When a provider delivers a lossy/unknown stream, the native finalizer
preserved the container but kept the requested .flac name, so every
metadata/ReplayGain write treated the file as FLAC and failed with
"failed to write FLAC metadata: failed to parse FLAC file: fLaC head
incorrect" — on the first download, on every retry (the file is never
deleted from public storage), on every manual edit attempt, and the
history backfill re-probed the same file on every app launch forever.
- Finalizer now renames a preserved lossy/unknown container away from
its .flac name to match the real content (aac/MP4 -> .m4a, mp3, opus),
mirroring the Dart pipeline, so the correct tag writer is picked
- EditFileMetadata sniffs MP4 content before taking the .flac branch
and reports what is actually wrong (rename to .m4a) instead of the
cryptic parse error
- The history audio-metadata backfill remembers paths whose probe
failed permanently (unparseable content) and stops reselecting them
on every launch; transient failures (missing file, unmounted volume)
still retry
Three-way per-key merge: Crowdin wins for keys it updated, locally
added keys that Crowdin has not exported yet are kept. Also normalizes
@@locale to underscore form (es_ES, pt_PT, zh_CN, zh_TW) and repairs
two translations whose placeholders diverged from the template
(ar extensionsInstallPartialSuccess, es_ES cueSplitSplitting).
The captcha/OAuth flow relied on the OS routing the spotiflac://
callback back into the app. In sideload containers (LiveContainer)
the guest app's URL scheme is never registered with iOS, so after
solving the challenge the redirect went nowhere and the user could
not return to the app (LiveContainer#242/#162 — unresolved upstream).
ASWebAuthenticationSession intercepts the callback scheme in-process,
so no OS-level scheme registration is involved: the session sheet
closes itself on completion and the callback URL is fed into the same
deep-link handler the OS path uses. Verification challenges, the help
dialog's open-browser action, and extension OAuth logins all prefer
the session on iOS, falling back to url_launcher if it fails to start.
Safari's cookie store is shared so captcha providers see an
established browsing context.
Making the button flexible let a tight layout squeeze its label away
entirely. Only the count text needs to give way — it ellipsizes while
the action buttons keep their full labels.
The track/album count header rows sized their text and action buttons
at natural width; on narrow layouts (or long localized labels) the
row overflowed by a few pixels. The count text and the create-playlist
button label now flex and ellipsize instead.
- Verification challenge no longer abandons the batch: batch mates the
worker cancel would mark skipped are requeued and fenced from later
snapshot applications, and the adoption loop restarts the queue for
requeued items when the run ends
- Pause vs cancel race: a cancelled result with no pause flag set waits
up to 1.5s for the pause intent to land on the main looper before
being classified as a permanent skip
- Stale Go cancel flag: new ResetDownloadCancel export (wired through
Android and iOS bridges) drops a pre-registered cancel with no active
download; retryItem/retryAllFailed call it so the first retry of a
cancelled-before-start item no longer aborts instantly
- Reconcile-loop errors now cancel the native worker and clear the run
id before marking items failed, instead of leaving the service
downloading a batch the UI already wrote off
Stale snapshot (queue wedged forever): the service is START_NOT_STICKY,
so a process kill or reboot mid-batch froze the state file at
is_running:true with nothing ever rewriting it. Adoption then set
isProcessing and polled that flag indefinitely; restored items sat at
downloading/queued until the user intervened. Adoption and the
reconcile poll now check DownloadService.isServiceRunning() (three
consecutive dead polls in the loop), reconcile whatever the worker
finished, requeue in-flight items, clear the run id, and hand the batch
back to the Dart queue.
Adoption gate race (duplicate executors): adoption was gated on
_canUseAndroidNativeWorker, which reads extension state that loads
asynchronously after startup and settings toggles the user may have
flipped mid-run. A background batch surviving task removal was then
orphaned while the Dart queue re-downloaded the same items. Adoption
now only requires Android; request contexts that cannot be built yet
(extensions still loading) are retried on each reconcile poll.
Queue replacement race (superseded worker kept running): startNativeWorker
only cancelled the coroutine, which cannot interrupt the blocking
gomobile call, and it reset the shared cancel flag the old loop checks -
so a replaced worker kept downloading its old batch, and its finally
block wrote is_running:false over the new run's snapshot and stopSelf'd
the service underneath it. Replacement now cancels the old run's Go
downloads and FFmpeg work first, and workers carry a generation token:
a superseded generation exits at the next checkpoint and skips the
final snapshot write and service teardown. An invalid replacement
payload no longer stops the service while a run is active.
The Dart queue loop was already built around an activeDownloads map and
per-item progress tracking but was gated to one download at a time. Add
a concurrentDownloads setting (1-3, default 1) exposed in Download
Settings > Performance, and let the scheduler keep up to that many
items in flight. The experimental Android native worker is still
strictly sequential, so it is skipped in favor of the Dart queue while
concurrency is enabled.
Service ids ('deezer', 'tidal', 'qobuz', 'spotify', 'amazon', 'local')
were compared as raw string literals in every dispatch chain. Introduce
MusicServices constants and use them at the comparison/switch sites so
a typo becomes a compile error instead of a silently dead branch.
track_metadata_screen.dart was 5,470 lines, most of it one State class
mixing five surfaces. Move four cohesive method clusters into private
extensions on _TrackMetadataScreenState in new part files: header/info
cards, lyrics + save/re-enrich flows, audio conversion + CUE split, and
file actions. Same library, so private state access is unchanged;
setState goes through a _setState forwarder as in queue_tab. The screen
file is now 1,575 lines.
queue_tab.dart was 7,567 lines with a single 7,300-line State class.
Continue the existing part-file split by moving six cohesive method
clusters into private extensions on _QueueTabState (same library, so
private state access is unchanged): selection mode, navigation/open
actions, collection item builders, filter UI, batch actions, and
queue/library item builders. setState calls in the parts go through a
_setState forwarder since @protected members cannot be called from
extensions. queue_tab.dart is now 2,462 lines.
# Conflicts:
# lib/screens/queue_tab.dart
legacyProviderIdFromResourceId and stripPrefixedResourceId were
copy-pasted in the album, artist, and playlist screens with slightly
different null semantics; the shared nullable variant plus explicit
?? 'spotify' fallbacks makes the difference visible at the call sites.
_AlbumTrackItem and _PlaylistTrackItem were line-for-line identical
except for the leading widget and whether the artist name is clickable;
both are now parameters of a shared TrackListTile.
download_queue_provider.dart (9,525 lines) hosted the entire download
history feature alongside the queue. Move DownloadHistoryItem/State/
Notifier and the history providers to download_history_provider.dart,
and promote the audio format/quality helpers both need into
lib/utils/audio_format_utils.dart. The queue provider re-exports the
history library, so existing imports keep working unchanged.
The two folder-access failure messages are stored on items as fixed
English sentinels so code can match on them; translate the known
sentinels at display time (error dialog and failed-row message) via new
downloadErrorSafPermissionLost / downloadErrorFolderAccessLost keys.
Also replace em dashes in recently added comments.
A track that finished downloading dropped out of the active lead zone
and re-appeared in the history zone below every still-queued sibling,
visually jumping several positions during album downloads. The existing
completion bridge masked this for only 6 seconds.
Keep completion-bridge cells pinned in the lead zone for as long as
other downloads are still active, and hide their history rows while
pinned so tracks don't render twice. Once the queue goes idle the
bridge dismisses and items settle into their normal history position.
Queue writes are debounced by 350 ms and the only guaranteed flush ran
in the provider's onDispose, which never fires when the OS kills the
backgrounded process - the most recent queue mutations were silently
lost, so items could vanish after the app sat minimised for a while.
Expose flushQueuePersistence() on the queue notifier and call it from
the app lifecycle observer on AppLifecycleState.paused, the last
reliable callback before a potential process kill.
When a download hit a verification challenge while the app was in the
background, the browser launch was attempted immediately (blocked or
silently dropped by the OS) and the 5-minute grant timeout kept running,
so the item failed without the user ever seeing the CAPTCHA.
Wait for AppLifecycleState.resumed before opening the challenge and
before starting the grant timeout, and post a local notification asking
the user to return to the app. If the process is killed while waiting,
the persisted queue already restores the item as queued on next launch.
A persisted SAF tree grant can die silently (folder deleted or renamed,
SD card removed, app data reset, system revocation). Downloads then fail
with no recovery path beyond digging through Settings.
- Add isSafTreeAccessible bridge method: the grant must still be in the
system's persisted permission list and the tree writable
- Show a warning banner in Files & Folders when the saved SAF folder is
no longer accessible, with an inline re-select action
- In the download error dialog, replace Retry with a Re-select folder
action when the failure is a lost folder grant (Android SAF or iOS
bookmark); a successful re-pick retries the item automatically
- Share the folder-access error messages as constants so the UI can
match on them reliably
The download/library folder picker on iOS previously took the bare path
string returned by file_picker and rebuilt a URL from it to create a
security-scoped bookmark. By then the picker's access grant is gone, so
bookmark creation either failed (folder selection silently rejected) or
produced a bookmark that could not be re-opened, after which the first
download run overwrote the user's chosen folder back to app Documents.
- Add a native pickIosDirectory method channel that presents
UIDocumentPickerViewController itself and creates the bookmark inside
the delegate callback, while the security-scoped grant is active
- Use it for the download directory (settings + first-run setup) and
the local library folder pickers
- Stop overwriting the saved download directory when the bookmark fails
at queue start; fail queued items with a clear message instead
- Skip the launch-time iOS path normalizer when a bookmark exists, so
it no longer rewrites external folder paths and drops their bookmark
Fixes#454
Extract InLibraryBadge (pasted verbatim in five screens) and
playLocalIfAvailable (duplicated in three) into shared code, and delete
SearchScreen, LibraryPlaylistsScreen, and CollapsingHeader, which are
imported nowhere in lib/.
Port of the explicit-content indicator from SpotiFLAC-Web (issue #456):
- Go: add explicit to ExtTrackMetadata (parsed generically from any
extension via explicit/is_explicit/isExplicit), TrackMetadata, and
AlbumTrackMetadata; built-in Deezer maps explicit_lyrics and
explicit_content_lyrics == 1
- Dart: add explicit to the Track model with a tolerant
parseExplicitFlag helper wired into all backend track parsers
- UI: new ExplicitBadge rendered through buildQualityBadges on album,
playlist, search, and home track rows
- Persist registry URL inside store_cache.json and restore it on init so
the disk cache survives app restarts instead of being wiped every launch
- Fall back to the cached registry when the fetched body fails to parse,
matching the existing network/HTTP error fallbacks
- Detect HTML responses and surface a clear message instead of the raw
Go JSON error (invalid character '<') seen in issue #474
- Validate the registry loads before persisting a new URL, and roll the
backend back to the previous URL on failure, so a broken link never
survives a restart or Android auto-backup restore
Add a platform bridge to finish session grants on Android and iOS with
JSON success validation, let users paste callback URLs from the
clipboard, and auto-dismiss the verification help dialog after grant.
Mark multi-track queue additions as batch downloads and append
{track:02} - {title} when the configured format has no uniqueness
token, instead of relying on playlist position alone.
_importCsv guards every other post-await BuildContext use with the
State's own `mounted`/`this.context`, but one spot read the l10n
strings off the function's `context` parameter instead, requiring a
`// ignore: use_build_context_synchronously` to silence the analyzer.
Switching to `this.context` matches the surrounding guard and lets the
lint verify the usage on its own, so the suppression is no longer
needed.