- NavigationRail scrolls inside its SafeArea when the viewport is too
short for four labeled destinations (landscape phone with the mini
player), instead of overflowing by its natural height
- the PageView subtree carries a GlobalKey so swapping the body
between rail and bottom-bar layouts at the 600dp breakpoint moves
the element instead of remounting it - rotation no longer snaps
back to the home tab and kept-alive tab state survives
A single HeroMode above the router disables shared-element flights
app-wide (mini player expand, track metadata cover) for users who
prefer no motion or want to save the overlay rendering cost. On by
default; persisted in AppSettings.
- SettingsGroup centers itself at 720dp via its incoming constraint
(not screen width, so groups inside clamped sheets are never
over-inset; unbounded-width contexts guarded); priority scaffold,
bespoke hero cards, and donate page get the same inset - all 18+
settings pages clamp from shared widgets
- queue list-mode, local/downloaded album track lists, favorite
artists, home recent-access, and extension detail sections adopt
wideListInset like the screens fixed earlier
- track metadata content clamped at 720dp, which also tames the
width-derived spectrogram height
- announcement dialog capped at 480dp wide; setup wizard and
tutorial content at 560dp with a 400dp action button
The list-to-header cover flights read as a gimmick and add per-frame
cost during navigation. Removed the heroTag plumbing end to end
(recents, search rows, discography cards, Album/Artist/Downloaded
headers, motion banners). Kept: the mini player expand hero, the
library-to-track-metadata hero, real loading headers, and the
loading crossfade.
An ISRC identifies a recording, not a release, so identifier-first and
search matches could resolve to a compilation of the same song and
overwrite the file's album, cover, track position, and date with the
compilation's. When the file already knows its album and the candidate's
album doesn't match, those release-scoped fields are now preserved;
recording-level fields (title, artist, ISRC, genre) still enrich.
- shell switches to a NavigationRail at >=600dp (same destinations,
badges included); the bottom bar and its blur stay phone-only while
the mini player remains anchored bottom in both modes
- now-playing gains a two-pane landscape layout (artwork left,
metadata/controls right) built from the same widget pieces
- track lists on album/playlist/library-folder screens and search
result sections center at 720dp via wideListInset instead of
stretching across the full tablet width; explore carousels stay
full-bleed intentionally
- bottom sheets capped at 640dp via bottomSheetTheme (centered on
wide screens, no effect on phones)
- update dialog and SAF migration dialog text capped at 480/400dp
- selection action cards and service chips grow from 2 to up to 4
columns based on available width instead of stretching
The subtitle/meta placeholders were shorter than the real artist and
meta rows, so the cover shifted ~12px during the loading-to-content
crossfade and read as a ghosted double image.
Albums/artists with a motion banner have no square cover, so the Hero
had no destination: the open flight ended nowhere and there was no
return flight. The Hero now rides the full-bleed banner, flying the
still cover image as the shuttle so the video doesn't restart mid-air.
With cached albums the fetch finishes mid-Hero-flight; the crossfade
then mounted a second hero with the same tag, which the flight doesn't
adopt — a static cover appeared next to the flying one. The extension
screens now keep the loading header until the route animation completes.
Opening an extension album/artist showed a bare skeleton, so the cover
had no Hero destination and only flew on the way back. Loading states
now render the actual header (title + Hero cover in its final slot,
skeleton placeholders for the remaining rows) above the shimmering list.
SkeletonCrossfade mutes the outgoing child's heroes to avoid duplicate
tags if the user pops mid-fade.
Playlist tracks were read newest-first (added_at DESC, rowid DESC),
so a batch import - inserted in playlist order with one timestamp -
came back reversed, and the in-memory prepend matched that. Playlists
now use insertion order: snapshot reads ASC, single adds append, and
batch adds append in order. Existing rows were already stored in
playlist order, so old libraries display correctly without migration.
The preview-cover query follows the first visible track.
The full-bleed cover made the Hero flight from square list thumbnails
morph into a fullscreen rect and back. The header now blurs the cover
as a backdrop and shows a centered rounded square (album header layout),
so the flight stays square end to end.
The banner only reacted to app lifecycle, so the HEVC decoder and HLS
stream kept running behind covered routes and inactive tabs. It now
follows TickerMode: the Navigator already disables it for covered
routes, and the shell disables it for non-current tabs (which also
mutes stray animations on kept-alive pages).
Button/back pops no longer slide the sheet down: it dissolves where it
stands while the Hero artwork flies back to the mini player. Drag
dismissals keep sliding from the finger's position since freezing a
half-dragged sheet mid-screen would look broken.
After the content fade, popping left an empty dark scaffold traveling
the full screen. The sheet now fades out over the second half of the
pop; opening and dragging keep it fully opaque.
The app bar and body slid up as a block while the Hero artwork flew its
own path, so the title/controls looked detached from the cover. Content
now fades in over the last 60% of the transition (and fades out first on
pop/drag), leaving only the sheet surface and the flying cover in motion.
Tab navigators get a HeroController (nested navigators have none, so
Heroes never flew inside tabs). Search result rows, recent-access items,
and artist discography cards tag their covers; Album/Artist/Downloaded
screens accept a heroTag and mount the matching Hero on the header
cover. Tags are scoped per list section to stay unique per page.
Slide-up route with M3 emphasized easing, live finger-tracking dismissal
on the app bar and artwork, and a shared-element Hero on the artwork so
the mini player cover grows into the full player.
Coordinated rename of the nine store-named bridge surfaces: Go
exports (InitExtensionStoreJSON -> InitExtensionRepoJSON etc.),
method-channel strings, the Kotlin and Swift handlers, and the Dart
PlatformBridge methods. Channel strings verified 1:1 across
Dart/Kotlin/Swift; gomobile bindings match the new export names.
Android MediaStore APIs untouched. store_registry_url pref key kept
for existing users. Local Android/iOS builds need the gobackend
AAR/xcframework rebuilt; CI does this in the release workflow.
store_provider.dart -> repo_provider.dart, screens/store/ ->
screens/repo/; Store* classes and storeProvider renamed to Repo*.
Method-channel names in platform_bridge stay unchanged (bridge ABI
matching the Kotlin handler).
extension_store.go -> extension_repo.go, exports_store.go ->
exports_repo.go; unexported types/functions/log tag renamed to match
the user-facing repo terminology. The gomobile-exported function
names (InitExtensionStoreJSON etc.) are the bridge ABI called from
Kotlin/Swift and stay unchanged, as does the store_registry_url pref
key that guards existing users' settings.
The es/pt/zh base locales still shipped the old Store labels, the
backup-restore hint said 'from the store' in every locale (boutique
in fr, store loanword in ko), and the Go store lookup error said
'not found in store'. All user-visible surfaces now say repo;
translator descriptions in the template updated to match.