Commit Graph

8415 Commits

Author SHA1 Message Date
Bryan Housel
9453feddbb Use "gaming" icon for Amusement Arcade preset 2018-02-08 15:13:24 -05:00
Bryan Housel
1738586fab Merge pull request #4777 from fritruc/4774_Add_leisure_amusement_arcade_preset
add amusement arcade preset (closes #4774)
2018-02-08 15:10:22 -05:00
Bryan Housel
44ef1a83d8 Change caption on shop=agrarian preset to "Farm Supply Shop"
(closes #4775)
2018-02-08 15:08:47 -05:00
Bryan Housel
4b2b568ab6 Upgrade to xmlbuilder 9.0.6
(closes #4781)
2018-02-08 15:06:34 -05:00
greenkeeper[bot]
e38f6cfbfd chore(package): update @std/esm to version 0.21.0 2018-02-08 14:56:50 -05:00
Jordane Pelloux-Prayer
14157a3623 add amusement arcade preset (#4774) 2018-02-06 16:41:23 +01:00
Bryan Housel
176d7d2b4f Adjust preset names, use warehouse icon for shop=wholesale 2018-02-05 15:11:25 -05:00
Bryan Housel
e802492313 Merge branch '4754_Create_new_presets_for_shop_wholesale_and_shop_health_food' of https://github.com/fritruc/iD into fritruc-4754_Create_new_presets_for_shop_wholesale_and_shop_health_food 2018-02-05 15:06:18 -05:00
Jordane Pelloux-Prayer
fef30e02dd fix the names of new presets 2018-02-05 20:48:23 +01:00
greenkeeper[bot]
4e16d43f53 fix(package): update lodash-es to version 4.17.5 2018-02-05 14:37:30 -05:00
Bryan Housel
0c23073d52 Correctly catch loc changes 2018-02-05 14:34:51 -05:00
Jordane Pelloux-Prayer
fb71294d8e add health food shop preset (#4754) 2018-02-05 20:34:32 +01:00
Jordane Pelloux-Prayer
a6f840197a add wholesale shop preset (#4754) 2018-02-05 20:33:00 +01:00
Bryan Housel
6c3a02cebe Avoid lodash in hot code in coreDifference
(closes #2743, closes #4611)
2018-02-05 13:44:01 -05:00
Bryan Housel
dac753c4ea Speedup hot code in actionDiscardTags
(re: #4611)
2018-02-04 14:57:26 -05:00
Bryan Housel
42dd36addb Add dispensing field to amenity=pharmacy preset
(closes #4763)
2018-02-03 23:19:26 -05:00
Bryan Housel
d7bd3c6768 Add opening_hours field to amenity=police preset
(closes #4753)
2018-02-03 23:10:35 -05:00
Bryan Housel
35a7a4c3be Merge pull request #4767 from jgravois/patch4766
query the appropriate metadata for esri clarity
2018-02-02 14:18:10 -05:00
john gravois
a96bf1421c query the appropriate metadata for esri clarity 2018-02-02 10:02:28 -08:00
Bryan Housel
db0858f7d2 v2.6.1 2018-02-01 11:38:41 -05:00
Bryan Housel
68a4c1c7b8 npm run translations 2018-02-01 11:37:51 -05:00
Bryan Housel
19b87c07ad npm run imagery 2018-02-01 11:37:27 -05:00
Bryan Housel
9d55cfb70f Treat both EsriWorldImagery layers the same (support vintage, etc) 2018-02-01 11:36:20 -05:00
Bryan Housel
8f76c32b52 2.6.1 changelog 2018-02-01 11:17:23 -05:00
Bryan Housel
f8aeef3393 Merge pull request #4756 from bencostamagna/parking_preset
Parking preset: Removed address from default fields
2018-02-01 09:54:35 -05:00
Bryan Housel
96c8243e65 Remove brfs dependency (not using) 2018-01-31 13:58:41 -05:00
Benoit Costamagna
3c79f9147a Parking preset: Removed address from default fields 2018-01-30 10:38:18 +01:00
Bryan Housel
80a998e9c5 Support multiple semicolon delimited direction values
(closes #4755)
2018-01-29 17:49:08 -05:00
Bryan Housel
660a7c09e5 Replace help icon
(closes #4650)
2018-01-29 16:39:45 -05:00
Bryan Housel
c8e89b7a05 Update @std/esm to v0.20.0 2018-01-29 09:46:35 -05:00
Bryan Housel
4476d2f265 Merge pull request #4751 from bencostamagna/delete_warning
Warning on multiple deletions: added some details.
2018-01-29 08:58:51 -05:00
greenkeeper[bot]
a5f03b65ad chore(package): update d3 to version 4.13.0 2018-01-29 08:52:46 -05:00
greenkeeper[bot]
f0c1f17791 chore(package): update rollup-plugin-commonjs to version 8.3.0 2018-01-29 08:52:25 -05:00
Benoit Costamagna
8e85fe847f correcting build issues 2018-01-29 13:20:50 +01:00
Benoit Costamagna
45b74d8730 Added difference between ways and areas 2018-01-29 13:10:39 +01:00
Benoit Costamagna
70a70ae906 very small optimization 2018-01-29 12:55:16 +01:00
Benoit Costamagna
8831ac18c9 Added more details to the warning when many elements are deleted 2018-01-29 12:50:50 +01:00
Bryan Housel
0b6183e2c5 Remove any duplicate vertex created during replaceMovedVertex 2018-01-29 01:03:03 -05:00
Bryan Housel
9b200cf514 Code cleanups, changes to replaceMovedVertex in moveAction
Trying to eliminate the minimum 10m distance for replacing the original
junction vertex - this is a small threshold.  When _not_ replacing this
vertex, the unzorro code will wreck havok on a traffic circle.
(If there is no suitable vertex to use, it will snap to a point between
the nearest vertices, see #4146)
2018-01-28 23:56:03 -05:00
Bryan Housel
4e9f1bbc4f Remove very old rendering.html test - no plans to update it 2018-01-26 17:40:51 -05:00
Bryan Housel
f05be1be6d Remove unused lodash script tag from test runner 2018-01-26 17:33:03 -05:00
Bryan Housel
f54d201eb2 Stop sequence from playing when the Mapillary viewer is hidden
(closes #4707)
2018-01-26 16:59:32 -05:00
Bryan Housel
db2d165a17 Support fallback mode for Mapillary when WebGL disabled
(closes #3804)
2018-01-26 16:27:48 -05:00
Bryan Housel
9ebf3b11a4 Don't initialize Mapillary viewer with a key
(closes #4536)

This avoids binding the viewer to an image key that might not be
fully processed, which gets the viewer into a bad state.

Instead, we initialize the viewer with a `null` image key and
issue `moveToKey` immediately.

This commit also adds exception handling for moveToKey.
2018-01-26 15:45:53 -05:00
Bryan Housel
db96246ddf Create fake entities for nominatim serach results, so they can be localized
(closes #4725)
2018-01-26 00:41:04 -05:00
Bryan Housel
f06e6f236d Document that custom tile schemes support {-y} also
(to be consistent with editor-layer-index and other editors)
2018-01-25 10:29:58 -05:00
Bryan Housel
d5bf2d9762 Add geoHasLineIntersections, better for testing multipolygon rings
(closes #4741)
2018-01-24 23:16:51 -05:00
Bryan Housel
fb196bee8c Persist area-fill-toggle so we can toggle out of wireframe
(closes #4740)
2018-01-24 14:53:30 -05:00
Bryan Housel
300616819d Don't use the same keybind id for modeSave (esc dialog) and uiSave (Ctrl+S)
(closes #4728)
2018-01-24 13:46:01 -05:00
Bryan Housel
684a9414de Hide the active vertex while drawing in wireframe mode
(closes #4739)
2018-01-24 13:37:12 -05:00