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Better calc of turn arrow placmenet along short segments
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@@ -1,4 +1,4 @@
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import { geoAngle } from '../geo/index';
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import { geoAngle, geoVecLength } from '../geo';
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export function svgTurns(projection) {
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@@ -67,7 +67,9 @@ export function svgTurns(projection) {
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var v = graph.entity(turn.to.vertex);
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var a = geoAngle(v, t, projection);
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var p = projection(v.loc);
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var r = turn.u ? 0 : 60;
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var q = projection(t.loc);
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var mid = geoVecLength(p, q) / 2;
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var r = turn.u ? 0 : Math.min(mid, 60);
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return 'translate(' + (r * Math.cos(a) + p[0]) + ',' + (r * Math.sin(a) + p[1]) + ') ' +
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'rotate(' + a * 180 / Math.PI + ')';
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