Bryan Housel
dba4626cfa
Merge pull request #4575 from openstreetmap/background_pane
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Enhancements to Background, Map Data, Help panes
2018-01-03 15:32:18 -05:00
Bryan Housel
9155641e5e
Remove background opacity pngs so #4575 will merge cleanly
2018-01-03 15:28:08 -05:00
Bryan Housel
04fa29cfe6
Move link to imagery faq, reword as "Imagery Info / Report a Problem"
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(closes #4546 )
2018-01-03 15:23:47 -05:00
Bryan Housel
46ebe02555
Clean up styles, move minimap toggle below background imagery list
2018-01-03 14:35:27 -05:00
Bryan Housel
53aa2973e4
Refactor display options controls to uiBackgroundDisplayOptions
2018-01-03 01:47:25 -05:00
Bryan Housel
48834a0ea5
Add reset buttons for display sliders
2018-01-02 23:41:21 -05:00
Bryan Housel
baeff8f59c
Don't autocomplete a longer value if search matches a value exactly
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(closes #4549 )
2018-01-02 17:55:25 -05:00
Bryan Housel
11d0ec87cf
Merge pull request #4624 from nnodot/empty-changeset-comment-style
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Highlight the changeset editor when the comment is empty
2018-01-02 16:46:55 -05:00
Bryan Housel
31770b3957
Add Car Pooling preset
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(closes #4623 )
2018-01-02 16:30:32 -05:00
greenkeeper[bot]
d2ffde8b48
chore(package): update rollup to version 0.53.3
2018-01-02 15:47:30 -05:00
Bryan Housel
18bec2be18
Set Payment Type as universal field, add it to many presets
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(closes #4437 )
2018-01-02 15:42:23 -05:00
Bryan Housel
8928e95da2
Allow fallback presets (area, line, point) to appear in the recent list
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(closes #4612 )
2018-01-02 15:07:35 -05:00
Bryan Housel
1658ada4db
Switch from "commercial" to "suitcase" icon for most offices
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Probably should have just done this when we did #4590
The "commercial" icon looks more like a retail storefront.
2018-01-02 14:25:40 -05:00
Bryan Housel
536c71dc6b
Remove duplicate Notary Office preset
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(closes #4634 )
2018-01-02 14:25:12 -05:00
Bryan Housel
9f1b71bb7e
Add support for junction=circular (same as junction=roundabout)
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(closes #4637 )
2018-01-02 13:27:11 -05:00
Bryan Housel
a20d26fc9b
Add search terms "kennel" "cattery" "pet" to Animal Boarding preset
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(closes #4647 )
2018-01-02 12:56:19 -05:00
Bryan Housel
05d8620efe
Merge branch 'willemarcel-node-number'
2018-01-02 11:49:10 -05:00
Bryan Housel
74b6c1208f
Add light bulb icon for highway=street_lamp preset
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(closes #4609 )
2018-01-02 11:48:24 -05:00
Bryan Housel
47b9c9976b
Merge pull request #4644 from willemarcel/node-number
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add number of nodes information to measurement panel
2018-01-02 09:02:38 -05:00
Bryan Housel
240c80dcd5
Merge branch 'node-number' of https://github.com/willemarcel/iD into willemarcel-node-number
2018-01-02 09:00:16 -05:00
Wille Marcel
9f1b928f89
add number of nodes information to measurement panel
2018-01-02 10:45:44 -03:00
Bryan Housel
bf1f429f9c
Update to rollup v0.53.2
2018-01-02 08:30:47 -05:00
Bryan Housel
55545fe25a
Merge pull request #4643 from willemarcel/love_hotel
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add preset for amenity=love_hotel
2018-01-02 08:26:38 -05:00
Wille Marcel
88c71c182c
add preset for amenity=love_hotel
2018-01-02 10:07:00 -03:00
Bryan Housel
be5929d4dc
Merge pull request #4602 from openstreetmap/direction_vertices
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Support rendering `direction` on vertices (stop sign, traffic_signals, etc)
2018-01-01 23:02:45 -05:00
Bryan Housel
ddaa828ec9
Handle both target GeoJSON and osmEntity in hover
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(fixes test and allows hover on the area fills again)
2018-01-01 22:53:40 -05:00
Bryan Housel
6881205d43
All touch targets are GeoJSON now
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This makes the code a bit more consistent and lets us avoid some
hacky and probably non-performant things:
- abusing CSS classes in the draw/drag datum functions (classed `.target`)
(is this thing target? just check d.properties)
- regexing the id for `-nope$`
(is this thing a nope target? just check d.properties)
- using context.hasEntity to get a the real entity
(is this thing a real osmEntity? just check d.properties)
- fixes code like the restriction editor which uses fake ids for split ways
2018-01-01 22:37:10 -05:00
Bryan Housel
9c27893748
Check for valid multipolygon geometry when dragging nodes
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(this can get a bit expensive for large/complex multipolygons)
2017-12-31 02:26:19 -05:00
Bryan Housel
573158ede0
Merge pull request #4630 from ajlomagno/fix-click-counter-persisting
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Fixed click counter persisting
2017-12-30 23:02:39 -05:00
Bryan Housel
6d8bbdddcd
Merge pull request #4640 from briandaviddavidson/4596
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Lower z-index to be smaller than shaded class
2017-12-30 23:01:24 -05:00
Brian Davidson
012f033095
Make z-index one smaller than .shaded class
2017-12-29 19:02:29 -05:00
Brian Davidson
d02a880d8a
Lower the z-index
2017-12-29 18:58:49 -05:00
Bryan Housel
1bd41b894c
Add direction tagging to intro graph for walkthrough
2017-12-29 16:04:03 -05:00
Bryan Housel
35f8d56249
Update direction fields and add to several presets
2017-12-29 01:25:45 -05:00
Bryan Housel
08cd2c7325
Tests for geoHasSelfIntersections
2017-12-28 23:46:08 -05:00
Bryan Housel
4f02340374
Extract self-intersection code to geoHasSelfIntersections
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Test for self-intersecting areas in both drag_node and draw_way
2017-12-28 23:10:52 -05:00
Bryan Housel
462fef148d
Remove unused imports (eslint warning)
2017-12-28 21:20:14 -05:00
Bryan Housel
7af73c10ef
Refactor geometric math functions from geo.js to geom.js
2017-12-28 01:28:38 -05:00
Bryan Housel
96afbbd785
Refactor vector math functions from geo.js to vector.js
2017-12-28 01:08:11 -05:00
Bryan Housel
fa7a6ebb12
Snap to nope line targets too, also remove svgBlocker, not needed
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(it's easier to just class the surface, and won't interfere with snapping)
2017-12-27 22:51:36 -05:00
ajlomagno
5d3df25960
Moved cleanuo code to exit function in welcome.js
2017-12-27 13:19:22 -05:00
Bryan Housel
6d9e028a56
Update rollup to v0.53.0
2017-12-26 22:45:12 -05:00
Bryan Housel
c1d1c63033
Update d3 to v4.12.2
2017-12-26 22:40:59 -05:00
greenkeeper[bot]
e430be407e
chore(package): update mapillary-js to version 2.10.1
2017-12-26 22:36:24 -05:00
greenkeeper[bot]
052d2a39bb
fix(package): update marked to version 0.3.9
2017-12-26 22:36:02 -05:00
greenkeeper[bot]
4622b1d489
fix(package): update rbush to version 2.0.2
2017-12-26 22:34:11 -05:00
ajlomagno
81910d4f27
Fixed click counter persisting
2017-12-26 15:12:11 -05:00
Bryan Housel
ee617779a4
Snap to nope targets too (snapping is useful feedback)
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Also remove "acting" cursor, which was overriding the no-action
cursor in some situations.
2017-12-25 23:11:00 -05:00
Bryan Housel
009d7b0d65
Add layer blocker and polygon self-intersection geometry check
2017-12-24 09:21:59 -05:00
Bryan Housel
9fbb4d350f
Add geoVecEquals for strict comparisons
2017-12-23 22:33:35 -05:00