Files
iD/js/id/renderer/background.js
John Firebaugh 2c40de62be Add iD.behavior.drag
`iD.behavior.drag` is like `d3.behavior.drag`, with the following differences:

* The `origin` function is expected to return an [x, y] tuple rather than an
  {x, y} object.
* The events are `start`, `move`, and `end`.
  (https://github.com/mbostock/d3/issues/563)
* The `start` event is not dispatched until the first cursor movement occurs.
  (https://github.com/mbostock/d3/pull/368)
* The `move` event has a `loc` and `dxdy` [x, y] tuple properties rather
  than `x`, `y`, `dx`, and `dy` properties.
* The `end` event is not dispatched if no movement occurs.
* An `off` function is available that unbinds the drag's internal event handlers.
* Delegation is supported via the `delegate` function.
2012-12-21 12:10:43 -08:00

120 lines
3.6 KiB
JavaScript

iD.Background = function() {
var tile = d3.geo.tile(),
projection,
cache = {},
transformProp = iD.util.prefixCSSProperty('Transform'),
source = d3.functor('');
function atZoom(t, distance) {
var power = Math.pow(2, distance);
var az = [
Math.floor(t[0] * power),
Math.floor(t[1] * power),
t[2] + distance];
az.push(source(az));
return az;
}
function upZoom(t, distance) {
var az = atZoom(t, distance), tiles = [];
for (var x = 0; x < 2; x++) {
for (var y = 0; y < 2; y++) {
var up = [az[0] + x, az[1] + y, az[2]];
up.push(source(up));
tiles.push(up);
}
}
return tiles;
}
// derive the tiles onscreen, remove those offscreen and position tiles
// correctly for the currentstate of `projection`
function background() {
var tiles = tile
.scale(projection.scale())
.scaleExtent(source.scaleExtent || [1, 17])
.translate(projection.translate())(),
scaleExtent = tile.scaleExtent(),
z = Math.max(Math.log(projection.scale()) / Math.log(2) - 8, 0),
rz = Math.max(scaleExtent[0], Math.min(scaleExtent[1], Math.floor(z))),
ts = 256 * Math.pow(2, z - rz),
tile_origin = [
projection.scale() / 2 - projection.translate()[0],
projection.scale() / 2 - projection.translate()[1]],
ups = {};
tiles.forEach(function(d) {
d.push(source(d));
// this tile has not been loaded yet
if (!cache[d] &&
cache[atZoom(d, -1)] &&
!ups[atZoom(d, -1)]) {
ups[atZoom(d, -1)] = true;
tiles.push(atZoom(d, -1));
} else if (!cache[d]) {
upZoom(d, 1).forEach(function(u) {
if (cache[u] && !ups[u]) {
ups[u] = true;
tiles.push(u);
}
});
}
});
var image = this
.selectAll('img')
.data(tiles, function(d) { return d; });
image.exit().remove();
function load(d) {
cache[d] = true;
d3.select(this).on('load', null);
}
function error() {
d3.select(this).remove();
}
image.enter().append('img')
.attr('class', 'tile')
.attr('src', function(d) { return d[3]; })
.on('error', error)
.on('load', load);
function tileSize(d) {
return Math.ceil(256 * Math.pow(2, z - d[2])) / 256;
}
image.style(transformProp, function(d) {
var _ts = 256 * Math.pow(2, z - d[2]);
var scale = tileSize(d);
return 'translate(' +
Math.round((d[0] * _ts) - tile_origin[0]) + 'px,' +
Math.round((d[1] * _ts) - tile_origin[1]) + 'px) scale(' + scale + ',' + scale + ')';
});
if (Object.keys(cache).length > 100) cache = {};
}
background.projection = function(_) {
if (!arguments.length) return projection;
projection = _;
return background;
};
background.size = function(_) {
if (!arguments.length) return tile.size();
tile.size(_);
return background;
};
background.source = function(_) {
if (!arguments.length) return source;
source = _;
return background;
};
return background;
};