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WIP
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@@ -1632,6 +1632,7 @@ impl RenderState {
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false,
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Some(shadow.offset),
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None,
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target_surface
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);
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});
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@@ -350,6 +350,7 @@ impl Surfaces {
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SurfaceId::Strokes => &self.shape_strokes,
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SurfaceId::Debug => &self.debug,
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SurfaceId::UI => &self.ui,
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SurfaceId::Export => &self.export
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}
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}
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