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fix squaring operation on vertices, closes #10401
* only calculate `motion` for the selected vertex * don't treat vertex as "closed way" when checking disabled/enabled state of operation
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@@ -40,6 +40,7 @@ _Breaking developer changes, which may affect downstream projects or sites that
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#### :sparkles: Usability & Accessibility
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* Allow searching for coordinates in localized number format in search box ([#10805])
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#### :scissors: Operations
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* Fix unexpected behavior of squaring operation on individual vertices ([#10401])
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#### :camera: Street-Level
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* Add prev/next button to viewer for local georeferenced photos ([#10852], thanks [@0xatulpatil])
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#### :white_check_mark: Validation
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@@ -58,6 +59,7 @@ _Breaking developer changes, which may affect downstream projects or sites that
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[#10805]: https://github.com/openstreetmap/iD/pull/10805
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[#10299]: https://github.com/openstreetmap/iD/issues/10299
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[#10401]: https://github.com/openstreetmap/iD/issues/10401
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[#10843]: https://github.com/openstreetmap/iD/pull/10843
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[#10852]: https://github.com/openstreetmap/iD/issues/10852
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[#10885]: https://github.com/openstreetmap/iD/issues/10885
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@@ -56,9 +56,9 @@ export function actionOrthogonalize(wayID, projection, vertexID, degThresh, ep)
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if (points.length === 3) { // move only one vertex for right triangle
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for (i = 0; i < 1000; i++) {
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motions = points.map(calcMotion);
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const motion = calcMotion(points[1], 1, points);
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points[corner.i].coord = geoVecAdd(points[corner.i].coord, motions[corner.i]);
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points[corner.i].coord = geoVecAdd(points[corner.i].coord, motion);
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score = corner.dotp;
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if (score < epsilon) {
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break;
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@@ -217,7 +217,7 @@ export function actionOrthogonalize(wayID, projection, vertexID, degThresh, ep)
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way = way.removeNode(''); // sanity check - remove any consecutive duplicates
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graph = graph.replace(way);
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var isClosed = way.isClosed();
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const isClosed = way.isClosed() && vertexID === undefined;
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var nodes = graph.childNodes(way).slice(); // shallow copy
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if (isClosed) nodes.pop();
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