mirror of
https://github.com/penpot/penpot.git
synced 2026-02-12 14:42:56 +00:00
🎉 Improve huge shapes rendering
This commit is contained in:
@@ -275,29 +275,26 @@ pub extern "C" fn set_view_end() {
|
||||
state.render_state.options.set_fast_mode(false);
|
||||
state.render_state.cancel_animation_frame();
|
||||
|
||||
let zoom_changed = state.render_state.zoom_changed();
|
||||
// Only rebuild tile indices when zoom has changed.
|
||||
// During pan-only operations, shapes stay in the same tiles
|
||||
// because tile_size = 1/scale * TILE_SIZE (depends only on zoom).
|
||||
if zoom_changed {
|
||||
let _rebuild_start = performance::begin_timed_log!("rebuild_tiles");
|
||||
performance::begin_measure!("set_view_end::rebuild_tiles");
|
||||
if state.render_state.options.is_profile_rebuild_tiles() {
|
||||
state.rebuild_tiles();
|
||||
} else {
|
||||
state.rebuild_tiles_shallow();
|
||||
}
|
||||
performance::end_measure!("set_view_end::rebuild_tiles");
|
||||
performance::end_timed_log!("rebuild_tiles", _rebuild_start);
|
||||
// Update tile_viewbox first so that get_tiles_for_shape uses the correct interest area
|
||||
// This is critical because we limit tiles to the interest area for optimization
|
||||
let scale = state.render_state.get_scale();
|
||||
state
|
||||
.render_state
|
||||
.tile_viewbox
|
||||
.update(state.render_state.viewbox, scale);
|
||||
|
||||
// We rebuild the tile index on both pan and zoom because `get_tiles_for_shape`
|
||||
// clips each shape to the current `TileViewbox::interest_rect` (viewport-dependent).
|
||||
let _rebuild_start = performance::begin_timed_log!("rebuild_tiles");
|
||||
performance::begin_measure!("set_view_end::rebuild_tiles");
|
||||
if state.render_state.options.is_profile_rebuild_tiles() {
|
||||
state.rebuild_tiles();
|
||||
} else {
|
||||
// During pan, we only clear the tile index without
|
||||
// invalidating cached textures, which is more efficient.
|
||||
let _clear_start = performance::begin_timed_log!("clear_tile_index");
|
||||
performance::begin_measure!("set_view_end::clear_tile_index");
|
||||
state.clear_tile_index();
|
||||
performance::end_measure!("set_view_end::clear_tile_index");
|
||||
performance::end_timed_log!("clear_tile_index", _clear_start);
|
||||
state.rebuild_tiles_shallow();
|
||||
}
|
||||
performance::end_measure!("set_view_end::rebuild_tiles");
|
||||
performance::end_timed_log!("rebuild_tiles", _rebuild_start);
|
||||
|
||||
state.render_state.sync_cached_viewbox();
|
||||
performance::end_measure!("set_view_end");
|
||||
performance::end_timed_log!("set_view_end", _end_start);
|
||||
|
||||
@@ -1168,7 +1168,6 @@ impl RenderState {
|
||||
let scale = self.get_scale();
|
||||
|
||||
self.tile_viewbox.update(self.viewbox, scale);
|
||||
|
||||
self.focus_mode.reset();
|
||||
|
||||
performance::begin_measure!("render");
|
||||
@@ -2111,13 +2110,44 @@ impl RenderState {
|
||||
}
|
||||
|
||||
/*
|
||||
* Given a shape returns the TileRect with the range of tiles that the shape is in
|
||||
* Given a shape returns the TileRect with the range of tiles that the shape is in.
|
||||
* This is always limited to the interest area to optimize performance and prevent
|
||||
* processing unnecessary tiles outside the viewport. The interest area already
|
||||
* includes a margin (VIEWPORT_INTEREST_AREA_THRESHOLD) calculated via
|
||||
* get_tiles_for_viewbox_with_interest, ensuring smooth pan/zoom interactions.
|
||||
*
|
||||
* When the viewport changes (pan/zoom), the interest area is updated and shapes
|
||||
* are dynamically added to the tile index via the fallback mechanism in
|
||||
* render_shape_tree_partial_uncached, ensuring all shapes render correctly.
|
||||
*/
|
||||
pub fn get_tiles_for_shape(&mut self, shape: &Shape, tree: ShapesPoolRef) -> TileRect {
|
||||
let scale = self.get_scale();
|
||||
let extrect = self.get_cached_extrect(shape, tree, scale);
|
||||
let tile_size = tiles::get_tile_size(scale);
|
||||
tiles::get_tiles_for_rect(extrect, tile_size)
|
||||
let shape_tiles = tiles::get_tiles_for_rect(extrect, tile_size);
|
||||
let interest_rect = &self.tile_viewbox.interest_rect;
|
||||
// Calculate the intersection of shape_tiles with interest_rect
|
||||
// This returns only the tiles that are both in the shape and in the interest area
|
||||
let intersection_x1 = shape_tiles.x1().max(interest_rect.x1());
|
||||
let intersection_y1 = shape_tiles.y1().max(interest_rect.y1());
|
||||
let intersection_x2 = shape_tiles.x2().min(interest_rect.x2());
|
||||
let intersection_y2 = shape_tiles.y2().min(interest_rect.y2());
|
||||
|
||||
// Return the intersection if valid (there is overlap), otherwise return empty rect
|
||||
if intersection_x1 <= intersection_x2 && intersection_y1 <= intersection_y2 {
|
||||
// Valid intersection: return the tiles that are in both shape_tiles and interest_rect
|
||||
TileRect(
|
||||
intersection_x1,
|
||||
intersection_y1,
|
||||
intersection_x2,
|
||||
intersection_y2,
|
||||
)
|
||||
} else {
|
||||
// No intersection: shape is completely outside interest area
|
||||
// The shape will be added dynamically via add_shape_tiles when it enters
|
||||
// the interest area during pan/zoom operations
|
||||
TileRect(0, 0, -1, -1)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -2198,17 +2228,6 @@ impl RenderState {
|
||||
performance::end_measure!("rebuild_tiles_shallow");
|
||||
}
|
||||
|
||||
/// Clears the tile index without invalidating cached tile textures.
|
||||
/// This is useful when tile positions don't change (e.g., during pan operations)
|
||||
/// but the tile index needs to be synchronized. The cached tile textures remain
|
||||
/// valid since they don't depend on the current view position, only on zoom level.
|
||||
/// This is much more efficient than clearing the entire cache surface.
|
||||
pub fn clear_tile_index(&mut self) {
|
||||
performance::begin_measure!("clear_tile_index");
|
||||
self.surfaces.clear_tiles();
|
||||
performance::end_measure!("clear_tile_index");
|
||||
}
|
||||
|
||||
pub fn rebuild_tiles_from(&mut self, tree: ShapesPoolRef, base_id: Option<&Uuid>) {
|
||||
performance::begin_measure!("rebuild_tiles");
|
||||
|
||||
|
||||
@@ -207,10 +207,6 @@ impl State {
|
||||
self.render_state.rebuild_tiles_shallow(&self.shapes);
|
||||
}
|
||||
|
||||
pub fn clear_tile_index(&mut self) {
|
||||
self.render_state.clear_tile_index();
|
||||
}
|
||||
|
||||
pub fn rebuild_tiles(&mut self) {
|
||||
self.render_state.rebuild_tiles_from(&self.shapes, None);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user