Infinity,
idx, loc;
@@ -134,13 +145,13 @@ iD.geo.chooseEdge = function(nodes, point, projection) {
distance: min,
loc: loc
};
};
}
// Return the intersection point of 2 line segments.
// From https://github.com/pgkelley4/line-segments-intersect
// This uses the vector cross product approach described below:
// http://stackoverflow.com/a/565282/786339
iD.geo.lineIntersection = function(a, b) {
export function lineIntersection(a, b) {
function subtractPoints(point1, point2) {
return [point1[0] - point2[0], point1[1] - point2[1]];
}
@@ -162,25 +173,25 @@ iD.geo.lineIntersection = function(a, b) {
t = crossProduct(subtractPoints(q, p), s) / denominator;
if ((t >= 0) && (t <= 1) && (u >= 0) && (u <= 1)) {
return iD.geo.interp(p, p2, t);
return interp(p, p2, t);
}
}
return null;
};
}
iD.geo.pathIntersections = function(path1, path2) {
export function pathIntersections(path1, path2) {
var intersections = [];
for (var i = 0; i < path1.length - 1; i++) {
for (var j = 0; j < path2.length - 1; j++) {
var a = [ path1[i], path1[i+1] ],
b = [ path2[j], path2[j+1] ],
hit = iD.geo.lineIntersection(a, b);
hit = lineIntersection(a, b);
if (hit) intersections.push(hit);
}
}
return intersections;
};
}
// Return whether point is contained in polygon.
//
@@ -191,7 +202,7 @@ iD.geo.pathIntersections = function(path1, path2) {
// ray-casting algorithm based on
// http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
//
iD.geo.pointInPolygon = function(point, polygon) {
export function pointInPolygon(point, polygon) {
var x = point[0],
y = point[1],
inside = false;
@@ -206,21 +217,21 @@ iD.geo.pointInPolygon = function(point, polygon) {
}
return inside;
};
}
iD.geo.polygonContainsPolygon = function(outer, inner) {
export function polygonContainsPolygon(outer, inner) {
return _.every(inner, function(point) {
return iD.geo.pointInPolygon(point, outer);
return pointInPolygon(point, outer);
});
};
}
iD.geo.polygonIntersectsPolygon = function(outer, inner, checkSegments) {
export function polygonIntersectsPolygon(outer, inner, checkSegments) {
function testSegments(outer, inner) {
for (var i = 0; i < outer.length - 1; i++) {
for (var j = 0; j < inner.length - 1; j++) {
var a = [ outer[i], outer[i+1] ],
b = [ inner[j], inner[j+1] ];
if (iD.geo.lineIntersection(a, b)) return true;
if (lineIntersection(a, b)) return true;
}
}
return false;
@@ -228,14 +239,14 @@ iD.geo.polygonIntersectsPolygon = function(outer, inner, checkSegments) {
function testPoints(outer, inner) {
return _.some(inner, function(point) {
return iD.geo.pointInPolygon(point, outer);
return pointInPolygon(point, outer);
});
}
return testPoints(outer, inner) || (!!checkSegments && testSegments(outer, inner));
};
}
iD.geo.pathLength = function(path) {
export function pathLength(path) {
var length = 0,
dx, dy;
for (var i = 0; i < path.length - 1; i++) {
@@ -244,4 +255,4 @@ iD.geo.pathLength = function(path) {
length += Math.sqrt(dx * dx + dy * dy);
}
return length;
};
}
@@ -1,10 +1,12 @@
iD.geo.Turn = function(turn) {
if (!(this instanceof iD.geo.Turn))
return new iD.geo.Turn(turn);
_.extend(this, turn);
};
import { angle as getAngle } from './index';
iD.geo.Intersection = function(graph, vertexId) {
export function Turn(turn) {
if (!(this instanceof Turn))
return new Turn(turn);
_.extend(this, turn);
}
export function Intersection(graph, vertexId) {
var vertex = graph.entity(vertexId),
parentWays = graph.parentWays(vertex),
coincident = [],
@@ -106,7 +108,7 @@ iD.geo.Intersection = function(graph, vertexId) {
}
});
return iD.geo.Turn(turn);
return Turn(turn);
}
var from = {
@@ -160,10 +162,10 @@ iD.geo.Intersection = function(graph, vertexId) {
};
return intersection;
};
}
iD.geo.inferRestriction = function(graph, from, via, to, projection) {
export function inferRestriction(graph, from, via, to, projection) {
var fromWay = graph.entity(from.way),
fromNode = graph.entity(from.node),
toWay = graph.entity(to.way),
@@ -173,8 +175,8 @@ iD.geo.inferRestriction = function(graph, from, via, to, projection) {
(fromWay.tags.oneway === '-1' && fromWay.first() === via.node),
toOneWay = (toWay.tags.oneway === 'yes' && toWay.first() === via.node) ||
(toWay.tags.oneway === '-1' && toWay.last() === via.node),
angle = iD.geo.angle(viaNode, fromNode, projection) -
iD.geo.angle(viaNode, toNode, projection);
angle = getAngle(viaNode, fromNode, projection) -
getAngle(viaNode, toNode, projection);
angle = angle * 180 / Math.PI;
@@ -191,4 +193,4 @@ iD.geo.inferRestriction = function(graph, from, via, to, projection) {
return 'no_left_turn';
return 'no_straight_on';
};
}
@@ -1,6 +1,6 @@
// For fixing up rendering of multipolygons with tags on the outer member.
// https://github.com/openstreetmap/iD/issues/613
iD.geo.isSimpleMultipolygonOuterMember = function(entity, graph) {
export function isSimpleMultipolygonOuterMember(entity, graph) {
if (entity.type !== 'way')
return false;
@@ -22,9 +22,9 @@ iD.geo.isSimpleMultipolygonOuterMember = function(entity, graph) {
}
return parent;
};
}
iD.geo.simpleMultipolygonOuterMember = function(entity, graph) {
export function simpleMultipolygonOuterMember(entity, graph) {
if (entity.type !== 'way')
return false;
@@ -47,7 +47,7 @@ iD.geo.simpleMultipolygonOuterMember = function(entity, graph) {
}
return outerMember && graph.hasEntity(outerMember.id);
};
}
// Join `array` into sequences of connecting ways.
//
@@ -69,7 +69,7 @@ iD.geo.simpleMultipolygonOuterMember = function(entity, graph) {
// Incomplete members (those for which `graph.hasEntity(element.id)` returns
// false) and non-way members are ignored.
//
iD.geo.joinWays = function(array, graph) {
export function joinWays(array, graph) {
var joined = [], member, current, nodes, first, last, i, how, what;
array = array.filter(function(member) {
@@ -132,4 +132,4 @@ iD.geo.joinWays = function(array, graph) {
}
return joined;
};
}
@@ -4,7 +4,7 @@
* Spherical rotation
* Resampling
*/
iD.geo.RawMercator = function () {
export function RawMercator() {
var project = d3.geo.mercator.raw,
k = 512 / Math.PI, // scale
x = 0, y = 0, // translate
@@ -47,4 +47,4 @@ iD.geo.RawMercator = function () {
}).stream;
return projection;
};
}
+1 -6
View File
@@ -46,6 +46,7 @@
<script src='../js/lib/id/presets.js'></script>
<script src='../js/lib/id/util.js'></script>
<script src='../js/lib/id/validations.js'></script>
<script src='../js/lib/id/geo.js'></script>
<script src='../js/id/services.js'></script>
<script src='../js/id/services/mapillary.js'></script>
@@ -54,12 +55,6 @@
<script src='../js/id/services/wikidata.js'></script>
<script src='../js/id/services/wikipedia.js'></script>
<script src='../js/id/geo.js'></script>
<script src='../js/id/geo/extent.js'></script>
<script src='../js/id/geo/intersection.js'></script>
<script src='../js/id/geo/multipolygon.js'></script>
<script src='../js/id/geo/raw_mercator.js'></script>
<script src='../js/id/renderer/background.js'></script>
<script src='../js/id/renderer/background_source.js'></script>
<script src='../js/id/renderer/features.js'></script>