Also adds support for the following error types:
- Objects mapped as both node/area or way/area
- Power lines that lead to nowhere
- Extra nodes in power lines (which should only go from support to
support to endpoint)
- Power line supports with no power lines
- Missing parking access
- Malformed opening hours tagging
- Objects detected by Mapillary that aren't mapped
- Traffic sign information detected by Mapillary that isn't mapped
Mapillary errors add example code for special error type handling as
they don't need to request further details and can use piecewise
translation strings
- Simplifies our code a little bit
- Quick to provide and gives us the `item` + `class` without requesting
all other information (the two things needed to know the error type)
- Removed handling of associated elements for now, need to implement
fetching for that data on a per-issue basis when the UI loads
- Set things up for the possibility of using the provided translation
strings (need to determine if desirable)
See: https://github.com/osm-fr/osmose-frontend/issues/193
Some error types don't require unique strings and can share common
strings among the category. This makes that possible as well as adding
support for some other types of error for demonstrative purposes.
Use of MouseEnter and MouseLeave is nicer for SVGs since it won't fire
multiple times (shouldn't happen hear anyway as only one element).
Triggering redraw after forcing related elements visible causes them to
render without having to pan manually.
Just escapes the special regex characters when creating a new RegExp so
that numerical keys can be used (e.g. my use case of replacing an
arbitrary number of tokens from an array). Otherwise it is interpreted
as a repetition.
Filters out errors not present in the data .json file to enable
selective support since Osmose has a wide variety of errors which may be
too advanced for iD.
Also added processing for the elements associated with an error for
forced visibility and highlighting.
Add `utilCombinedTags` method and use it for the raw tag editor as well as fields
Pass `entityIDs` array into fields instead of single `entity` object
Give field revertion its own path separate from `change`
Add multiselection editing to fields in files: access, address, check, combo, cycleway, input, maxspeed, textarea, and wikidata