properly implemented retina cursors (i think?)

This commit is contained in:
Saman Bemel-Benrud
2013-04-04 18:11:11 -04:00
parent a47a5e4016
commit bbede6f33d
2 changed files with 56 additions and 108 deletions

View File

@@ -2291,7 +2291,9 @@ img.wiki-image {
.checkselect label:hover,
.opacity-options li,
.radial-menu-item {
cursor: url(../img/cursor-pointer2x.png) 6 1, pointer;
-webkit-image-set(
cursor: url(../img/cursor-pointer2x.png) 2x
) 6 1, pointer;
}
}

View File

@@ -860,47 +860,74 @@ text.point {
/* Cursors */
#map:hover {
cursor: url(../img/cursor-grab.png) 9 9, auto;
cursor: -webkit-image-set(
url(../img/cursor-grab.png) 1x,
url(../img/cursor-grab.png) 2x
) 9 9, auto;
}
#map:active {
cursor: url(../img/cursor-grabbing.png) 9 9, auto;
cursor: -webkit-image-set(
url(../img/cursor-grabbing.png) 1x,
url(../img/cursor-grabbing.png) 2x
) 9 9, auto;
}
.mode-browse #surface .point,
.mode-select #surface .point {
cursor: url(../img/cursor-select-point.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-point.png) 1x,
url(../img/cursor-select-point2x.png) 2x
), pointer;
}
.mode-select #surface .vertex,
.mode-browse #surface .vertex {
cursor: url(../img/cursor-select-vertex.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-vertex.png) 1x,
url(../img/cursor-select-vertex2x.png) 2x
), pointer;
}
.mode-browse #surface .line,
.mode-select #surface .line {
cursor: url(../img/cursor-select-line.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-line.png) 1x,
url(../img/cursor-select-line2x.png) 2x
), pointer;
}
.mode-select #surface .area,
.mode-browse #surface .area {
cursor: url(../img/cursor-select-area.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-area.png) 1x,
url(../img/cursor-select-area2x.png) 2x
), pointer;
}
.mode-select #surface .midpoint,
.mode-browse #surface .midpoint {
cursor: url(../img/cursor-select-split.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-split.png) 1x,
url(../img/cursor-select-split2x.png) 2x
), pointer;
}
.mode-select .behavior-multiselect .point,
.mode-select .behavior-multiselect .vertex,
.mode-select .behavior-multiselect .line,
.mode-select .behavior-multiselect .area {
cursor: url(../img/cursor-select-add.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-add.png) 1x,
url(../img/cursor-select-add2x.png) 2x
), pointer;
}
.mode-select .behavior-multiselect .selected {
cursor: url(../img/cursor-select-remove.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-remove.png) 1x,
url(../img/cursor-select-remove2x.png) 2x
), pointer;
}
#map .point:active,
@@ -909,7 +936,10 @@ text.point {
#map .area:active,
#map .midpoint:active,
#map .mode-select .selected {
cursor: url(../img/cursor-select-acting.png), pointer;
cursor: -webkit-image-set(
url(../img/cursor-select-acting.png) 1x,
url(../img/cursor-select-acting2x.png) 2x
), pointer;
}
.mode-draw-line #map:hover,
@@ -918,7 +948,10 @@ text.point {
.mode-add-area #map:hover,
.mode-drag-node #map:hover {
cursor: crosshair;
cursor: url(../img/cursor-draw.png) 9 9, crosshair;
cursor: -webkit-image-set(
url(../img/cursor-draw.png) 1x,
url(../img/cursor-draw2x.png) 2x
) 9 9, crosshair;
}
.mode-draw-line .behavior-hover .way,
@@ -931,16 +964,20 @@ text.point {
.mode-add-line .behavior-hover .vertex,
.mode-add-area .behavior-hover .vertex,
.mode-drag-node .behavior-hover .vertex, {
cursor: crosshair;
cursor: url(../img/cursor-draw-connect-vertex.png) 9 9, crosshair;
cursor: -webkit-image-set(
url(../img/cursor-draw-connect-vertex.png) 1x,
url(../img/cursor-draw-connect-vertex2x.png) 2x
) 9 9, crosshair;
}
.mode-add-point #map:hover,
.lasso #map:hover,
.lasso .way,
.lasso .vertex {
cursor: crosshair;
cursor: url(../img/cursor-draw.png) 9 9, crosshair;
cursor: -webkit-image-set(
url(../img/cursor-draw.png) 1x,
url(../img/cursor-draw2x.png) 2x
) 9 9, crosshair;
}
.lasso #map {
@@ -977,95 +1014,4 @@ path.gpx {
.mode-add-area .area.fill,
.mode-drag-node .area.fill {
pointer-events: none;
}
/* Retina cursors. */
@media only screen and (-webkit-min-device-pixel-ratio: 1.5),
only screen and (-o-min-device-pixel-ratio: 3/2),
only screen and (min--moz-device-pixel-ratio: 1.5),
only screen and (min-device-pixel-ratio: 1.5) {
#map:hover {
cursor: url(../img/cursor-grab2x.png) 9 9, auto;
}
#map:active {
cursor: url(../img/cursor-grabbing2x.png) 9 9, auto;
}
.mode-browse #surface .point,
.mode-select #surface .point {
cursor: url(../img/cursor-select-point2x.png), pointer;
}
.mode-select #surface .vertex,
.mode-browse #surface .vertex {
cursor: url(../img/cursor-select-vertex2x.png), pointer;
}
.mode-browse #surface .line,
.mode-select #surface .line {
cursor: url(../img/cursor-select-line2x.png), pointer;
}
.mode-select #surface .area,
.mode-browse #surface .area {
cursor: url(../img/cursor-select-area2x.png), pointer;
}
.mode-select #surface .midpoint,
.mode-browse #surface .midpoint {
cursor: url(../img/cursor-select-split2x.png), pointer;
}
.mode-select .behavior-multiselect .point,
.mode-select .behavior-multiselect .vertex,
.mode-select .behavior-multiselect .line,
.mode-select .behavior-multiselect .area {
cursor: url(../img/cursor-select-add2x.png), pointer;
}
.mode-select .behavior-multiselect .selected {
cursor: url(../img/cursor-select-remove2x.png), pointer;
}
#map .point:active,
#map .vertex:active,
#map .line:active,
#map .area:active,
#map .midpoint:active,
#map .mode-select .selected {
cursor: url(../img/cursor-select-acting2x.png), pointer;
}
.mode-draw-line #map:hover,
.mode-draw-area #map:hover,
.mode-add-line #map:hover,
.mode-add-area #map:hover,
.mode-drag-node #map:hover {
cursor: crosshair;
cursor: url(../img/cursor-draw2x.png) 9 9, crosshair;
}
.mode-draw-line .behavior-hover .way,
.mode-draw-area .behavior-hover .way,
.mode-add-line .behavior-hover .way,
.mode-add-area .behavior-hover .way,
.mode-drag-node .behavior-hover .way,
.mode-draw-line .behavior-hover .vertex,
.mode-draw-area .behavior-hover .vertex,
.mode-add-line .behavior-hover .vertex,
.mode-add-area .behavior-hover .vertex,
.mode-drag-node .behavior-hover .vertex, {
cursor: crosshair;
cursor: url(../img/cursor-draw-connect-vertex2x.png) 9 9, crosshair;
}
.mode-add-point #map:hover,
.lasso #map:hover,
.lasso .way,
.lasso .vertex {
cursor: crosshair;
cursor: url(../img/cursor-draw2x.png) 9 9, crosshair;
}
}
}