Quincy Morgan
523a467836
2.x: Make toolbar horizontally scrollable when it overflows (re: #6755 , re: 7545f67063b5e7007ef2d8367e3181e59c04a487)
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Generalize tooltip into popover control
Use the same popover control for tooltip as the preset browser and tools list popovers
Smartly position the preset browser popover and menu bar tooltips to stay fully onscreen
Position most tooltips closer to their controls
Fix small gap that could appear between a tooltip and its arrow
Allow wider toolbar tooltips
2019-12-16 13:30:07 -05:00
Quincy Morgan
d01bb78707
Reduce circular dependencies caused by importing from indexes, the location of the validation models, and the location of areaKeys ( close #6237 )
2019-04-24 13:45:59 -07:00
Quincy Morgan
53625a9364
Fix issues with the walkthrough
2019-03-27 17:41:15 -04:00
Bryan Housel
7e6f68a1b2
Remove lodash some
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(re: #6087 )
2019-03-23 00:07:52 -04:00
Bryan Housel
460d144c66
Use centerZoomEase for smoother walkthrough transitions
2019-01-16 01:32:15 -05:00
Bryan Housel
a6b3265189
Don't chapter.reset() on change while drawing
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(closes #5295 )
The cause of this crash was:
- when cancelling a line, `drawWay.cancel()` needs to clean up old edits.
- it does this by looping `context.pop()` them off history until they are gone
- each `context.pop()` dispatches a 'change' event
- if we reset the chapter on one of these change events, it throws away the
graph, and `drawWay.cancel()` can't finish what it's doing
2018-09-06 14:32:26 -04:00
Bryan Housel
f347346e70
Variable cleanups in intro
2018-09-06 14:32:09 -04:00
Bryan Housel
470835b38f
Extract all graphics from iD sprite, reassemble with svg-sprite
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All iD sprite graphics are now prefixed with `iD-`
Also includes support for sending the preset logos to taginfo
2018-06-08 16:06:46 -04:00
Bryan Housel
1697c48360
Fix flickering and drag-node breakage in line endpoint walkthrough step
2018-01-18 22:02:56 -05:00
Bryan Housel
d296c26fcc
Convert lodah-es and d3 to named imports for ui/intro
2017-09-26 00:27:21 -04:00
Bryan Housel
5a6a194ddf
Prevent scrolling where user can get stuck in walkthrough
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(closes #4033 )
2017-05-11 11:56:47 -04:00
Bryan Housel
2c2a0bb533
Remove unused variables - eslint
2017-05-07 17:34:22 -04:00
Bryan Housel
8395ca8b43
Adjust position of Name Road prompt, simplify code
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(closes #3992 )
2017-04-28 14:57:44 -04:00
Bryan Housel
1dfd3f46ac
Put the tooltip near the Residential Road button
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(closes #3985 )
2017-04-26 09:36:20 -04:00
Bryan Housel
cf9eb22e5f
Adjust language, remove curtain for play steps
2017-04-17 17:51:22 -04:00
Bryan Housel
b743d37a31
Fixes for RTL, improve curtain placement for edit menu steps
2017-04-17 14:06:05 -04:00
Bryan Housel
e249826b1b
Adjust timings a few places so draw handler doesn't interrupt reveal
2017-04-17 11:13:32 -04:00
Bryan Housel
992a6aa958
More guard code to protect against user undos and mode changes
2017-04-15 00:32:36 -04:00
Bryan Housel
5b81ea1f8f
Be less strict about where the endpoint can go
2017-04-11 22:59:19 -04:00
Bryan Housel
8a2e1633c9
Adjust timings, language, transitions in walkthrough
2017-04-10 16:59:41 -04:00
Bryan Housel
ec1e5cb50d
Finish delete lines section of the walkthrough, add selectMenuItem helper
2017-04-09 23:56:54 -04:00
Bryan Housel
436c32ede8
Update delete lines walkthrough steps
2017-04-08 11:23:33 -04:00
Bryan Housel
2abf7a7361
Add step to walkthrough up to split road
2017-04-07 00:40:09 -04:00
Bryan Housel
fc774a1c64
Adjust language, keep Wood road selected when editing midpoint/endpoint
2017-04-06 17:46:36 -04:00
Bryan Housel
8fe33d9430
Teach realigning roads by moving nodes, adding midpoints
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(closes #2381 )
2017-04-06 17:09:32 -04:00
Bryan Housel
36b90fa653
More adjustments to walkthrough language, timing
2017-04-05 22:01:15 -04:00
Bryan Housel
500dbfa054
Remove road routes, update names, make all lanes localizable
2017-04-05 17:01:19 -04:00
Bryan Housel
d3bff9e3ee
Renumber introGraph to shrink it even more
2017-04-05 00:55:59 -04:00
Bryan Housel
b923a6d8e0
Add timeout so Name Road step will reveal properly
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(re: https://github.com/openstreetmap/iD/pull/3921#issuecomment-290959115 )
2017-04-02 20:12:30 -04:00
Bryan Housel
5f627c858e
Localize a few more walkthrough names, start buildings chapter
2017-04-01 21:43:40 -04:00
Bryan Housel
e1e366c5f4
Add a description to the park instead of a name
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(closes #3121 )
2017-03-31 13:44:42 -04:00
Bryan Housel
dabf8556dd
Add continue/cleanups/restarts for each step of lines chapter
2017-03-30 17:48:18 -04:00
Bryan Housel
4c023635f4
Dispatch done before calling reveal in playsteps (to style the buttons)
2017-03-29 12:46:38 -04:00
Bryan Housel
063d5605ae
Ensure each step can cleanup after itself and continueTo reliably
2017-03-28 16:41:42 -04:00
Bryan Housel
c6a40b263d
Add Play step to each chapter of the walkthrough
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(closes #3067 )
2017-03-28 13:19:35 -04:00
Bryan Housel
6cc524a0a0
Improve walkthrough tooltip placement, fix for RTL too
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(closes #3925 )
2017-03-25 00:48:55 -04:00
Bryan Housel
468c1e427d
All graphics from iD-sprite are now symbols that can be used
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(re: #3924 )
2017-03-23 21:16:32 -04:00
Bryan Housel
61d1d1f549
Make chapters code more consistent
2017-03-23 00:20:08 -04:00
Bryan Housel
8200cbb1f4
Use checkpoints to reset history to known states in walkthrough
2017-03-22 22:32:44 -04:00
Bryan Housel
697cef1b06
Fix zoom/pan for the intro curtain
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(closes #2386 )
2017-03-22 15:57:26 -04:00
Bryan Housel
a015b4442b
"step" -> "chapter" - each chapter contains many steps
2017-03-22 10:16:39 -04:00
Bryan Housel
ff1b16c769
Improve tests for line joins in walkthrough
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(closes #3695 )
2017-02-02 21:50:57 -05:00
Bryan Housel
3102a4ae6a
Rename all the things to include pseudonamespaces
2016-10-04 19:06:20 -04:00
Bryan Housel
464b0b2aca
Fix issues with walkthrough
2016-09-26 16:25:38 -04:00
Bryan Housel
a86f34b4ef
Pacify eslint, get build and tests running again
2016-08-26 01:15:07 -04:00
Tom MacWright
cdb533fa84
Begin d3 v4 update
2016-08-21 15:19:27 -04:00
Tom MacWright
af776501d3
Require locale, second pass ( #3259 )
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* Require locale, second pass
* Remove t global, remove t where it isn't needed
2016-07-21 16:20:13 -04:00
Tom MacWright
604d1e2719
import lodash ( #3257 )
2016-07-19 12:04:16 -04:00
Kushan Joshi
780960c711
interim
2016-07-06 00:34:35 +05:30
Kushan Joshi
9f2a251d31
Fixing Interdependecy between ui.preset and ui.core
2016-07-02 16:00:52 +05:30