Bryan Housel b9e48d1682 WIP: Move layer-hit to layer-points with explict sublayers, update tests
This is more work to further isolate the layers that entities draw to.
It makes it easier to debug what is going on, and can eventually lead to
deferred drawing, if each draw function is in its own place and not dependant
on anything else.

I've started to replace the vertex-hover with an explicit layer for touch
targets.

Also had to change a lot of the svg tests, which are really brittle.
Things would happen like - the surface would be created, it would kick of a
deferred redraw, which would notice that the zoom was 0 and call
editOff, which would remove the osm layers that were just created and
that the tests were trying to draw to. These tests need proper zoom and
projection otherwise nothing works.
2017-12-14 17:38:43 -05:00
2017-12-04 23:55:10 -05:00
2017-09-28 17:57:06 +05:30
2016-11-15 00:28:10 -05:00
2017-09-29 10:13:42 -04:00
2017-11-11 00:09:07 -05:00
2017-11-16 00:43:56 -05:00
2016-03-27 14:31:15 -04:00
2017-07-07 15:14:57 -04:00
2017-09-12 23:16:06 +03:00

iD - friendly JavaScript editor for OpenStreetMap

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Basics

  • iD is a JavaScript OpenStreetMap editor.
  • It's intentionally simple. It lets you do the most basic tasks while not breaking other people's data.
  • It supports all popular modern desktop browsers: Chrome, Firefox, Safari, Opera, Edge, and IE11.
  • iD is not yet designed for mobile browsers, but this is something we hope to add!
  • Data is rendered with d3.js.

Participate!

Come on in, the water's lovely. More help? Ping jfire or bhousel on:

Prerequisites

  • Node.js version 4 or newer
  • git for your platform
    • Note for Windows users:
      • Edit $HOME\.gitconfig:
        Add these lines to avoid checking in files with CRLF newlines
        [core]
        autocrlf = input

Installation

Note: Windows users should run these steps in a shell started with "Run as administrator". This is only necessary the first time so that the build process can create symbolic links.

To run the current development version of iD on your own computer:

Cloning the repository

The repository is reasonably large, and it's unlikely that you need the full history. If you are happy to wait for it all to download, run:

git clone https://github.com/openstreetmap/iD.git

To clone only the most recent version, instead use a 'shallow clone':

git clone --depth=1 https://github.com/openstreetmap/iD.git

If you want to add in the full history later on, perhaps to run git blame or git log, run git fetch --depth=1000000

Building iD

  1. cd into the newly cloned project folder
  2. Run npm install
  3. Run npm run all
  4. Run npm start
  5. Open http://localhost:8080/ in a web browser

For guidance on building a packaged version, running tests, and contributing to development, see CONTRIBUTING.md.

License

iD is available under the ISC License. See the LICENSE.md file for more details.

Thank you

Initial development of iD was made possible by a grant of the Knight Foundation.

Description
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CSS 5.3%
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