46 Commits

Author SHA1 Message Date
Martin Raifer
803b2a7f05 render natural=strait features in blue color, closes #9294 2022-09-27 16:44:53 +02:00
Martin Raifer
b4d0f0cf9d render horse riding centers like farmyards
closes #9118
2022-05-24 15:54:53 +02:00
Martin Raifer
37bc3025b6 render (some) golf features like grass areas (closes #8927) 2022-02-04 19:16:18 +01:00
Quincy Morgan
b557461d0b Fix errant wetland area CSS 2019-12-24 10:05:11 -05:00
Quincy Morgan
acfd1af5b2 Fix errant CSS 2019-12-23 16:25:24 -05:00
Bryan Housel
baca525117 User lighter green fill for golf=green
(closes #7101)

This also adds fill styles for the other light-green things like cemetaries
vineyards, etc.. For some reason they didn't have fill styles before so only
the strokes were being styled light green.
2019-12-09 10:10:03 -05:00
Quincy Morgan
995bfc3f1b Add preset for amenity=research_institute (close #7078)
Deprecate amenity=research_institution
2019-12-02 09:41:25 -05:00
Bryan Housel
cca633415a Add landuse=village_green to the list of green rendered areas
(closes #7011)
2019-11-04 09:49:56 -05:00
Quincy Morgan
1ea6f42759 Make construction icons yellow 2019-09-30 14:22:53 +02:00
Quincy Morgan
e424ec71c7 Add green styling for flowerbeds 2019-08-15 13:51:45 -05:00
Quincy Morgan
289d31ce15 Update green fill CSS 2019-05-20 10:34:34 -04:00
Bryan Housel
e97240e35e Allow natural=bay on lines
(closes #6379)
2019-05-17 15:46:20 -04:00
Bryan Housel
ec920d24f0 Don't make landuse green by default 2019-05-17 10:11:34 -04:00
Quincy Morgan
fa0c05f8f7 Don't render deprecated basin and reservoir features the same as their modern counterparts 2019-05-16 12:35:19 -04:00
Bryan Housel
5f9bea67da Render more areas in dark grey (rocks, cave entrances, cliffs, etc) 2019-05-05 23:11:33 -04:00
Quincy Morgan
99d7ae8ea7 Remove water styling for landuses that do not necessarily encompass water, and for amenity=swimming_pool since it is deprecated 2019-04-18 11:52:00 -07:00
Quincy Morgan
d65e25d8bf Add preset for natural=shingle (close #6155) 2019-04-16 14:41:22 -07:00
Quincy Morgan
b409f260f7 Render preset icons fills as SVG rather than HTML elements 2019-02-27 10:51:24 -05:00
Quincy Morgan
ba59fd0240 Fix landuse=construction styling 2019-02-19 16:03:08 -05:00
Quincy Morgan
1e7d37c54a Make preset icon lines visible on the light background 2019-02-13 15:41:01 -05:00
Bryan Housel
6be72709d5 Adjust tag_classes perimeter overrides to style barriers as lines
(closes #5761)
2019-02-02 11:52:23 -05:00
Bryan Housel
f79d3d1d9f Change color of groyne, breakwater, dam, weir
(closes #5759)

Now rendered in grey instead of blue waterway color
2019-02-01 14:28:31 -05:00
Bryan Housel
0180801c79 Style baseball/softball fields in yellow, not green 2019-01-17 13:31:18 -05:00
Bryan Housel
39a4cc2d7e Style leisure=track racetracks in yellow, not green 2019-01-17 09:59:50 -05:00
RudyTheDev
743be30a76 Use water fill pattern for fountain area 2018-12-15 16:33:06 +02:00
RudyTheDev
dee530c8af Add groyne and breakwater stroke style 2018-12-15 16:16:36 +02:00
RudyTheDev
b92592b6b4 Add fill pattern for reservoir 2018-12-15 15:32:48 +02:00
Bryan Housel
4b3ce2c07c Add basin=* Type and intermittent fields to Basin preset
(closes #5497)
2018-12-09 23:13:15 -05:00
hikemaniac
c60db872fb Merge branch 'master' into leisure-rendering 2018-11-25 18:11:22 +01:00
hikemaniac
3b4330304f Add rendering for more leisure objects 2018-11-25 17:57:00 +01:00
RudyTheDev
ff8723e194 Add water waves fill pattern and pond-specific pattern 2018-11-18 22:12:40 +02:00
RudyTheDev
b18dfb4030 Add landfill fill pattern, farmyard pattern (and remove farm pattern), implement vineyard fill pattern 2018-11-18 21:39:09 +02:00
RudyTheDev
46f762c0a6 Add quarry fill pattern 2018-11-18 20:52:33 +02:00
RudyTheDev
f41bb055f2 Add fill patterns for cemetery most common religions 2018-11-18 20:41:58 +02:00
RudyTheDev
1e51d5ff23 Add new wetland fill patterns; clean up pattern selection code 2018-11-16 12:51:31 +02:00
RudyTheDev
99ace5c791 Expand fill pattern definitions with optional tag-value pair requirement; add forest/wood broadleaved, needleleaved and leafless patterns using the new rules 2018-11-16 02:22:18 +02:00
RudyTheDev
473cd60986 Add a new pattern "forest" for forest/wood; use dots for grass; use bushes (wetlands) for scrub 2018-11-15 16:40:40 +02:00
Quincy Morgan
edca5f2d23 Fixes placement of .tag-barrier-hedge css line 2018-11-02 19:54:12 -07:00
Quincy Morgan
b2569e2554 Use the green stroke color to render barrier=hedge 2018-11-02 19:41:03 -07:00
Bryan Housel
ec1d662fbf Reduce intensity of yellow area strokes 2017-07-22 00:17:02 -04:00
Bryan Housel
fb0fbf9b4e Fix transparency and adjust gray 2017-07-21 18:05:32 -04:00
Bryan Housel
386e0dbd18 Simplify area styling, add styles for certain sport pitches 2017-07-21 17:25:12 -04:00
Bryan Housel
26ae84f8e5 Render old-style multipolygons slightly differently
(for #3908)
2017-04-20 23:34:00 -04:00
Bryan Housel
24290ef217 Add preset for landuse=railway
(closes #3853)
2017-03-01 20:48:02 -05:00
Bryan Housel
713226fa6e Add preset for landuse=harbour
(closes #3653)
2017-03-01 18:38:02 -05:00
Bryan Housel
5c8bb43ec0 Combine all the css files into dist/iD.css 2017-02-20 15:55:27 -05:00