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more careful about not drawing midpoints
in the case where all vertices were out of bounds it would assume there were many hidden vertices
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@@ -2,11 +2,14 @@ iD.svg.Midpoints = function(projection) {
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return function drawMidpoints(surface, graph, entities, filter, extent) {
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var midpoints = {};
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if (!surface.select('.layer-hit g.vertex').node()) {
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return surface.selectAll('.layer-hit g.midpoint').remove();
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}
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var vertices = 0;
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for (var i = 0; i < entities.length; i++) {
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if (entities[i].geometry(graph) === 'vertex' && vertices++ > 2000) {
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return surface.selectAll('.layer-hit g.midpoint').remove();
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}
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if (entities[i].type !== 'way') continue;
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var entity = entities[i],
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