John Firebaugh
48e3ff2f22
Vertex in turn restriction editor isn't selectable
2014-05-18 16:02:48 -07:00
John Firebaugh
573237e94e
Render U-turns
2014-05-18 16:02:48 -07:00
John Firebaugh
d4d80b2d6e
Use turn restriction icons
2014-05-18 16:02:48 -07:00
John Firebaugh
f39ae89177
Render turns of selected way
2014-05-18 16:02:47 -07:00
Bryan Housel
0eca063b8e
Move building styles after everything.
...
(mostly so railway=station tagged building looks like a building)
2014-05-01 10:40:26 -04:00
Bryan Housel
66a1464031
Avoid dashed stroke on railway areas and railway platforms..
2014-05-01 01:16:33 -04:00
Bryan Housel
b55bb0e55d
Move all structure styles (bridge/tunnel/embarkment) after way styles.
2014-04-30 14:03:51 -04:00
Bryan Housel
f3ee2664a1
Render embarkment/cutting with dashed casing
2014-04-30 14:01:46 -04:00
Bryan Housel
5bcd228f27
Remove tag-highway from tunnel css, so railway and waterway tunnels get some opacity too.
2014-04-30 10:23:04 -04:00
John Firebaugh
c2ac0518b8
Fix more fill opacities
2014-04-26 13:32:59 -07:00
John Firebaugh
75bf1cfd04
Fix typo
2014-04-26 12:50:12 -07:00
John Firebaugh
8417329039
Fix highway=pedestrian area fill
2014-04-23 18:58:23 -07:00
John Firebaugh
273b5e2f63
Fix fill colors
2014-04-15 15:41:57 -07:00
John Firebaugh
6dbd0166fc
Improvements to land use preset display
2014-04-15 10:45:56 -07:00
samanpwbb
a5f095bd9c
add unique style for landuse military
2014-04-14 15:48:40 -04:00
Bryan Housel
593a041f74
various updates to presets
...
Add "crop" field for landuse=farm/farmland/farmyard (for #2149 )
Add "trees" field for landuse=orchard
Add landuse=landfill
Add the hoops=* field to the basketball preset (for #1984 )
Add amenity=nightclub
Add smoking field for many presets under amenity, building, office, tourism (for #1990 )
2014-03-17 23:10:34 -04:00
John Firebaugh
e382943f0d
Use .low-zoom class rather than hard-coding z16
2013-11-01 11:17:49 -07:00
SJohnson
0790cf7423
Added the ability to load points from gpx files and display on the map
2013-09-25 14:42:58 -07:00
Tom MacWright
03550ff6ff
Brighter color for GPX paths. Fixes #1626
2013-09-17 15:53:28 -04:00
John Firebaugh
1cdc4bc79d
Remove duplicate style
2013-08-24 09:53:51 -07:00
John Firebaugh
c497644e87
Don't hide midpoints when dragging node
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For some reason this invalidates and repaints a large
portion of the page.
2013-06-20 09:41:27 -07:00
John Firebaugh
e339bd5df3
Fix tile overzooming
2013-06-12 16:49:50 -07:00
John Firebaugh
bd2c7ba756
Render bridge casing for bridge=viaduct, etc.
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Fixes #1500 .
2013-05-20 16:49:55 -07:00
John Firebaugh
de70b7b169
Remove #map:active cursor
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This causes a style recalculation that takes time linear
or worse in the number of rendered elements. Upwards of
20s in dense areas.
2013-05-20 12:05:31 -07:00
John Firebaugh
16e05fd657
Revert "Don't use :active pseudo-class"
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Now seeing this cause poor pan performance.
This reverts commit 9fafd6b56a .
2013-05-13 14:16:14 -07:00
John Firebaugh
1a6a9b5b9e
Better way of doing hover suppression
2013-05-13 12:53:03 -07:00
John Firebaugh
fd1573fa08
Abandon iD.svg.MemberClasses
...
Substantial performance hit for something that's barely used.
2013-05-13 12:46:01 -07:00
John Firebaugh
9fafd6b56a
Don't use :active pseudo-class
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It's slow (500 ms recalculate style vs 1ms).
2013-05-13 09:49:29 -07:00
John Firebaugh
feed896baa
Remove unnecessary pseudo-selector
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This was causing a hugely expensive style recalculation
on map mouseover/exit.
2013-05-13 09:49:18 -07:00
John Firebaugh
70e5411114
Optimize vertex rendering
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* Cache icon
* Append rather than insert
* Do fewer things on update
* Don't create a fill unless needed
* Don't apply tag and member classes (never used)
* Drop down to raw setAttribute (d3 is slow :trollface:)
2013-05-13 09:37:48 -07:00
John Firebaugh
a53d5cbb44
Optimize label hover
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Add entity IDs to the element class list, so that specific
elements can be selected by ID rather than needing `filter`.
2013-05-12 11:47:48 -07:00
Martin Raifer
a9dbd277c5
use fill:none instead of fill:transparent
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`transparent` is not a valid [svg](http://www.w3.org/TR/SVG/painting.html#SpecifyingPaint ) [color](http://www.w3.org/TR/SVG/types.html#DataTypeColor ). Use `none` instead.
2013-05-08 17:15:19 +03:00
Ansis Brammanis
823d28339c
add styles of schools, universities, pitches
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fixes #1389
2013-04-30 15:56:04 -04:00
Ansis Brammanis
4eccd7015f
corner destroying resampling for oneway markers
2013-04-25 18:41:49 -04:00
John Firebaugh
a2f86154ce
Also show vertices on hover in draw modes
2013-04-23 16:52:32 -07:00
John Firebaugh
aedd5ee46e
Create a dist directory
...
This directory will contain the built sources (iD.js, iD.css)
and images. On a release branch, we will check in the generated
files. For the osm.us/master deploy, it should run make and use
dist/ as the root.
Paths in css are relative, e.g. url(img/foo.png).
2013-04-22 10:50:36 -07:00
Ian B
6220e2a124
Update aeroway=runway style to cater for areas
2013-04-05 22:08:02 +02:00
John Firebaugh
e950042922
Fix cursors, add tests
2013-04-05 11:57:13 -07:00
Ansis Brammanis
f356e3e357
fix cursors
2013-04-05 14:24:58 -04:00
Saman Bemel-Benrud
be9f8e21be
fixing cursor stuff.
2013-04-04 18:27:00 -04:00
Saman Bemel-Benrud
bbede6f33d
properly implemented retina cursors (i think?)
2013-04-04 18:22:11 -04:00
Saman Bemel-Benrud
4944592aff
adding rules for retina cursors.
2013-04-04 17:44:20 -04:00
Ian B
c3c2cfd0a2
Add aeroway styles ( #1102 )
2013-03-30 13:28:14 +01:00
Saman Bemel-Benrud
6c5be4f8f7
adding specific rules for bridge shadows
2013-03-28 16:34:17 -04:00
Saman Bemel-Benrud
a4aa9f11f6
fine-tuned oneway markers + preset icon display.
2013-03-28 11:34:07 -04:00
Saman Bemel-Benrud
4fc03b5c7c
style adjustments to walkthrough.
2013-03-27 15:55:05 -04:00
saman bb
79f27c340f
more specific cursor selectors.
2013-03-25 17:19:11 -04:00
Ansis Brammanis
638456f818
fix opera path halos
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fixes #1101
2013-03-21 15:21:27 -04:00
Saman Bemel-Benrud
7b3b5ff73f
better bridge rendering, closes #630
2013-03-21 13:26:03 -04:00
Ansis Brammanis
d9f12f7942
make map cursor selectors more specific
2013-03-20 17:35:34 -04:00