Bryan Housel 80f5f65f63 More bugfixes and style updates:
* working Previous/Next buttons
* remove behaviors from save mode
  (users should not be moving nodes around or selecting at this point)
* clear hover before hovering next object
* enable save button and finished message after reviewing last conflict
* store users choice in __data__.chosen..
* default choices to `keep remote version`
* better message for delete conflicts
* fix undelete action to check localGraph (which will have the entity)
  instead of context.graph() (which may not)
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iD - friendly JavaScript editor for OpenStreetMap

Build Status

Basics

  • iD is a JavaScript OpenStreetMap editor.
  • It's intentionally simple. It lets you do the most basic tasks while not breaking other people's data.
  • It supports modern browsers. Data is rendered with d3.

Participate!

translation chart

Installation

To run the current development version, fork this project and serve it locally. If you have Python handy, just cd into the project root directory and run

 python -m SimpleHTTPServer

Or, with a Mac, you can enable Web Sharing and clone iD into your website directory.

Come on in, the water's lovely. More help? Ping tmcw, jfire, or bhousel on IRC (irc.oftc.net, in #osm-dev or #osm) or on the OSM mailing lists.

For guidance on building a packaged version, running tests, and contributing to development, see CONTRIBUTING.md.

License

iD is available under the WTFPL, though obviously, if you want to dual-license any contributions that's cool. It includes d3js, which BSD-licensed.

Thank you

Initial development of iD was made possible by a grant of the Knight Foundation.

Description
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Readme 253 MiB
Languages
JavaScript 94.4%
CSS 5.3%
TypeScript 0.2%