Commit Graph

41 Commits

Author SHA1 Message Date
Bryan Housel
5a6a194ddf Prevent scrolling where user can get stuck in walkthrough
(closes #4033)
2017-05-11 11:56:47 -04:00
Bryan Housel
2c2a0bb533 Remove unused variables - eslint 2017-05-07 17:34:22 -04:00
Bryan Housel
8395ca8b43 Adjust position of Name Road prompt, simplify code
(closes #3992)
2017-04-28 14:57:44 -04:00
Bryan Housel
1dfd3f46ac Put the tooltip near the Residential Road button
(closes #3985)
2017-04-26 09:36:20 -04:00
Bryan Housel
cf9eb22e5f Adjust language, remove curtain for play steps 2017-04-17 17:51:22 -04:00
Bryan Housel
b743d37a31 Fixes for RTL, improve curtain placement for edit menu steps 2017-04-17 14:06:05 -04:00
Bryan Housel
e249826b1b Adjust timings a few places so draw handler doesn't interrupt reveal 2017-04-17 11:13:32 -04:00
Bryan Housel
992a6aa958 More guard code to protect against user undos and mode changes 2017-04-15 00:32:36 -04:00
Bryan Housel
5b81ea1f8f Be less strict about where the endpoint can go 2017-04-11 22:59:19 -04:00
Bryan Housel
8a2e1633c9 Adjust timings, language, transitions in walkthrough 2017-04-10 16:59:41 -04:00
Bryan Housel
ec1e5cb50d Finish delete lines section of the walkthrough, add selectMenuItem helper 2017-04-09 23:56:54 -04:00
Bryan Housel
436c32ede8 Update delete lines walkthrough steps 2017-04-08 11:23:33 -04:00
Bryan Housel
2abf7a7361 Add step to walkthrough up to split road 2017-04-07 00:40:09 -04:00
Bryan Housel
fc774a1c64 Adjust language, keep Wood road selected when editing midpoint/endpoint 2017-04-06 17:46:36 -04:00
Bryan Housel
8fe33d9430 Teach realigning roads by moving nodes, adding midpoints
(closes #2381)
2017-04-06 17:09:32 -04:00
Bryan Housel
36b90fa653 More adjustments to walkthrough language, timing 2017-04-05 22:01:15 -04:00
Bryan Housel
500dbfa054 Remove road routes, update names, make all lanes localizable 2017-04-05 17:01:19 -04:00
Bryan Housel
d3bff9e3ee Renumber introGraph to shrink it even more 2017-04-05 00:55:59 -04:00
Bryan Housel
b923a6d8e0 Add timeout so Name Road step will reveal properly
(re: https://github.com/openstreetmap/iD/pull/3921#issuecomment-290959115)
2017-04-02 20:12:30 -04:00
Bryan Housel
5f627c858e Localize a few more walkthrough names, start buildings chapter 2017-04-01 21:43:40 -04:00
Bryan Housel
e1e366c5f4 Add a description to the park instead of a name
(closes #3121)
2017-03-31 13:44:42 -04:00
Bryan Housel
dabf8556dd Add continue/cleanups/restarts for each step of lines chapter 2017-03-30 17:48:18 -04:00
Bryan Housel
4c023635f4 Dispatch done before calling reveal in playsteps (to style the buttons) 2017-03-29 12:46:38 -04:00
Bryan Housel
063d5605ae Ensure each step can cleanup after itself and continueTo reliably 2017-03-28 16:41:42 -04:00
Bryan Housel
c6a40b263d Add Play step to each chapter of the walkthrough
(closes #3067)
2017-03-28 13:19:35 -04:00
Bryan Housel
6cc524a0a0 Improve walkthrough tooltip placement, fix for RTL too
(closes #3925)
2017-03-25 00:48:55 -04:00
Bryan Housel
468c1e427d All graphics from iD-sprite are now symbols that can be used
(re: #3924)
2017-03-23 21:16:32 -04:00
Bryan Housel
61d1d1f549 Make chapters code more consistent 2017-03-23 00:20:08 -04:00
Bryan Housel
8200cbb1f4 Use checkpoints to reset history to known states in walkthrough 2017-03-22 22:32:44 -04:00
Bryan Housel
697cef1b06 Fix zoom/pan for the intro curtain
(closes #2386)
2017-03-22 15:57:26 -04:00
Bryan Housel
a015b4442b "step" -> "chapter" - each chapter contains many steps 2017-03-22 10:16:39 -04:00
Bryan Housel
ff1b16c769 Improve tests for line joins in walkthrough
(closes #3695)
2017-02-02 21:50:57 -05:00
Bryan Housel
3102a4ae6a Rename all the things to include pseudonamespaces 2016-10-04 19:06:20 -04:00
Bryan Housel
464b0b2aca Fix issues with walkthrough 2016-09-26 16:25:38 -04:00
Bryan Housel
a86f34b4ef Pacify eslint, get build and tests running again 2016-08-26 01:15:07 -04:00
Tom MacWright
cdb533fa84 Begin d3 v4 update 2016-08-21 15:19:27 -04:00
Tom MacWright
af776501d3 Require locale, second pass (#3259)
* Require locale, second pass

* Remove t global, remove t where it isn't needed
2016-07-21 16:20:13 -04:00
Tom MacWright
604d1e2719 import lodash (#3257) 2016-07-19 12:04:16 -04:00
Kushan Joshi
780960c711 interim 2016-07-06 00:34:35 +05:30
Kushan Joshi
9f2a251d31 Fixing Interdependecy between ui.preset and ui.core 2016-07-02 16:00:52 +05:30
Kushan Joshi
6a4adb476c create submodule iD.ui.intro 2016-06-17 16:57:43 +05:30