🔧 Add batched shape base properties serialization for improved WASM performance

This commit is contained in:
Elena Torro
2026-01-21 14:45:13 +01:00
parent 5775fa61ba
commit 83387701a0
5 changed files with 389 additions and 27 deletions

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@@ -28,6 +28,7 @@
[app.main.ui.shapes.text]
[app.main.worker :as mw]
[app.render-wasm.api.fonts :as f]
[app.render-wasm.api.shapes :as shapes]
[app.render-wasm.api.texts :as t]
[app.render-wasm.api.webgl :as webgl]
[app.render-wasm.deserializers :as dr]
@@ -895,24 +896,12 @@
id (dm/get-prop shape :id)
type (dm/get-prop shape :type)
parent-id (get shape :parent-id)
masked (get shape :masked-group)
selrect (get shape :selrect)
constraint-h (get shape :constraints-h)
constraint-v (get shape :constraints-v)
clip-content (if (= type :frame)
(not (get shape :show-content))
false)
rotation (get shape :rotation)
transform (get shape :transform)
fills (get shape :fills)
strokes (if (= type :group)
[] (get shape :strokes))
children (get shape :shapes)
blend-mode (get shape :blend-mode)
opacity (get shape :opacity)
hidden (get shape :hidden)
content (let [content (get shape :content)]
(if (= type :text)
(ensure-text-content content)
@@ -921,22 +910,15 @@
grow-type (get shape :grow-type)
blur (get shape :blur)
svg-attrs (get shape :svg-attrs)
shadows (get shape :shadow)
corners (map #(get shape %) [:r1 :r2 :r3 :r4])]
shadows (get shape :shadow)]
(use-shape id)
(set-parent-id parent-id)
(set-shape-type type)
(set-shape-clip-content clip-content)
(set-shape-constraints constraint-h constraint-v)
;; Batched call: sets id, parent_id, type, clip_content, hidden, blend_mode,
;; constraints, opacity, rotation, transform, selrect, and corners in one WASM call.
;; This replaces 12+ individual WASM calls with a single batched operation.
(shapes/set-shape-base-props shape)
(set-shape-rotation rotation)
(set-shape-transform transform)
(set-shape-blend-mode blend-mode)
(set-shape-opacity opacity)
(set-shape-hidden hidden)
;; Remaining properties that need separate calls (variable-length or conditional)
(set-shape-children children)
(set-shape-corners corners)
(set-shape-blur blur)
(when (= type :group)
(set-masked (boolean masked)))
@@ -956,7 +938,6 @@
(set-shape-layout shape)
(set-layout-data shape)
(set-shape-selrect selrect)
(let [pending_thumbnails (into [] (concat
(set-shape-text-content id content)

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@@ -0,0 +1,199 @@
;; This Source Code Form is subject to the terms of the Mozilla Public
;; License, v. 2.0. If a copy of the MPL was not distributed with this
;; file, You can obtain one at http://mozilla.org/MPL/2.0/.
;;
;; Copyright (c) KALEIDOS INC
(ns app.render-wasm.api.shapes
"Batched shape property serialization for improved WASM performance.
This module provides a single WASM call to set all base shape properties,
replacing multiple individual calls (use_shape, set_parent, set_shape_type,
etc.) with one batched operation."
(:require
[app.common.data :as d]
[app.common.data.macros :as dm]
[app.common.uuid :as uuid]
[app.render-wasm.helpers :as h]
[app.render-wasm.mem :as mem]
[app.render-wasm.serializers :as sr]
[app.render-wasm.wasm :as wasm]))
;; Binary layout constants matching Rust implementation:
;;
;; | Offset | Size | Field | Type |
;; |--------|------|--------------|-----------------------------------|
;; | 0 | 16 | id | UUID (4 × u32 LE) |
;; | 16 | 16 | parent_id | UUID (4 × u32 LE) |
;; | 32 | 1 | shape_type | u8 |
;; | 33 | 1 | flags | u8 (bit0: clip, bit1: hidden) |
;; | 34 | 1 | blend_mode | u8 |
;; | 35 | 1 | constraint_h | u8 (0xFF = None) |
;; | 36 | 1 | constraint_v | u8 (0xFF = None) |
;; | 37 | 3 | padding | - |
;; | 40 | 4 | opacity | f32 LE |
;; | 44 | 4 | rotation | f32 LE |
;; | 48 | 24 | transform | 6 × f32 LE (a,b,c,d,e,f) |
;; | 72 | 16 | selrect | 4 × f32 LE (x1,y1,x2,y2) |
;; | 88 | 16 | corners | 4 × f32 LE (r1,r2,r3,r4) |
;; |--------|------|--------------|-----------------------------------|
;; | Total | 104 | | |
(def ^:const BASE-PROPS-SIZE 104)
(def ^:const FLAG-CLIP-CONTENT 0x01)
(def ^:const FLAG-HIDDEN 0x02)
(def ^:const CONSTRAINT-NONE 0xFF)
(defn- write-uuid-to-heap
"Write a UUID to the heap at the given byte offset using DataView."
[dview offset id]
(let [buffer (uuid/get-u32 id)]
(.setUint32 dview offset (aget buffer 0) true)
(.setUint32 dview (+ offset 4) (aget buffer 1) true)
(.setUint32 dview (+ offset 8) (aget buffer 2) true)
(.setUint32 dview (+ offset 12) (aget buffer 3) true)))
(defn- serialize-transform
"Extract transform matrix values, defaulting to identity matrix."
[transform]
(if (some? transform)
[(dm/get-prop transform :a)
(dm/get-prop transform :b)
(dm/get-prop transform :c)
(dm/get-prop transform :d)
(dm/get-prop transform :e)
(dm/get-prop transform :f)]
[1.0 0.0 0.0 1.0 0.0 0.0])) ; identity matrix
(defn- serialize-selrect
"Extract selrect values."
[selrect]
(if (some? selrect)
[(dm/get-prop selrect :x1)
(dm/get-prop selrect :y1)
(dm/get-prop selrect :x2)
(dm/get-prop selrect :y2)]
[0.0 0.0 0.0 0.0]))
(defn set-shape-base-props
"Set all base shape properties in a single WASM call.
This replaces the following individual calls:
- use-shape
- set-parent-id
- set-shape-type
- set-shape-clip-content
- set-shape-rotation
- set-shape-transform
- set-shape-blend-mode
- set-shape-opacity
- set-shape-hidden
- set-shape-selrect
- set-shape-corners
- set-shape-constraints (clear + h + v)
Returns nil."
[shape]
(when wasm/context-initialized?
(let [;; Extract all properties from shape
id (dm/get-prop shape :id)
parent-id (get shape :parent-id)
shape-type (dm/get-prop shape :type)
;; Boolean flags
clip-content (if (= shape-type :frame)
(not (get shape :show-content))
false)
hidden (get shape :hidden false)
;; Compute flags byte
flags (cond-> 0
clip-content (bit-or FLAG-CLIP-CONTENT)
hidden (bit-or FLAG-HIDDEN))
;; Enum values
blend-mode (sr/translate-blend-mode (get shape :blend-mode))
constraint-h (let [c (get shape :constraints-h)]
(if (some? c)
(sr/translate-constraint-h c)
CONSTRAINT-NONE))
constraint-v (let [c (get shape :constraints-v)]
(if (some? c)
(sr/translate-constraint-v c)
CONSTRAINT-NONE))
;; Float values
opacity (d/nilv (get shape :opacity) 1.0)
rotation (d/nilv (get shape :rotation) 0.0)
;; Transform matrix
[ta tb tc td te tf] (serialize-transform (get shape :transform))
;; Selrect
selrect (get shape :selrect)
[sx1 sy1 sx2 sy2] (serialize-selrect selrect)
;; Corners
r1 (d/nilv (get shape :r1) 0.0)
r2 (d/nilv (get shape :r2) 0.0)
r3 (d/nilv (get shape :r3) 0.0)
r4 (d/nilv (get shape :r4) 0.0)
;; Allocate buffer and get DataView
offset (mem/alloc BASE-PROPS-SIZE)
heap (mem/get-heap-u8)
dview (js/DataView. (.-buffer heap))]
;; Write id (offset 0, 16 bytes)
(write-uuid-to-heap dview offset id)
;; Write parent_id (offset 16, 16 bytes)
(write-uuid-to-heap dview (+ offset 16) (d/nilv parent-id uuid/zero))
;; Write shape_type (offset 32, 1 byte)
(.setUint8 dview (+ offset 32) (sr/translate-shape-type shape-type))
;; Write flags (offset 33, 1 byte)
(.setUint8 dview (+ offset 33) flags)
;; Write blend_mode (offset 34, 1 byte)
(.setUint8 dview (+ offset 34) blend-mode)
;; Write constraint_h (offset 35, 1 byte)
(.setUint8 dview (+ offset 35) constraint-h)
;; Write constraint_v (offset 36, 1 byte)
(.setUint8 dview (+ offset 36) constraint-v)
;; Padding at offset 37-39 (already zero from alloc)
;; Write opacity (offset 40, f32)
(.setFloat32 dview (+ offset 40) opacity true)
;; Write rotation (offset 44, f32)
(.setFloat32 dview (+ offset 44) rotation true)
;; Write transform matrix (offset 48, 6 × f32)
(.setFloat32 dview (+ offset 48) ta true)
(.setFloat32 dview (+ offset 52) tb true)
(.setFloat32 dview (+ offset 56) tc true)
(.setFloat32 dview (+ offset 60) td true)
(.setFloat32 dview (+ offset 64) te true)
(.setFloat32 dview (+ offset 68) tf true)
;; Write selrect (offset 72, 4 × f32)
(.setFloat32 dview (+ offset 72) sx1 true)
(.setFloat32 dview (+ offset 76) sy1 true)
(.setFloat32 dview (+ offset 80) sx2 true)
(.setFloat32 dview (+ offset 84) sy2 true)
;; Write corners (offset 88, 4 × f32)
(.setFloat32 dview (+ offset 88) r1 true)
(.setFloat32 dview (+ offset 92) r2 true)
(.setFloat32 dview (+ offset 96) r3 true)
(.setFloat32 dview (+ offset 100) r4 true)
;; Call WASM function
(h/call wasm/internal-module "_set_shape_base_props")
nil)))

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@@ -3,7 +3,7 @@ use crate::{with_current_shape_mut, STATE};
use macros::ToJs;
mod align;
mod constraints;
pub mod constraints;
mod flex;
mod grid;

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@@ -0,0 +1,180 @@
use crate::mem;
use crate::shapes::{BlendMode, ConstraintH, ConstraintV};
use crate::utils::uuid_from_u32_quartet;
use crate::uuid::Uuid;
use crate::wasm::blend::RawBlendMode;
use crate::wasm::layouts::constraints::{RawConstraintH, RawConstraintV};
use crate::{with_state_mut, STATE};
use super::RawShapeType;
/// Binary layout for batched shape base properties:
///
/// | Offset | Size | Field | Type |
/// |--------|------|--------------|-----------------------------------|
/// | 0 | 16 | id | UUID (4 × u32 LE) |
/// | 16 | 16 | parent_id | UUID (4 × u32 LE) |
/// | 32 | 1 | shape_type | u8 |
/// | 33 | 1 | flags | u8 (bit0: clip, bit1: hidden) |
/// | 34 | 1 | blend_mode | u8 |
/// | 35 | 1 | constraint_h | u8 (0xFF = None) |
/// | 36 | 1 | constraint_v | u8 (0xFF = None) |
/// | 37 | 3 | padding | - |
/// | 40 | 4 | opacity | f32 LE |
/// | 44 | 4 | rotation | f32 LE |
/// | 48 | 24 | transform | 6 × f32 LE (a,b,c,d,e,f) |
/// | 72 | 16 | selrect | 4 × f32 LE (x1,y1,x2,y2) |
/// | 88 | 16 | corners | 4 × f32 LE (r1,r2,r3,r4) |
/// |--------|------|--------------|-----------------------------------|
/// | Total | 104 | | |
pub const BASE_PROPS_SIZE: usize = 104;
const FLAG_CLIP_CONTENT: u8 = 0b0000_0001;
const FLAG_HIDDEN: u8 = 0b0000_0010;
const CONSTRAINT_NONE: u8 = 0xFF;
/// Reads a f32 from a byte slice at the given offset (little-endian)
#[inline]
fn read_f32_le(bytes: &[u8], offset: usize) -> f32 {
f32::from_le_bytes([
bytes[offset],
bytes[offset + 1],
bytes[offset + 2],
bytes[offset + 3],
])
}
/// Reads a u32 from a byte slice at the given offset (little-endian)
#[inline]
fn read_u32_le(bytes: &[u8], offset: usize) -> u32 {
u32::from_le_bytes([
bytes[offset],
bytes[offset + 1],
bytes[offset + 2],
bytes[offset + 3],
])
}
/// Parses UUID from bytes at given offset
#[inline]
fn read_uuid(bytes: &[u8], offset: usize) -> Uuid {
uuid_from_u32_quartet(
read_u32_le(bytes, offset),
read_u32_le(bytes, offset + 4),
read_u32_le(bytes, offset + 8),
read_u32_le(bytes, offset + 12),
)
}
/// Sets base shape properties from a pre-allocated buffer in a single WASM call.
///
/// This replaces multiple individual WASM calls (use_shape, set_parent, set_shape_type,
/// set_shape_clip_content, set_shape_rotation, set_shape_transform, set_shape_blend_mode,
/// set_shape_opacity, set_shape_hidden, set_shape_selrect, set_shape_corners,
/// set_shape_constraints) with a single batched call.
#[no_mangle]
pub extern "C" fn set_shape_base_props() {
let bytes = mem::bytes();
if bytes.len() < BASE_PROPS_SIZE {
return;
}
// Parse all fields from the buffer
let id = read_uuid(&bytes, 0);
let parent_id = read_uuid(&bytes, 16);
let shape_type = bytes[32];
let flags = bytes[33];
let blend_mode = bytes[34];
let constraint_h = bytes[35];
let constraint_v = bytes[36];
// bytes[37..40] are padding
let opacity = read_f32_le(&bytes, 40);
let rotation = read_f32_le(&bytes, 44);
// Transform matrix (a, b, c, d, e, f)
let transform_a = read_f32_le(&bytes, 48);
let transform_b = read_f32_le(&bytes, 52);
let transform_c = read_f32_le(&bytes, 56);
let transform_d = read_f32_le(&bytes, 60);
let transform_e = read_f32_le(&bytes, 64);
let transform_f = read_f32_le(&bytes, 68);
// Selrect (x1, y1, x2, y2)
let selrect_x1 = read_f32_le(&bytes, 72);
let selrect_y1 = read_f32_le(&bytes, 76);
let selrect_x2 = read_f32_le(&bytes, 80);
let selrect_y2 = read_f32_le(&bytes, 84);
// Corners (r1, r2, r3, r4)
let corner_r1 = read_f32_le(&bytes, 88);
let corner_r2 = read_f32_le(&bytes, 92);
let corner_r3 = read_f32_le(&bytes, 96);
let corner_r4 = read_f32_le(&bytes, 100);
// Decode flags
let clip_content = (flags & FLAG_CLIP_CONTENT) != 0;
let hidden = (flags & FLAG_HIDDEN) != 0;
// Convert raw enum values
let shape_type_enum = RawShapeType::from(shape_type);
let blend_mode_enum: BlendMode = RawBlendMode::from(blend_mode).into();
let constraint_h_opt: Option<ConstraintH> = if constraint_h == CONSTRAINT_NONE {
None
} else {
Some(RawConstraintH::from(constraint_h).into())
};
let constraint_v_opt: Option<ConstraintV> = if constraint_v == CONSTRAINT_NONE {
None
} else {
Some(RawConstraintV::from(constraint_v).into())
};
with_state_mut!(state, {
// Select/create the shape
state.use_shape(id);
// Set parent relationship
state.set_parent_for_current_shape(parent_id);
// Mark shape as touched
state.touch_current();
// Apply all properties to the current shape
if let Some(shape) = state.current_shape_mut() {
// Type
shape.set_shape_type(shape_type_enum.into());
// Boolean flags
shape.set_clip(clip_content);
shape.set_hidden(hidden);
// Blend mode and opacity
shape.set_blend_mode(blend_mode_enum);
shape.set_opacity(opacity);
// Constraints
shape.set_constraint_h(constraint_h_opt);
shape.set_constraint_v(constraint_v_opt);
// Transform
shape.set_rotation(rotation);
shape.set_transform(
transform_a,
transform_b,
transform_c,
transform_d,
transform_e,
transform_f,
);
// Geometry
shape.set_selrect(selrect_x1, selrect_y1, selrect_x2, selrect_y2);
shape.set_corners((corner_r1, corner_r2, corner_r3, corner_r4));
}
});
}

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@@ -1,3 +1,5 @@
mod base_props;
use macros::ToJs;
use crate::shapes::{Bool, Frame, Group, Path, Rect, SVGRaw, TextContent, Type};