mirror of
https://github.com/FoggedLens/iD.git
synced 2026-02-20 04:33:11 +00:00
More draw refactoring
This commit is contained in:
@@ -1,25 +1,16 @@
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iD.behavior.AddWay = function(mode) {
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var map = mode.map,
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history = mode.history,
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controller = mode.controller,
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event = d3.dispatch('startFromNode', 'startFromWay', 'start'),
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draw;
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function add(datum) {
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if (datum.type === 'node') {
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event.startFromNode(datum);
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} else if (datum.type === 'way') {
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var choice = iD.geo.chooseIndex(datum, d3.mouse(map.surface.node()), map);
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event.startFromWay(datum, choice.loc, choice.index);
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} else if (datum.midpoint) {
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var way = history.graph().entity(datum.way);
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event.startFromWay(way, datum.loc, datum.index);
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} else {
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event.start(map.mouseCoordinates());
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}
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}
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draw = iD.behavior.Draw(map);
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var addWay = function(surface) {
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draw.on('click', event.start)
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.on('clickNode', event.startFromNode)
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.on('clickWay', event.startFromWay)
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.on('cancel', addWay.cancel)
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.on('finish', addWay.cancel);
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map.fastEnable(false)
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.minzoom(16)
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.dblclickEnable(false);
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@@ -43,10 +34,5 @@ iD.behavior.AddWay = function(mode) {
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controller.exit();
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};
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draw = iD.behavior.Draw()
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.on('add', add)
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.on('cancel', addWay.cancel)
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.on('finish', addWay.cancel);
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return d3.rebind(addWay, event, 'on');
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};
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@@ -1,5 +1,5 @@
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iD.behavior.Draw = function () {
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var event = d3.dispatch('move', 'add', 'undo', 'cancel', 'finish'),
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iD.behavior.Draw = function(map) {
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var event = d3.dispatch('move', 'click', 'clickNode', 'clickWay', 'undo', 'cancel', 'finish'),
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keybinding = d3.keybinding('draw'),
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down, surface, hover;
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@@ -26,7 +26,18 @@ iD.behavior.Draw = function () {
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}
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function click() {
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event.add(datum());
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var d = datum();
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if (d.type === 'node') {
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event.clickNode(d);
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} else if (d.type === 'way') {
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var choice = iD.geo.chooseIndex(d, d3.mouse(map.surface.node()), map);
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event.clickWay(d, choice.loc, choice.index);
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} else if (d.midpoint) {
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var way = history.graph().entity(d.way);
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event.clickWay(way, d.loc, d.index);
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} else {
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event.click(map.mouseCoordinates());
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}
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}
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function keydown() {
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@@ -1,11 +1,11 @@
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iD.behavior.DrawWay = function(wayId, headId, tailId, index, mode, baseGraph) {
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iD.behavior.DrawWay = function(wayId, index, mode, baseGraph) {
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var map = mode.map,
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history = mode.history,
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controller = mode.controller,
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event = d3.dispatch('add', 'addHead', 'addTail', 'addNode', 'addWay'),
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way = mode.history.graph().entity(wayId),
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finished = false,
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draw;
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annotation = 'added to a way',
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draw = iD.behavior.Draw(map);
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var node = iD.Node({loc: map.mouseCoordinates()}),
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nodeId = node.id;
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@@ -26,29 +26,19 @@ iD.behavior.DrawWay = function(wayId, headId, tailId, index, mode, baseGraph) {
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history.replace(iD.actions.MoveNode(nodeId, loc));
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}
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function add(datum) {
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if (datum.id === headId) {
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event.addHead(datum);
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} else if (datum.id === tailId) {
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event.addTail(datum);
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} else if (datum.type === 'node' && datum.id !== nodeId) {
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event.addNode(datum);
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} else if (datum.type === 'way') {
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var choice = iD.geo.chooseIndex(datum, d3.mouse(map.surface.node()), map);
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event.addWay(datum, choice.loc, choice.index);
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} else if (datum.midpoint) {
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var way = history.graph().entity(datum.way);
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event.addWay(way, datum.loc, datum.index);
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} else {
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event.add(map.mouseCoordinates());
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}
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}
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function undone() {
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controller.enter(iD.modes.Browse());
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}
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var drawWay = function(surface) {
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draw.on('move', move)
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.on('click', drawWay.add)
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.on('clickNode', drawWay.addNode)
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.on('clickWay', drawWay.addWay)
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.on('undo', history.undo)
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.on('cancel', drawWay.cancel)
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.on('finish', drawWay.finish);
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map.fastEnable(false)
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.minzoom(16)
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.dblclickEnable(false);
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@@ -80,6 +70,12 @@ iD.behavior.DrawWay = function(wayId, headId, tailId, index, mode, baseGraph) {
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history.on('undone.draw', null);
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};
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drawWay.annotation = function(_) {
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if (!arguments.length) return annotation;
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annotation = _;
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return drawWay;
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};
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function ReplaceTemporaryNode(newNode) {
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return function(graph) {
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return graph
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@@ -89,7 +85,7 @@ iD.behavior.DrawWay = function(wayId, headId, tailId, index, mode, baseGraph) {
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}
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// Connect the way to an existing node and continue drawing.
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drawWay.addNode = function(node, annotation) {
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drawWay.addNode = function(node) {
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history.perform(
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ReplaceTemporaryNode(node),
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annotation);
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@@ -99,7 +95,7 @@ iD.behavior.DrawWay = function(wayId, headId, tailId, index, mode, baseGraph) {
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};
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// Connect the way to an existing way.
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drawWay.addWay = function(way, loc, wayIndex, annotation) {
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drawWay.addWay = function(way, loc, wayIndex) {
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var newNode = iD.Node({loc: loc});
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history.perform(
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@@ -113,7 +109,7 @@ iD.behavior.DrawWay = function(wayId, headId, tailId, index, mode, baseGraph) {
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};
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// Accept the current position of the temporary node and continue drawing.
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drawWay.add = function(loc, annotation) {
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drawWay.add = function(loc) {
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var newNode = iD.Node({loc: loc});
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history.replace(
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@@ -149,12 +145,5 @@ iD.behavior.DrawWay = function(wayId, headId, tailId, index, mode, baseGraph) {
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controller.enter(iD.modes.Browse());
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};
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draw = iD.behavior.Draw()
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.on('move', move)
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.on('add', add)
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.on('undo', history.undo)
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.on('cancel', drawWay.cancel)
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.on('finish', drawWay.finish);
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return d3.rebind(drawWay, event, 'on');
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};
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@@ -16,8 +16,8 @@ iD.modes.AddPoint = function() {
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map.tail('Click on the map to add a point.', true);
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function add() {
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var node = iD.Node({loc: map.mouseCoordinates()});
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function add(loc) {
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var node = iD.Node({loc: loc});
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history.perform(
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iD.actions.AddNode(node),
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@@ -26,12 +26,22 @@ iD.modes.AddPoint = function() {
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controller.enter(iD.modes.Select(node, true));
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}
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function addWay(way, loc, index) {
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add(loc);
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}
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function addNode(node) {
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add(node.loc);
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}
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function cancel() {
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controller.exit();
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}
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behavior = iD.behavior.Draw()
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.on('add', add)
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behavior = iD.behavior.Draw(map)
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.on('click', add)
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.on('clickWay', addWay)
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.on('clickNode', addNode)
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.on('cancel', cancel)
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.on('finish', cancel)
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(surface);
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@@ -8,33 +8,21 @@ iD.modes.DrawArea = function(wayId, baseGraph) {
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mode.enter = function() {
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var way = mode.history.graph().entity(wayId),
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index = -1,
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headId = way.nodes[way.nodes.length - 2],
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tailId = way.first(),
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annotation = way.isDegenerate() ? 'started an area' : 'continued an area';
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tailId = way.first();
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function addHeadTail() {
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behavior.finish();
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}
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behavior = iD.behavior.DrawWay(wayId, -1, mode, baseGraph)
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.annotation(way.isDegenerate() ? 'started an area' : 'continued an area');
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function addNode(node) {
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behavior.addNode(node, annotation);
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}
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var addNode = behavior.addNode;
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function addWay(way, loc, index) {
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behavior.addWay(way, loc, index, annotation);
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}
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function add(loc) {
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behavior.add(loc, annotation);
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}
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behavior = iD.behavior.DrawWay(wayId, headId, tailId, index, mode, baseGraph)
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.on('addHead', addHeadTail)
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.on('addTail', addHeadTail)
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.on('addNode', addNode)
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.on('addWay', addWay)
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.on('add', add);
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behavior.addNode = function(node) {
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if (node.id === headId || node.id === tailId) {
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behavior.finish();
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} else {
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addNode(node);
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}
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};
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mode.map.surface.call(behavior);
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mode.map.tail('Click to add points to your area. Click the first point to finish the area.', true);
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@@ -9,41 +9,20 @@ iD.modes.DrawLine = function(wayId, direction, baseGraph) {
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mode.enter = function() {
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var way = mode.history.graph().entity(wayId),
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index = (direction === 'forward') ? undefined : 0,
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headId = (direction === 'forward') ? way.last() : way.first(),
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tailId = (direction === 'forward') ? way.first() : way.last(),
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annotation = way.isDegenerate() ? 'started a line' : 'continued a line';
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headId = (direction === 'forward') ? way.last() : way.first();
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function addHead() {
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behavior.finish();
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}
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behavior = iD.behavior.DrawWay(wayId, index, mode, baseGraph)
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.annotation(way.isDegenerate() ? 'started a line' : 'continued a line');
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function addTail(node) {
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// connect the way in a loop
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if (way.nodes.length > 2) {
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behavior.addNode(node, annotation);
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var addNode = behavior.addNode;
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behavior.addNode = function(node) {
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if (node.id === headId) {
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behavior.finish();
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} else {
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behavior.cancel();
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addNode(node);
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}
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}
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function addNode(node) {
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behavior.addNode(node, annotation);
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}
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function addWay(way, loc, index) {
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behavior.addWay(way, loc, index, annotation);
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}
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function add(loc) {
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behavior.add(loc, annotation);
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}
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behavior = iD.behavior.DrawWay(wayId, headId, tailId, index, mode, baseGraph)
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.on('addHead', addHead)
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.on('addTail', addTail)
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.on('addNode', addNode)
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.on('addWay', addWay)
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.on('add', add);
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};
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mode.map.surface.call(behavior);
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mode.map.tail('Click to add more points to the line. ' +
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