Thomas Hervey
75cff00a2a
displaying keep right (currently as notes)
2018-12-19 13:18:37 -05:00
Thomas Hervey
b96965568f
WIP: added schemas for errors and warnings
2018-12-19 13:13:30 -05:00
Thomas Hervey
b3cffd7833
added simple keepRight button under photoItems
2018-12-19 13:12:49 -05:00
Max Grossman
399e7781c1
remove dispatched changes and re-order layers
...
ref #5587
2018-12-19 11:54:39 -05:00
Max Grossman
3755951009
remove unused vars
...
ref #5587
2018-12-19 11:24:26 -05:00
Max Grossman
83c0843e57
just call accuracy function when setting r attr
...
ref #5587
2018-12-19 11:23:19 -05:00
Max Grossman
b9ddfca152
implement point/puck geolocation
...
ref #5587
2018-12-19 11:06:41 -05:00
Max Grossman
b7f0d86da9
working on geolocate layer
...
ref #5587
2018-12-18 14:19:36 -05:00
Max Grossman
02261c96e0
adding svg layer...
...
ref #5587
2018-12-18 12:01:22 -05:00
RudyTheDev
743be30a76
Use water fill pattern for fountain area
2018-12-15 16:33:06 +02:00
RudyTheDev
89a128f14c
Allow directly specified fill pattern for entire tag (not using for anything as of yet)
2018-12-15 15:58:39 +02:00
RudyTheDev
b92592b6b4
Add fill pattern for reservoir
2018-12-15 15:32:48 +02:00
Bryan Housel
e5aa8a7058
Simplify setPattern
2018-12-14 12:57:28 -05:00
RudyTheDev
34cdb129c6
Add grass surface rendering for traffic calming areas
2018-12-10 17:41:53 +02:00
Bryan Housel
d177ab7fcf
Shrink the directional way markers slightly
...
(closes #5533 )
2018-11-30 01:56:33 -05:00
Huon Wilson
dd0be84da4
Add one-sided triangular markers to ways with sides (e.g. natural=cliff).
...
This generalizes the oneway arrow logic for adding SVG markers along a
line. Using that functionality, certain tags get arrows on their
right-hand side, indicating which side is "inside", e.g. the
right-side of a cliff is the lower side.
The list of tags considered to be sided (unless there's a
two_sided=yes tag) is:
- natural=cliff
- natural=coastline
- barrier=retaining_wall
- barrier=kerb
- barrier=guard_rail
- barrier=city_wall
- man_made=embankment
The triangles attempt to be reminiscent of the triangles used for
rendering cliffs on OSM (and elsewhere). The different tags get
different renderings (e.g. colors that match the main way, and
different spacings). In addition, natural=coastline is special-cased
to have blue markers (despite having a green way), to emphasise that
the "inside" of a coastline is the water.
Fixes https://github.com/openstreetmap/iD/issues/1475 .
2018-11-28 01:45:50 +11:00
RudyTheDev
ff8723e194
Add water waves fill pattern and pond-specific pattern
2018-11-18 22:12:40 +02:00
RudyTheDev
b18dfb4030
Add landfill fill pattern, farmyard pattern (and remove farm pattern), implement vineyard fill pattern
2018-11-18 21:39:09 +02:00
RudyTheDev
46f762c0a6
Add quarry fill pattern
2018-11-18 20:52:33 +02:00
RudyTheDev
f41bb055f2
Add fill patterns for cemetery most common religions
2018-11-18 20:41:58 +02:00
RudyTheDev
3e2eaa6635
Allow fill pattern definitions to have short-hand syntax when there's only one pattern "rule"
2018-11-16 13:34:23 +02:00
RudyTheDev
1e51d5ff23
Add new wetland fill patterns; clean up pattern selection code
2018-11-16 12:51:31 +02:00
RudyTheDev
99ace5c791
Expand fill pattern definitions with optional tag-value pair requirement; add forest/wood broadleaved, needleleaved and leafless patterns using the new rules
2018-11-16 02:22:18 +02:00
RudyTheDev
1f6828a24f
Further change fill pattern definitions to allow iterating over "rules"
2018-11-16 01:37:58 +02:00
RudyTheDev
b22dfb7ebb
Change the fill pattern definition to have strict tag-value pairs
2018-11-16 00:14:54 +02:00
Bryan Housel
4e8cb9e8b0
remove duplicate scrub pattern
2018-11-15 14:27:39 -05:00
RudyTheDev
1106e593e4
Merge branch 'master' into new-stylings
2018-11-15 18:56:34 +02:00
RudyTheDev
2e9d1209e6
Add a new pattern "grass" for grass/meadow instead of dots
2018-11-15 17:45:14 +02:00
RudyTheDev
473cd60986
Add a new pattern "forest" for forest/wood; use dots for grass; use bushes (wetlands) for scrub
2018-11-15 16:40:40 +02:00
Bryan Housel
1731ce4651
Partition viewport by tiles, not by pixels
...
(closes #4297 )
The previous approach split the viewport up by pixels, but each time the view
moved, the pixels would change, so it was not a stable selection of the
streetview data, and the markers would fight for position as the user moved
around.
This approach uses utilTiler to partition the view into stable tiles.
2018-11-14 14:48:42 -05:00
Bryan Housel
9cd40f22be
When there is no activeID, we can memoize svgSegmentWay
2018-11-12 12:17:12 -05:00
Bryan Housel
cc71f924f3
Fix stacking order in turn restriction editor
2018-11-09 22:54:07 -05:00
Bryan Housel
3bc841e95b
Adjust layer ordering to draw touch targets above data layers
2018-11-09 21:48:45 -05:00
Bryan Housel
3e03102731
Simplify unpaved tag class logic, add tests
...
(re: #5422 )
2018-10-31 16:13:03 -04:00
Bryan Housel
b79f87f511
Merge pull request #5422 from thefifthisa/style-unpaved-taxiway
...
Style unpaved Taxiway
2018-10-31 15:43:57 -04:00
hikemaniac
fa17e7fda7
Merge branch 'master' into summer_toboggan
2018-10-28 19:51:51 +01:00
hikemaniac
a36ebf3357
Added preset and rendering for attraction=summer_toboggan
2018-10-28 18:17:30 +01:00
thefifthisa
1c7079ee35
style unpaved taxiway
2018-10-21 00:20:02 -04:00
Quincy Morgan
38bfeb852d
Adds custom CSS styling for ferry routes
...
Closes #5414
2018-10-18 18:31:43 -07:00
Bryan Housel
ac341cdf5a
Usability changes for parking lots
...
- Rename "Car Parking" to "Parking Lot"
- Rename "Multilevel Car Parking" to "Multilevel Parking Garage"
- Add red styling for Multilevel Parking Garage preset icon
2018-10-12 16:50:50 -04:00
Quincy Morgan
3586451392
Adds custom CSS to man_made=pipeline features
...
Adds `location` as a secondary tag class
Adds the `tunnel` styling to lines tagged `location=underground`
2018-10-09 18:44:49 -07:00
James Kingdom
40d54f02fc
Change the filename to lowercase before matching it
...
(closes #5266 )
2018-08-31 11:33:05 -04:00
Bryan Housel
8c8054b785
Better check for file extension, default to .gpx if gpx= in url
...
(closes #5253 )
2018-08-29 00:43:42 -04:00
Bryan Housel
6f969b3fb4
Strip off querystring and hash from vector tile source string
...
These usually contain access tokens and other information that
really doesn't add anything, and needn't appear in the imagery_used
changeset tag
2018-08-25 13:59:26 -04:00
Bryan Housel
c28c3ba57b
Test vector tile templates against OSM's imagery blacklist
2018-08-25 13:41:43 -04:00
Bryan Housel
cc938698e8
Add ability to select custom data
2018-08-25 11:14:04 -04:00
Bryan Housel
a9aca707b6
Support hovering on data features
2018-08-25 00:04:52 -04:00
Bryan Housel
7714e88f3d
Support data area filling (full/partial/wireframe), shadow strokes
2018-08-24 14:07:00 -04:00
Bryan Housel
48e233e4a3
Move some css rules around, add hash and geometry.type to css classlist
2018-08-24 10:39:03 -04:00
Bryan Housel
b0f86cdf31
Merge matching polygons across tile boundaries
2018-08-23 22:03:51 -04:00