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5
.changes/improve-windows-gnu-support.md
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5
.changes/improve-windows-gnu-support.md
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@@ -0,0 +1,5 @@
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---
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"tauri-build": patch
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---
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Improve usage of the GNU toolchain on Windows by copying the Webview2Loader.dll file to the target directory.
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@@ -89,9 +89,16 @@ fn cfg_alias(alias: &str, has_feature: bool) {
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#[derive(Debug, Default)]
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pub struct WindowsAttributes {
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window_icon_path: Option<PathBuf>,
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/// The path to the sdk location. This can be a absolute or relative path. If not supplied
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/// this defaults to whatever `winres` crate determines is the best. See the
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/// [winres documentation](https://docs.rs/winres/*/winres/struct.WindowsResource.html#method.set_toolkit_path)
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/// The path to the sdk location.
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///
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/// For the GNU toolkit this has to be the path where MinGW put windres.exe and ar.exe.
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/// This could be something like: "C:\Program Files\mingw-w64\x86_64-5.3.0-win32-seh-rt_v4-rev0\mingw64\bin"
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///
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/// For MSVC the Windows SDK has to be installed. It comes with the resource compiler rc.exe.
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/// This should be set to the root directory of the Windows SDK, e.g., "C:\Program Files (x86)\Windows Kits\10" or,
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/// if multiple 10 versions are installed, set it directly to the corret bin directory "C:\Program Files (x86)\Windows Kits\10\bin\10.0.14393.0\x64"
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///
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/// If it is left unset, it will look up a path in the registry, i.e. HKLM\SOFTWARE\Microsoft\Windows Kits\Installed Roots
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sdk_dir: Option<PathBuf>,
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}
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@@ -186,11 +193,6 @@ pub fn try_build(attributes: Attributes) -> Result<()> {
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)?)?
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};
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#[cfg(windows)]
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if std::env::var("STATIC_VCRUNTIME").map_or(false, |v| v == "true") {
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static_vcruntime::build();
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}
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cfg_alias("dev", !has_feature("custom-protocol"));
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let mut manifest = Manifest::from_path("Cargo.toml")?;
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@@ -246,9 +248,9 @@ pub fn try_build(attributes: Attributes) -> Result<()> {
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}
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let target_triple = std::env::var("TARGET").unwrap();
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let out_dir = std::env::var("OUT_DIR").unwrap();
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let out_dir = PathBuf::from(std::env::var("OUT_DIR").unwrap());
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// TODO: far from ideal, but there's no other way to get the target dir, see <https://github.com/rust-lang/cargo/issues/5457>
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let target_dir = Path::new(&out_dir)
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let target_dir = out_dir
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.parent()
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.unwrap()
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.parent()
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@@ -344,6 +346,38 @@ pub fn try_build(attributes: Attributes) -> Result<()> {
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window_icon_path.display()
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)));
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}
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let target_env = std::env::var("CARGO_CFG_TARGET_ENV").unwrap();
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match target_env.as_str() {
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"gnu" => {
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let target_arch = match std::env::var("CARGO_CFG_TARGET_ARCH").unwrap().as_str() {
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"x86_64" => Some("x64"),
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"x86" => Some("x86"),
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"aarch64" => Some("arm64"),
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arch => None,
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};
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if let Some(target_arch) = target_arch {
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for entry in std::fs::read_dir(target_dir.join("build"))? {
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let path = entry?.path();
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let webview2_loader_path = path
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.join("out")
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.join(target_arch)
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.join("WebView2Loader.dll");
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if path.to_string_lossy().contains("webview2-com-sys") && webview2_loader_path.exists()
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{
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std::fs::copy(webview2_loader_path, target_dir.join("WebView2Loader.dll"))?;
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break;
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}
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}
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}
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}
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"msvc" => {
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if std::env::var("STATIC_VCRUNTIME").map_or(false, |v| v == "true") {
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static_vcruntime::build();
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}
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}
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_ => (),
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}
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}
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Ok(())
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@@ -8,11 +8,6 @@
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use std::{env, fs, io::Write, path::Path};
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pub fn build() {
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// Early exit if not msvc or release
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if env::var("CARGO_CFG_TARGET_ENV").as_deref() != Ok("msvc") {
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return;
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}
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override_msvcrt_lib();
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// Disable conflicting libraries that aren't hard coded by Rust.
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