Martin Raifer
282695325c
fix html injection in walkthrough
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closes #8846
2021-12-29 09:59:45 +01:00
Quincy Morgan
21a49bbec8
Initial support for D3 v6.2.0
2020-10-06 15:08:39 -04:00
Quincy Morgan
5435082d9c
Revert t function to returning the plain string by default
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Add `t.html` function for getting the string with the `lang` attribute
2020-09-22 12:03:29 -04:00
Quincy Morgan
79688ce2d9
Show count and use plural forms for more operation strings (re: #8014 )
2020-09-22 09:10:49 -04:00
Quincy Morgan
e6703cb1cc
Begin making UI adapt correctly to scaled text sizes (re: #7965 )
2020-09-09 16:11:46 -04:00
Quincy Morgan
99383355b2
Update doubletap icon
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Use consistent close button
Update a few strings
2020-07-13 14:33:49 -04:00
Quincy Morgan
e93e0fdbf9
Update buildings walkthrough chapter for touchscreens
2020-07-10 16:02:30 -04:00
Quincy Morgan
cf5bf61d72
Use the same string replacements for the walkthrough as the help docs
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Use keyboard styling for keys referenced in the walkthrough
Add mouse icons for left/right click referenced in the walkthrough
Add labels for all buttons referenced by icon in the walkthrough
2020-07-10 12:18:46 -04:00
Quincy Morgan
90f21212ff
Use the square button icon instead of name, for consistency
2020-06-29 17:23:53 -04:00
Quincy Morgan
0bc56f9471
Start touch support for walkthrough (re: #7692 )
2020-06-26 15:48:57 -04:00
Quincy Morgan
ff4eb971ac
Fix various issues that made the walkthrough non-completable
2020-05-07 13:27:20 -07:00
Quincy Morgan
60f7dc7c0b
Replace presets property of context with singleton
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Remove utilPreset
2020-04-01 13:08:45 -07:00
Quincy Morgan
a1af118f0e
Ensure locales and presets are loaded before the UI loads ( close #7406 )
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Consolidate localization behavior and init to a coreLocalizer function and singleton
Explicitly support `en-US` locale
Rename coreData to coreFileFetcher and export a singleton rather than using a property of coreContext
Add `apiConnections` property of coreContext to simplify adding a source switcher
Replace some init functions with re-callable, promise-supporting `ensureLoaded` functions
Make coreContext itself load the UI if a container has been specified at init time
Fix code tests
2020-03-31 12:23:31 -07:00
Quincy Morgan
74e7a108a9
Remove global selection from walkthrough (re: #7445 )
2020-03-29 10:19:59 -07:00
Quincy Morgan
ece8b90be2
Don't use global selection in intro (re: #7445 )
2020-03-24 11:36:34 -07:00
Quincy Morgan
36082a8119
Use ideditor as the container class instead of id-container
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Scope all CSS to iD's container (close #7437 )
Don't style html or body elements unless running standalone iD
2020-03-22 16:54:12 -07:00
Quincy Morgan
0e3c0ca4ad
Fix issue where the Buildings walkthrough could not be completed
2019-12-16 15:58:34 -05:00
Quincy Morgan
523a467836
2.x: Make toolbar horizontally scrollable when it overflows (re: #6755 , re: 7545f67063b5e7007ef2d8367e3181e59c04a487)
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Generalize tooltip into popover control
Use the same popover control for tooltip as the preset browser and tools list popovers
Smartly position the preset browser popover and menu bar tooltips to stay fully onscreen
Position most tooltips closer to their controls
Fix small gap that could appear between a tooltip and its arrow
Allow wider toolbar tooltips
2019-12-16 13:30:07 -05:00
Quincy Morgan
d01bb78707
Reduce circular dependencies caused by importing from indexes, the location of the validation models, and the location of areaKeys ( close #6237 )
2019-04-24 13:45:59 -07:00
Bryan Housel
5b4aa529de
Replace lodash uniq
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(re: 6087)
2019-03-27 02:43:25 -04:00
Bryan Housel
460d144c66
Use centerZoomEase for smoother walkthrough transitions
2019-01-16 01:32:15 -05:00
Bryan Housel
f347346e70
Variable cleanups in intro
2018-09-06 14:32:09 -04:00
Bryan Housel
470835b38f
Extract all graphics from iD sprite, reassemble with svg-sprite
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All iD sprite graphics are now prefixed with `iD-`
Also includes support for sending the preset logos to taginfo
2018-06-08 16:06:46 -04:00
Bryan Housel
d296c26fcc
Convert lodah-es and d3 to named imports for ui/intro
2017-09-26 00:27:21 -04:00
Bryan Housel
5a6a194ddf
Prevent scrolling where user can get stuck in walkthrough
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(closes #4033 )
2017-05-11 11:56:47 -04:00
Bryan Housel
cf9eb22e5f
Adjust language, remove curtain for play steps
2017-04-17 17:51:22 -04:00
Bryan Housel
b743d37a31
Fixes for RTL, improve curtain placement for edit menu steps
2017-04-17 14:06:05 -04:00
Bryan Housel
992a6aa958
More guard code to protect against user undos and mode changes
2017-04-15 00:32:36 -04:00
Bryan Housel
0256252caf
Ask user to redraw the building if the points really are not very square
2017-04-14 11:28:52 -04:00
Bryan Housel
8a2e1633c9
Adjust timings, language, transitions in walkthrough
2017-04-10 16:59:41 -04:00
Bryan Housel
ec1e5cb50d
Finish delete lines section of the walkthrough, add selectMenuItem helper
2017-04-09 23:56:54 -04:00
Bryan Housel
36b90fa653
More adjustments to walkthrough language, timing
2017-04-05 22:01:15 -04:00
Bryan Housel
526bb75fb8
pacify eslint
2017-04-04 01:16:21 -04:00
Bryan Housel
93b9507431
Add a tooltip illustration for buildings
2017-04-03 22:13:07 -04:00
Bryan Housel
d173e06cf2
Add circle buildings steps to building chapter too
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(closes #3085 )
2017-04-03 17:52:07 -04:00
Bryan Housel
bb7b60cd23
Add square buildings steps to building chapter
2017-04-03 16:33:40 -04:00
Bryan Housel
0af9df708f
Add house tracing steps to building chapter
2017-04-02 23:05:02 -04:00
Bryan Housel
5f627c858e
Localize a few more walkthrough names, start buildings chapter
2017-04-01 21:43:40 -04:00