use compatible mouse position properties

This commit is contained in:
Ansis Brammanis
2013-02-11 12:12:18 -05:00
parent 0e871bb957
commit fc6cb352d8
3 changed files with 7 additions and 7 deletions

View File

@@ -10,7 +10,7 @@ iD.behavior.Lasso = function(context) {
function mousedown() {
if (d3.event.shiftKey === true) {
pos = [d3.event.x, d3.event.y];
pos = [d3.event.clientX, d3.event.clientY];
lasso = iD.ui.lasso().a(d3.mouse(context.surface().node()));
@@ -48,7 +48,7 @@ iD.behavior.Lasso = function(context) {
.on('mousemove.lasso', null)
.on('mouseup.lasso', null);
if (d3.event.x !== pos[0] || d3.event.y !== pos[1]) {
if (d3.event.clientX !== pos[0] || d3.event.clientY !== pos[1]) {
var selected = context.graph().intersects(extent);
if (selected.length) {

View File

@@ -22,7 +22,7 @@ iD.behavior.Select = function(context) {
function mousedown() {
var datum = d3.event.target.__data__;
pos = [d3.event.x, d3.event.y];
pos = [d3.event.clientX, d3.event.clientY];
if (datum instanceof iD.Entity || (datum && datum.type === 'midpoint')) {
selection
.on('mousemove.select', mousemove)
@@ -51,7 +51,7 @@ iD.behavior.Select = function(context) {
// allow mousemoves to cancel the click
function mousemove() {
if (iD.geo.dist([d3.event.x, d3.event.y], pos) > 4) {
if (iD.geo.dist([d3.event.clientX, d3.event.clientY], pos) > 4) {
window.clearTimeout(timeout);
timeout = null;
}
@@ -59,7 +59,7 @@ iD.behavior.Select = function(context) {
function mouseup() {
selection.on('mousemove.select', null);
if (pos && d3.event.x === pos[0] && d3.event.y === pos[1] &&
if (pos && d3.event.clientX === pos[0] && d3.event.clientY === pos[1] &&
!(d3.event.target.__data__ instanceof iD.Entity)) {
context.enter(iD.modes.Browse(context));
}

View File

@@ -76,10 +76,10 @@ iD.modes.Select = function(context, selection, initial) {
var inspector_size = context.container().select('.inspector-wrap').size(),
map_size = context.map().size(),
offset = 50,
shift_left = d3.event.x - map_size[0] + inspector_size[0] + offset,
shift_left = d3.event.clientX - map_size[0] + inspector_size[0] + offset,
center = (map_size[0] / 2) + shift_left + offset;
if (shift_left > 0 && inspector_size[1] > d3.event.y) {
if (shift_left > 0 && inspector_size[1] > d3.event.clientY) {
context.map().centerEase(context.projection.invert([center, map_size[1]/2]));
}
}